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Battlefield 4 PS4 60fps


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#1 Zinix

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Posted 22 August 2013 - 10:22 AM

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#2 nintendo3DS

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Posted 22 August 2013 - 10:37 AM

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Can't wait for BF4 on PS4.



#3 Fiery

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Posted 22 August 2013 - 10:39 AM

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I hope it doesn't require a 60fps DLC.



#4 Foot

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Posted 22 August 2013 - 11:02 AM

Im pretty sure its 60fps on all consoles, they confirmed that back at E3

 

But is it 1080p60 or 720p60? I would hope they go with 720p60 that way they can focus on more graphical assets such as textures, polygons, etc instead of resolution. it can easily just upscale to 1080p, not native


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#5 xile6

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Posted 22 August 2013 - 12:29 PM

Can't wait. Hopefully it good on the ps3 as it will be on the ps4. I gotta wait till next yr to get a ps4 tho. 


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#6 Big Boss

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Posted 22 August 2013 - 02:13 PM

I'm not surprised, it's a next-gen console.........



#7 3Dude

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Posted 23 August 2013 - 07:53 AM

Im pretty sure its 60fps on all consoles, they confirmed that back at E3
 
But is it 1080p60 or 720p60? I would hope they go with 720p60 that way they can focus on more graphical assets such as textures, polygons, etc instead of resolution. it can easily just upscale to 1080p, not native


Its higher than 720, but less than 1080p, as of the latest ps4 build used for the gamescom demo.

'This week at Gamescom, however, I had an opportunity to play Battlefield 4 on a PlayStation 4 development system, and the resulting experience has me worried.

In spite of EA and DICE's emphasis on narrowing the gap between consoles and PC, this week's PS4 demo did not include a full 64-player match or the franchise's beloved vehicular combat. Instead, attendees were treated to a local 16-player match of Domination mode, which limited the play area to a small segment of the game's freshly minted Paracel Storm map.

From the moment I sat down, I was surprisingly underwhelmed by the visuals. Instead of the crisp, detailed textures I've encountered this week on the PC version or other next-gen shooter titles, Battlefield 4 on PS4 looked soft and muddled. Wall textures looked half-finished, lacking some of the smaller material nuances or 3D variation. Environmental destruction was more extensive than Battlefield 3 and explosions would send larger chunks of buildings into the air, but once again, the particles look dull. Weapon models looked great at the hip, but as soon as I raised them to look down the iron sights or scopes, imperfections became apparent.

Another contributing factor was resolution. While EA and DICE have not confirmed what resolution the game will run at on next-gen consoles, for the purposes of this demo, it was running at a resolution higher than 720p, but not 1080p. Though the difference between the two formats may not be recognizable to more casual players, after spending the week checking out games running natively at 1080p, it was readily apparent to me.'

Seems a bit nitpicky to me. We all already knew this gen wasnt going to be like last gen.

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#8 Poptartboy

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Posted 25 August 2013 - 03:21 AM

Its higher than 720, but less than 1080p, as of the latest ps4 build used for the gamescom demo.

'This week at Gamescom, however, I had an opportunity to play Battlefield 4 on a PlayStation 4 development system, and the resulting experience has me worried.

In spite of EA and DICE's emphasis on narrowing the gap between consoles and PC, this week's PS4 demo did not include a full 64-player match or the franchise's beloved vehicular combat. Instead, attendees were treated to a local 16-player match of Domination mode, which limited the play area to a small segment of the game's freshly minted Paracel Storm map.

From the moment I sat down, I was surprisingly underwhelmed by the visuals. Instead of the crisp, detailed textures I've encountered this week on the PC version or other next-gen shooter titles, Battlefield 4 on PS4 looked soft and muddled. Wall textures looked half-finished, lacking some of the smaller material nuances or 3D variation. Environmental destruction was more extensive than Battlefield 3 and explosions would send larger chunks of buildings into the air, but once again, the particles look dull. Weapon models looked great at the hip, but as soon as I raised them to look down the iron sights or scopes, imperfections became apparent.

Another contributing factor was resolution. While EA and DICE have not confirmed what resolution the game will run at on next-gen consoles, for the purposes of this demo, it was running at a resolution higher than 720p, but not 1080p. Though the difference between the two formats may not be recognizable to more casual players, after spending the week checking out games running natively at 1080p, it was readily apparent to me.'

Seems a bit nitpicky to me. We all already knew this gen wasnt going to be like last gen.


Quite surprising, I thought the PS4 was meant to be the best thing since sliced bread.

#9 syks-1

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Posted 25 August 2013 - 10:32 AM

It will look and play AMAZING on ps4 and i for one cant wait :)






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