Heck, Nintendo starting to use some cel shaded effects in other games that arent even cel shaded games, they look that good.
Like Mario Sunshine?
Posted 16 October 2013 - 11:01 AM
Heck, Nintendo starting to use some cel shaded effects in other games that arent even cel shaded games, they look that good.
Like Mario Sunshine?
Posted 16 October 2013 - 11:07 AM
No, Mario 3D World is using some cel shaded effects.
Posted 16 October 2013 - 11:21 AM
No, Mario 3D World is using some cel shaded effects.
Oh, but Mario Sunshine also uses cel shaded effects too. They didn't have to, they could've just go with the "plasticky" look:
I don't know if it's noticeable.
Posted 16 October 2013 - 11:36 AM
Wind waker used tesselation back on the gamecube.
wii sports, excite truck, wii sports resort, and skyward sword on wii use tesselation.
Nintendo land uses tesselation on Wii u.
Can you explain Tesselation in laymans terms? Is it just about smoothing out edges, rounding out shapes, or does it involve much more?
I am also glad you brought up Nintendoland .. makes me wanna go back and play it again. I think the title is often over looked because the art style, but I still say it's a good way to showcase the wii u's gameplay and graphics.
Posted 17 October 2013 - 09:36 AM
Can you explain Tesselation in laymans terms? Is it just about smoothing out edges, rounding out shapes, or does it involve much more?
I am also glad you brought up Nintendoland .. makes me wanna go back and play it again. I think the title is often over looked because the art style, but I still say it's a good way to showcase the wii u's gameplay and graphics.
Oh, but Mario Sunshine also uses cel shaded effects too. They didn't have to, they could've just go with the "plasticky" look:
I don't know if it's noticeable.
Posted 17 October 2013 - 10:59 AM
Thats not cell shading, its goraud shading, Nintendos been started using it in mario 64 to emulate a cartoony look without using more taxing shaders.
Really? even the simulated self shadowing from Mario's cap is simple gouraud?
Posted 18 October 2013 - 09:38 AM
Really? even the simulated self shadowing from Mario's cap is simple gouraud?
Posted 18 October 2013 - 10:34 AM
Yes, the fact it looks remotely anything like the caps shadow is complete concidence. Sunshine had no self shadowing.
Although self shadowing has nothing to do with cell shading, its a completely different can of worms.
Wow... then it's a good gouraud system then
Posted 19 October 2013 - 04:15 PM
Wind waker used tesselation back on the gamecube.
wii sports, excite truck, wii sports resort, and skyward sword on wii use tesselation.
Nintendo land uses tesselation on Wii u.
Yeah, I know. I was thinking of displacement mapping and all those easily "generatable" texture maps.
But in the end, it would probably ruin the art style. I don't know. I'd have to see it for myself in order to judge its potential.
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