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Interesting smash 3ds hidden audio clips found


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#1 AdmiralClassy

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Posted 09 October 2014 - 03:10 PM

 Just seen this video that has found unused audio files in the smash 3ds game data and it's has a few things that are quite interesting.

In particular the phrase "8 player smash" is said, could this tie into the wii u version and having 8 players at a time in a fight? It might be a crosslink with the 3ds where you have 4 wii u players and 4 3ds players.

Or maybe it's all going to stay unused :/


Edited by AdmiralClassy, 09 October 2014 - 03:12 PM.

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#2 NintendoReport

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Posted 09 October 2014 - 04:00 PM

Interesting to see what occurs. You can use 3ds as a controller in Wii u version...so 8 player smash would be insane.
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#3 Gruff

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Posted 09 October 2014 - 04:40 PM

Interesting to see what occurs. You can use 3ds as a controller in Wii u version...so 8 player smash would be insane.

Literally. Players 3,4,5,6,7,and 8 can get in your way while you fight player 2!


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#4 Portal

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Posted 09 October 2014 - 05:40 PM

I think this will remain unused. Eight players is just too much. These were probably tourney sound clips.

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#5 TheUltimateWaddleDee

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Posted 09 October 2014 - 05:54 PM

Eight players will not happen because that would require 8 detailed character models on screen at once, and that couldn't work (I'm still upset).

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#6 Mewbot

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Posted 09 October 2014 - 11:48 PM

Yeah no way the 3DS could get close to 8 players at once when it couldn't handle two Ice Climbers.

Wii U could, but it probs won't since they want the two versions to be the same.


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#7 NintendoReport

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Posted 10 October 2014 - 08:08 AM

from smashboards

 

So earlier today, all of the textures for Super Smash Bros. for 3DS were leaked out. This, of all the things it included, had all of the textures used for the trophies. Strangely enough, Ridley, Isaac, and Bandana Dee had all been missing trophies!

Also, along with that, RIGHT NEXT TO the Character Select Screen textures is two textures featuring green and orange arrows pointing left and right, respectively. The same thing goes for the Stage Select Screen, except these textures have the same outline that the SSS Stage Icons have. Also, the textures for the Character Select Screen have the same background color as the CSS background (dark-ish gray), so they fit in correctly.

Thoughts?


Arrow Textures:

Character Select Screen...

8OvNlkf.pngEL2JT9L.png


Stage Select Screen...

NzSyEjq.pngoy0GXfG.png


ANOTHER FIND:

nuuF90H.png

 


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#8 AdmiralClassy

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Posted 10 October 2014 - 10:54 AM

So the assumption is that the arrows will be used for moving to a different page of characters/stages?

from smashboards

Heavily hinting at dlc content then, and there's more evidence for 8 player smash unless someone can think of another reason for having players 1 through 8?


Edited by AdmiralClassy, 10 October 2014 - 10:55 AM.

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#9 NintendoReport

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Posted 10 October 2014 - 10:56 AM

So the assumption is that the arrows will be used for moving to a different page of characters/stages?

Heavily hinting at dlc content then, and  also there's more evidence for 8 player smash unless someone can think of another reason for having players 1 through 8?

 

Perhaps amiibo characters account for something like 4 vs 4? I guess we will all find out soon. Gotta expect a Holiday Nintendo Direct shortly after or before Bayo 2 ships. 


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#10 TheUltimateWaddleDee

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Posted 10 October 2014 - 11:48 AM

8 players were probably tested but scrapped for the same reason Ice Climbers were. I'm more PO'd about the fact that Bandana Dee apparently doesn't have a trophy. Like, what gives? He's the fourth main Kirby character now.

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#11 MRNYY42

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Posted 11 October 2014 - 02:16 AM

Intresting, It make wonder what games have done the same sort of thing. Games that were highly rated before realese and then did not  live up to the ratings after Realese could of scrapped certain features for whatever Reason and mayby certain  games suffered as a result of this?

Can anyone think of games that were better before being relooked at by devs  because of producers questioning certain feature?


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#12 Gimbal

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Posted 11 October 2014 - 09:40 PM

Intresting, It make wonder what games have done the same sort of thing. Games that were highly rated before realese and then did not  live up to the ratings after Realese could of scrapped certain features for whatever Reason and mayby certain  games suffered as a result of this?

Can anyone think of games that were better before being relooked at by devs  because of producers questioning certain feature?

 

Aliens: Colonial Marines, Destiny.


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#13 NintendoReport

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Posted 12 October 2014 - 03:32 AM

Aliens: Colonial Marines, Destiny.

 

Anything by Ubisoft.. or just about 


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#14 Mewbot

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Posted 12 October 2014 - 03:44 AM

Aliens: Colonial Marines, Destiny.

 

Anything by Ubisoft.. or just about 

Lucky Wii U versions of 3ed party games don't get patches or DLC, right???


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#15 Gimbal

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Posted 12 October 2014 - 04:42 AM

Anything by Ubisoft.. or just about 

 

If we're not talking graphically I don't remember anything by Ubisoft that did that. Graphically I know Watch_dogs has done it. 


"So if Zero Suit Samus is fanbait for guys, where is the fanbait for girls? Why isn’t Captain Falcon wearing a thong or sporting a chest twice the size of his last model? Why doesn’t Mario have an absurd crotch buldge holding in his 10 inch slice of manhood? Why doesn’t Yoshi look like a Fist of the North Starcharacter.
 
That, my friends, is why the design is sexist."~Angelo M. D'Argenio-4/17/2014
 
"Yes, because owning only 1 game in this series makes you qualified to have an opinion on it"~PyroKinesis-5/7/2014

 

"He is a game dev, critic, games media writer, and candidate for a phd by the way. So, LMFAO."~3Dude 9/4/2014

 





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