megafenix, on 03 Dec 2013 - 3:14 PM, said:
well, genius, both have the same limitatation then, but there still the problem with the 750 that doesnt have cache coherency for multicore and also lacks ddr3 memory controller and l3 cache, not to mention that the 476fp is more suited for the Green Hills Software than the broadway or any 750
good god you are missing many points
LMFAO wow that was quite the edit. I take it you found the documentation on your own. But how can yuo be sure its real? A megalomaniac bent on fooling everybody into belieiving the wii u's cpu is based on the 750 series and scouring the entire internet with doctored versions of ibm documentation!!!
Anyone noticing a pattern here? Eye of core (whoops, I mean Megafenix) Constantly flings out baseless nonsense, never has any proof whatsoever, demands everyone else show instant proof, or else his speculation is proven right, turns out to be completely wrong, is proven wrong, slightly retrofits his claims, until they have been proven so blatantly wrong, and each and every individual point is caught, nailed down, and eliminated to the point he possibly cant make anything else up... and then he changes the subject and brings in a fresh wall of nonsense he knows nothing about but is convinced is true.
Sigh, anyways...
Right... both 'Limited'... You realize there is a REASON its called out of order EXECUTION and not out of order GRADUATION (or, if better for you, out of order 'completions') Its a videogame systems cpu, exceptions dependencies and branches are what it eats for breakfast lunch and dinner- actually, you know what thats good enough for me. Yeah, they are both 'limited' the same.
Yeah.... those are actually pretty routine and standard upgrades to architecture, and in no way shape or form the immovable wall you are trying to make them out to be. Getting a 476 to emulate broadway/gekko would be a lot more difficult. In fact, the 400 series (which the 476 is the latest entry in) didnt even support cache coherency until the 440 entry.
Andd a 476 is a much, much poorer fit for a videogame console cpu than you think it is. You realize that the 476fp has no l2 or l3 cache right? You have to get a seperate companion core to even GET an l2 cache, and the l2 cache embedded onto espresso's cpu itself is 3x the size. Oh and that 3.6 mm^2 per core? Yeah, that doesnt count the companion core you need to get an l2 cache.
There is a TON of work that would need to go into the 476 fp, not even counting making it compatable with broadway/gekko. And really, its not that great of a chip compared core to core to an updated 750 thats been customized specifically for videogame performance. Probably why nintendo chose to enhance the 750 line instead of switch to the 476 line.
I mean, its not like they were looking for an i7 or something. The espresso, the enhanced custom tricore 750 looks to be very capable for what Nintendo wants out of the wii u.
*Looks at edit*
You are really serious arent you? You think you have like, found the golden terd salvation because you highlighted embedded systems dont you?
Heres a little problem with your information, its from back in 1999 when the ppc 750 was the g3 macintosh computers cpu, and the 400 series was a laughable little joke of a processor, thats only value was the fact it was incredibly tiny, as it was a horribly weak pos that couldnt even support multicore coherency.
See, in about the oh, I dont know DECADE and some change between now and then, the 750 series became embedded as well. In fact, thats its main purpose now Its embedded in printers, space craft, storage devices, routers, videogame systems.
Has been for a very, very long time.