The Wii U's third party support is woeful, it's so bad that not even companies like EA, Square-Enix or Capcom are making games for the system. If these three companies refrain from releasing their games on your platform then you know there's some massive problems.
The reason the Gamecube didn't sell as well as the PS2 is down to the software library, the PS2 had a more diverse library of games and a large pool of games to choose from as well as being competitively priced. I've read numerous reports that suggest Nintendo lost a lot of third party support during the days of the N64 and it came home to roost with the Gamecube and if I'm honest both the N64 and Gamecube should have achieved higher sales numbers because they were both great consoles with some of the greatest games I've ever played.
As for the Wii U having a diverse line up of games, I disagree entirely with that. There are a lot of genre of games that have virtually no representation on the Wii U.
They're in decline, what Iwata achieved with both the DS and Wii is something to really marvel at, but the problem is Nintendo hasn't adapted and changed, they're always a step behind the competition. This is the problem with a lot of successful companies, they become stubborn, they refuse to change, they become arrogant and complacent and then they dwindle away.
Nintendo need to realise that the current route they're heading down is the wrong one. The Wii U at the moment is an abject failure and Nintendo have done virtually nothing to address this apart from offer "please understand" and numerous platformers, rehashes of old games and casual games.
Gamers who want a Wii U but have not bought one yet are given no real reason by Nintendo to buy the Wii U.
Donkey Kong, Wii Fit U and Wii Party U won't get those gamers to open up their wallets and purchase a Wii U, it's games like Star Fox, Metroid, Fzero, a new Zelda, Mario Kart 8 and Super Smash Bros that will do that.
Nintendo from what Bethesda have said made no effort to speak them about the Wii U. Therefore is it any wonder that Bethesda wants nothing to do with the Wii U?
Nintendo just seems isolated from the rest of the industry. It's like those people who you see in a Pub who sit in a corner on their own in complete silence while everyone else is laughing and joking around.
They can't even be bothered to turn up to E3, they just send a Nintendo Direct from their HQ in Japan.
Not even Japanese companies are coming to Nintendo's aid, Square-Enix have chosen to release Kingdom Hearts III on the Xbox One instead of the Wii U. Capcom would rather release an exclusive game on the Xbox One then the Wii U. From Software an old Japanese games development studio won't even release Dark Souls II on the Wii U and I don't see Namco Bandai rushing to help out Nintendo.
The future of the Wii U looks as bleak as it did last year. Not even a 3D Mario game which received worldwide acclaim or a solid platformer in Donkey Kong has been able to change that.
The reality of the Wii U Gamepad so far has that it hasn't been utlilised properly. As I say at least with the Wii the Wii-motes were actually an essential part of the experience, the Wii U Gamepad in contrast feels like a forced gimmick without any real purpose. Now I know what the Wii U Gamepad can do, I own Rayman Legends, Nintendo Land and The Wonderful 101, but sadly most developers including Nintendo haven't really utilised the Gamepad well enough for me to constitute that the Gamepad a worthwhile piece of equipment. It's unfilled potential and to be honest I think it will remain that way throughout the life cycle of the Wii U.
Also times have changed, you're harking back to a console released around fourteen years ago. Times have changed and gamers tastes and preferences have changed too. Gamers want powerful hardware and a diverse selection of games to suit their needs, there isn't one more important than another, they are both equally important. Just as first party and third party games are equally important to gamers, there isn't one that takes precedence over the other. This is why the PS4 is so successful and will be the out and out winner of this console generation. It offers the most powerful hardware in a games console on the market, it is competitively priced, it will offer a perfect blend of first party games, exclusive games, third party games both AAA and indie titles and all of these things combined make it a winning console. It's a console with a winning formula.
First off, in reply to your topic, I didn't mention the PS4 or that the Wii U has a good game library. I didn't even say that the Wii U would be the winner of this generation. I've never said that actually.
What I did say, is the Game Pad gas value, but Nintendo and developers haven't made the games to support it. That, again, it's about THE GAMES.
And, to prove my point. If the PS4 didn't have good games on it, would it be selling well? Bit wait!!! It has POWERFUL hardware! It should be selling like hotcakes! But, who buys a game console if there aren't GAMES on it that you want to play?
GAMES is what will save or kill the Wii U. If the Wii U doesn't sell 30 million plus units, that would be because it didn't bring the games the gamer wants. Not because of a gimmick. Not because of the hardware. Not because it isn't green or blue or whatever. It's because Nintendo failed for the first time at nit bringing games.
However, I somehow doubt that is going to continue, and I have faith that Nintendo will bring the games people want. You can make predictions that Nintendo won't use the game pad, but I point to when Miyamoto said they need to use the game pad more (
http://www.computera...-wii-u-gamepad/ ). Nintendo see's their mistakes, and that is the first step to fixing them.
So go ahead. Ignore what Nintendo is saying and just say they aren't doing what they said they need to change.
I choose to wait and see what they do, and then judge them once it's done. Like I judge them when they launched the Wii U with virtually no first party support. What were they thinking?
But I see the gears working. I see they are trying to fix this, and they are doing a good job so far. But they need to work harder and continue to work.
EDIT: I find it funny you think games sold the PS2, which is true, yet you don't think games can sell the Wii U.
EDIT2:
Also, Nintendo has said they need to change.
http://www.siliconer...Oc (Siliconera) Here is Iwata saying he failed at reading what gamers in the west want, and he needs to adapt Nintendo's strategy to what the west wants as well.
And finally, Nintendo failing is a good thing. Look at Sony. Their Wii U was the PS3. It was hard to develop for. It didn't have enough value at the time for what it cost. Ubisoft backed away support by taking it's once exclusive Assassin Creed for the PS3 and moved it to the Xbox 360. Developers didn't like the PS3. In fact, if you actually listen to why they made the PS4 and the choice of x86, IT WAS BECAUSE of that they changed. But they changed. They brought the price down. Added more value with apps. Developed some damn good games for the PS3. And, aren't they over 80 million sells? There were people saying Sony would never get to that point. By the way, I was one of those people. I was wrong then, and it's why I have always said the Wii U will be Nintendo's PS3. It won't win. It will be dead last. It won't fail (I think your predictions are the absolute worst case, where Nintendo fails completely for seven years straight). But it will be last, either way.
http://www.nintendol...ays_david_jaffe
As he said, Iwata has earned the right to fail. And failing is good. It builds character and you learn more at the bottom then at the top. This proves that, actually. Nintendo was at the top. Did it do them any good? No. It just gives them money.
Edited by MorbidGod, 24 February 2014 - 08:16 AM.
Whovian12 -- Nintendo Network ID.