No, its actually nothing like that. This is a classic Ubisoft bait and switch. The 'bull play' reveal showed these things to be fluid and emergent, but the reality shown here is anything but.
The proposed emergent system has been replaced with a finite state machine. Its the same technology used for decades. The AI isnt reacting at all in ways that havent been done since the ps2 gen. The player is only being lead on. That person the player 'noticed' (by noticed he was TOLD via 'hacking' his text message) was ALWAYS going to do what it did. That was the state assigned to it, and it was following its script. Whether anyone was watching or not it would have done the same thing, until it was cleared from memory. These ai's arent 'reacting' anymore than they did back with the ps2 gta's, aside from having the time taken to write more states to use.
In fact, you will very rapidly notice the same scripts repeating over and over and over again, because its a FINITE state machine, there are only as many scenarios as scripts the developers wrote, each ai is randomly assigned its state out of the number of previously written scripts, which is the exact opposite of what was promised.
Look, you can say what you will. Yes, there is a finite amount of scripts. It clearly states that in the article I read from Polygon. However, it also clearly shows what happened with this player.
Initially, I just ran around exploring the open world and digging into the tantalizing bits of information you can pull from anyone's phone. One particular passerby seemed to eye me nervously, so I checked out his phone and was able to listen to an obscure but slightly suspicious message. I decided to follow him and watched as he stood in front of a mailbox, tapping an envelope in his hand before looking around and dropping it in.
His actions were mostly likely a reaction to my stalking him.
I spent the next 15 minutes tailing him, thinking that perhaps he was up to something. The more I followed him, the more suspicious he acted until finally, abruptly, he started running away from me.
Later, when I talked to the developers about the incident, the told me he was likely just some hapless citizen, not tied to the plot or committing any crime. His actions, which I perceived as the indication of some possible crime, were mostly likely a reaction to my stalking him.
http://www.polygon.c...ew-release-date
I encourage anyone interested in this game to read that entire article. However, to you 3Dude, I am truly excited for this game, and even more so that Ubisoft has more time with the Wii U version. What he described is freaking cool and I look forward to playing this game and spending an hour chasing someone who thinks I'm stalking him. Even if it is a finite moment, and won't happen every time. It's a cool experience.
Whovian12 -- Nintendo Network ID.