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Capcom 2013 financials see $940m in revenue, several console titles fall below s


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#1 Zinix

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Posted 10 September 2013 - 05:47 AM

 

apcom has published its full-year financials for the fiscal year ended March 31, 2013. While the company’s revenue climbed, several games have failed to meet sales targets, and efforts to increase the company’s digital returns have proved largely fruitless.


GI.biz reports that Capcom’s revenue rose year-on-year from ¥82 billion ($820 million) to ¥94 billion ($940 million). 

However, Capcom’s Digital Contents business, which encompasses console, PC and mobile titles, saw profits tumble by over 50% at $31 million. This is significant, considering this arm of the company accounts for 67.7% of the group’s total income. Aside from 2010, this is the company’s worst performance since 2005.

Software sales totalled 14 million units for the year, and only three of Capcom’s releases achieved over 1 million in sales. Controversial release DmC: Devil May Cry saw sales of 1.15 million worldwide against an expected 2 million units, while Resident Evil 6 sold 4.9 million units, falling short of a targeted 7 million units. Dragon’s Dogma proved a surprise hit on PC and consoles with 1.3 million units sold. 

Capcom now projects that revenue will remain static for the next fiscal year, but added that it expects less profit and software sales at 13 million units worldwide. The company’s current release sate includes Lost Planet 3, Dead Rising 3 and Monster Hunter 4. The latter seems unlikely to achieve its targeted 2.8 million sales figure by the end of March 2014.

Also, Resident Evil: Revelations should hit its 1.2 million sales target, although Lost Planet 3 – which also needs 1.2 million sales – seems like it’ll be well wide of the mark after a poor launch in all territories.

However, the company’s online games division has fared well, with a 45.9% revenue jump to ¥22.9 billion ($229 million). Capcom expects a further increase of 22.3% by March 2014, bringing that figure to ¥28 billion.

The report suggests that the transition between console generations has caused its packaged figures to stagnate, and GI.biz adds that – at present – Capcom has $152 million in cash, and points out that this isn’t a lot of money for a company seeking to gain a solid foothold in the next generation. Part of Capcom’s plan is to reel back outsourced projects and hire 100 new staff across its PC, digital and mobile divisions. The company also aims to offer more DLC moving forward.

On the DLC issue, Capcom COO Haruhiro Tsujimoto said in a statement, “I regret to say that, up to now, we had few plans for the full-scale implementation of DLC. From here on out, we need to focus on the long-term provision of content starting at the earliest stages of development. 

“Furthermore, in terms of user response, if the additional related content we are providing continually to users online is deemed uninteresting from the start, there will be no ongoing business to pursue. This means that, more than ever before, the creation of underlying content is the key to success.”

 

http://www.vg247.com...w-sales-target/

 

 

They should try and release quality titles :/ 


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#2 DéliopT

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Posted 10 September 2013 - 06:39 AM

Capcom needs more Wii U!


 

 


#3 Hank Hill

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Posted 10 September 2013 - 06:45 AM

Maybe if they would quit ruining franchises that people actually like (Resident Evil) and quit making stupid decisions (Dead Rising 3 exclusive to Xbone...right) we wouldn't have this problem of falling below expectations.


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The post above was certified to be simply smashing by the Wii U Forum Staff.

 

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#4 3Dude

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Posted 10 September 2013 - 06:57 AM

mh4 isnt even out in japan yet, so... why are they trying to say its not gong to make its 2.18 forecast already?

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#5 AdmiralClassy

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Posted 10 September 2013 - 08:53 AM

http://www.vg247.com...w-sales-target/

 

 

They should try and release quality titles :/ 

well they released dragons dogma and the expansion dark arisen,

resident evil revelations and 6

also deep down looks fantastic

those are all quality titles that came out recently


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#6 3Dude

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Posted 10 September 2013 - 09:35 AM

well they released dragons dogma and the expansion dark arisen,
resident evil revelations and 6
also deep down looks fantastic
those are all quality titles that came out recently


I love dragons dogma. But that game hasnt come close to turning a profit.

Re6? No. And even with this joke being sold on the power of marketing alone, their bloated budget was way to high. Capcom needed 7 million for bare minimum acceptable roi.

Deep down isnt even close to being released.

This is what happens when a games only company reliant on solid core gameplay tries to act like a western publisher racing headfirst at break neck speed towards a suicidal business model.

Now, Capcom, the company that had freaking megaman, street fighter, vs series, monster hunter, has a 158 million bucks, less than what it takes to make a western AAA game.

And still, even now, on this very forum, you have people screaming for nintendo to do the same exact thing.

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#7 Gaymer

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Posted 10 September 2013 - 10:52 AM

I hope this means we get a Dragon's Dogma sequel. That game was amazing.



#8 3Dude

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Posted 10 September 2013 - 11:00 AM

I hope this means we get a Dragon's Dogma sequel. That game was amazing.


I was really, REALLY hoping deep down was a dragons dogma sequel.

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#9 Alex Wolfers

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Posted 10 September 2013 - 02:15 PM

This may have been said a million times but they need to listen to their damn fans.


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#10 Socalmuscle

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Posted 13 September 2013 - 09:28 PM

DéliopT, on 10 Sept 2013 - 07:39 AM, said:Capcom needs more Wii U!

in every way.



#11 Ghost

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Posted 14 September 2013 - 01:54 AM

They need to be realistic. I mean some of the games they make can be made with lower budgets. 



#12 3Dude

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Posted 14 September 2013 - 04:16 AM

last night
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into the morning...
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BUEv4NSCMAAcUQU.jpg
BUEwFGaCYAAtl1E.jpg

monster hunter 4 hasnt been 'westernized', 'call of duty-ized' capcom....

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#13 Poptartboy

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Posted 16 September 2013 - 03:07 AM

This is not just what is wrong with video games, but just people in general.
It's just that tendency to overreach. Never satisfied with what we have.

If companies had stuck to making smaller games, being happy with the occasional hit game the industry would not be in this state.




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