Explain to me how making profit is a commercial failure? because it didn't sell 20 million? Doesn't matter the system makes profit. That's the point. You can't be failing if you make money. Gamecube made money. Wii U makes money. Sony is failing losing billions per year and cutting 18,000 jobs in 3 years and posting it's 7th annual loss.
Top it off Wii U software sales up 175% last year. Nintendo isn't failing as a business nore is Wii U. No it's not sold in the bajillions like Wii did or PS4 is but PS4 will see diminishing returns.
Look I didn't mean to start a riot. I personally absolutely love the wii u, that is why I am here. But in its first couple years it did cause operating losses for the company. I was just pointing out that the social stigma and the inability to top even 10 million is in no way a success. Not everyone can win every time, and Nintendo knows the Wii U hasn't been what they hoped, the best thing they can do is pick themselves up and hit hard with their next console, and a Zelda game to launch would be a perfect plan. Yes they did post a profit this year, and will almost certainly post another one this year with Zelda, StarFox, and XBX, but after that they have to look to a brighter future where they could have an install base of more than 9.2 million (or as I suspect, around 15-20 by the time the next console is released.) Also I said nothing about Sony, so I do not know how they came into the reply, but I have mad respect for Sony as well and their business model of getting a large install base to sell software, because software makes a lot more money than hardware. This is also why the Wii U isn't completely failing, because its low install base is big into buying all of Ninty's games ,with them selling millions. Nintendo will always be the software king, and though they are on track to lose this gen, I believe they still have some magic.
I was once known here as KillerMario, but since I really like Banjo-Kazooie, I changed my display name to show them my respect