Also if you want you can read the THQ side of the story: http://community.dar...’s_Accusations:
While employment and privacy laws preclude us from discussing the circumstances surrounding the departure of any individual no longer with the company, we can confirm that the employee in question worked for us a total of 90 days, whereas Darksiders II was more than 2 ½ years in development.
When we were forced to reduce staff due to the cancellation of a project, we worked hard to ensure everyone affected by the layoff received their credit in the game. We did not include individuals whose employment terminated for any other reason. ------------
Ah. So he wasn't one of the 170 people laid off. He was fired.