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MH3 Ultimate 1080p!


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#21 Lord Pickleton

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Posted 04 October 2012 - 08:58 AM

Not bad for a 3DS port but now some ignorants will start thinking this is build from 0 for the wii u xD

If they use that just show them the PS3 HD port of MH Portable 3rd. You can even show them the PC and 360 version, they don't look great either.

I'm okay with Monster Hunter's "ugliness".

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#22 Dusean17

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Posted 04 October 2012 - 09:08 AM

Gotta get me my Wii U this November, trying to get a job to pay off my basic games and accessories.
Monster Hunter is looking great on the Wii U and as much as I would love o play this on the go, I feel the 3DS wouldn't meet my standards so I'll stick with the Wii U version,
well now I want to check out more content. :)

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#23 Jp27

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Posted 04 October 2012 - 11:46 AM

This is gonna be my first Monster Hunter it looks pretty swank.
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#24 Stormage09

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Posted 04 October 2012 - 12:43 PM

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more info! looks son damnnn good

For details about the Wii U game, read on below.
- Features several new monsters
- Subtle improvements and embellishments
- 1080 native
- Rextextured rather than rebuilt in HD
- Improved loading times
- 50% more content than Tri
- Most of the new content comes from the upper levels of the game like the G class quests
- New monster: Brachydios
- Brachydios is like a cross between a poisonous rhino and an extraordinarily aggressive, volcanic T-Rex
- Brachydios enjoys slobbering explosive neon-green saliva all over its stumpy arms and then pile-driving you into the ground with them, leaving a residue of slime wherever it treads
- Brachydios will go into rage mode after you hit him a few times and the green nodes on his head start to glow read
- Expanded monster stamina system in Ultimate
- Can more easily see when a monster is weakened or hurt
- Monsters tire out more visibly
- AI companions Cha-Cha and Kayumba can be used in single-player
- Cha-Cha and Kayumba sing stat-boosting songs and have the odd stab at a monster during battle
- The two are mainly used to distract the monster’s attention
- GamePad shows map
- Mess around with your inventory on the GamePad as well
- Target button in both versions lets you actually lock on to monsters

also read

http://uk.ign.com/ar...rdcore-to-wii-u

the extra content compared to the wii game

Besides new monsters, this is what changed in 3G/Ultimate
  • Another Shakalaka called Kayamba is able to join hunts. At first, Kayamba is not at very good terms with Cha-Cha though the two eventually become friends. Both can join the hunter in the single-player campaign, similarly to the Felyne comrades in Monster Hunter Portable 3rd. When heading into Tanjia Port, the multiplayer mode, both Shakalakas can be taken along if the player isn't playing wirelessly with a friend. When playing with another person, the hunters are allowed to bring either Cha-Cha or Kayanba, as long as the total amount of participants doesn't exceed 4.
  • A new feature called Target Camera allows hunters to center the camera on nearby large monsters instead of the direction they are currently facing by pressing the L Button. This feature is optional and can be toggled via the bottom screen. If the L button is pressed twice in succession, the camera shifts behind the hunter as normal. MH4 director Kaname Fujioka has revealed that the Target Camera system was implemented into 3U as an experiment and that a further modified version would be used in Monster Hunter 4.[2]
  • The bottom touch-sensitive screen can be customized to access various kinds of info and menus. All information (health bar, map etc.) can be optionally displayed on this screen, freeing up space from the top screen. Items can also be easily used or combined this way.
  • Monster Hunter 3 Ultimate is the first game in the franchise to feature dynamic shadows (i.e., realistic shadows which are of the same shape as the character casting them). The game does temporarily switch to the previous round shadows when flying monsters are high up or moving to another area.
  • The Mountain Stream area from Monster Hunter Portable 3rd returns.
  • All 12 weapons types present in MHP3rd return in Monster Hunter 3 Ultimate.
    • The Dual Sword, Gunlance, Hunting Horn, and Bow weapon classes can be used underwater for the first time.
    • Similarly to MHP3rd, Bowguns are split between Light and Heavy types, omitting the Medium type and unique customization present in Tri. The Bowguns' attributes can still be customized but the parts cannot be changed, much like with Bowgun kits in Monster Hunter Tri.
  • The city of Loc Lac from Monster Hunter Tri is replaced with Tanjia Port.
  • Village Quests now have High Rank equivalents. These quests include some of the subspecies from MHP3rd and Bracchidios first appears here.
  • Several of the returning monsters' G-Level armors look different and they provide skill points towards different skills.
  • Features from Monster Hunter Tri that were not present in Monster Hunter Portable 3rd return to this game.
  • Free Hunt mode in the Deserted Island where resource points can be earned.
  • Before you begin Free Hunt, you can choose whether you want to hunt during the day or at night. The daytime setting is largely the same as in Tri but the nighttime version has High Rank monsters and materials.
  • In addition to the monsters encountered in Free Hunt mode in Monster Hunter Tri, different monsters can be encountered at night most of which are subspecies to original monsters. Examples of new monsters and subspecies that were not previously found in the Deserted Island such as Barroth, Dosufurogi, Bracchidios, Great Baggi and Black Diablos can be hunted for resource points this way.
  • Moga Farm is the farm area of the game, and is identical in appearance to the version found in Monster Hunter Tri. However, some items that were previously unable to be cultivated, such as Thunderbugs, can now be left the task of the Felyne helpers.
  • The Torch item is again found in Supply Boxes and outside Moga Village in Free Hunt mode, though all the previously dark areas now have normal lighting like in Portable 3rd.
  • Dragonblight, a status ailment absent from Portable 3rd returns in this game.

Edited by Stormage09, 04 October 2012 - 12:53 PM.

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#25 uPadWatcher2

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Posted 04 October 2012 - 01:26 PM

parallaxscroll... I tip my hat off to you. The pix don't lie and it looks incredibly gorgeous. 1080p graphics and 5.1 digital sound equals epic win!

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#26 Stormage09

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Posted 04 October 2012 - 01:27 PM

footage from the 3ds version.. now replace this with the better graphics on the wii u and multiplayer... epic!


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#27 3Dude

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Posted 09 October 2012 - 04:16 AM

Hope it will look better than the HD remake (PS3) of Monster Hunter Portable 3rd

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MHP3 HD wasnt a remake, it was a direct port of a psp game, just in a hd resolution

The psp game, was a port of the wii game, heavily downgraded visually, in all areas, and all water sections removed, to be able to run on psp. Although visually the game was downgraded, content wise it was given much more.

MH3 Ultimate is not a remake, it is a direct port of the 3ds game, just in hd resolution.

The 3ds game was a port of the wii game heavily upgraded visually, with real time projected and self shadowing, real time lighting, normal mapped monsters, and all around improved shader effects, more animations, including more injured and tired animations, reworked textures, and features all the content from tri that was removed from portable 3rd, like the water sections, and all the new content portable 3rd got, AND new 3g/mh ultimate content on top of that.


Yeah, its going to be better looking.

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#28 Lord Pickleton

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Posted 09 October 2012 - 07:53 AM

MHP3 HD wasnt a remake, it was a direct port of a psp game, just in a hd resolution

The psp game, was a port of the wii game, heavily downgraded visually, in all areas, and all water sections removed, to be able to run on psp. Although visually the game was downgraded, content wise it was given much more.

MH3 Ultimate is not a remake, it is a direct port of the 3ds game, just in hd resolution.

The 3ds game was a port of the wii game heavily upgraded visually, with real time projected and self shadowing, real time lighting, normal mapped monsters, and all around improved shader effects, more animations, including more injured and tired animations, reworked textures, and features all the content from tri that was removed from portable 3rd, like the water sections, and all the new content portable 3rd got, AND new 3g/mh ultimate content on top of that.


Yeah, its going to be better looking.

Thanks for the info I already knew months/year(s) ago.

Edited by Cerberuz, 09 October 2012 - 07:57 AM.

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#29 3Dude

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Posted 09 October 2012 - 11:13 AM

Thanks for the info I already knew months/year(s) ago.


Then why would you post this?

'
Hope it will look better than the HD remake
(PS3) of Monster Hunter Portable 3 rd'.

If you already knew it looked better years ago?

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#30 Demon

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Posted 09 October 2012 - 11:35 AM

I honestly thought the graphics would be a bit more crisper

#31 Lord Pickleton

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Posted 09 October 2012 - 11:38 AM

Then why would you post this?

'
Hope it will look better than the HD remake
(PS3) of Monster Hunter Portable 3 rd'.

If you already knew it looked better years ago?

If you would have payed attention to what you posted then you would know why I posted that.

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#32 3Dude

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Posted 10 October 2012 - 04:51 AM

If you would have payed attention to what you posted then you would know why I posted that.


That was your first post in the thread. There was nothing before hand to pay attention to.

Unless you think i should browse your entire post history to learn your specific posting habits before responding to your first response in a thread.

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#33 Ramon3MR

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Posted 11 October 2012 - 07:20 AM

Have never been a big Monster Hunter fan but the game does look pretty sweet.

#34 Gavster

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Posted 13 October 2012 - 09:24 PM

With having put over 500+ hrs into MH Tri (Which i am back to playing again) it looks like another 500+ hours comming again.

Monster hunter is not all about the graphics, but the gameplay.

Looks amazing and will be.

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