First up, this is still nowhere near the so called "V5 devkits", and by September a middleware company not having nowhere near "final devkits" is pretty much very unlikely. The only conclusion that I can take from this is that those V5 final devkit rumors are just a truckload of crap.
Now, give me one source that has effectively "tear[ed] the system open and ripp[ed] apart its mcm", and from there was able to analyse its components, through means like X-Ray, and came to the conclusion that the Wii U has 32MB of eDRAM. One is enough.
Lastly, where did I say that POWER7 IS and 8-core chip?
You never said it was an 8 core chip, you actually used package. My apologies, Its not something im used to seeing from others.
I explained what I think Ideaman could be doing in an earlier post, you should direct your disillusionment at him, not me. I didnt mean to shatter any perceptions, Ive just got... facts.
3dude; "(personally, I feel ideaman may be listing versions as changes and updates in the sdk, citing a different version number for each time a source tells him they switched sdk's, as such I sort of keep ideamans sdk info and actual releases Ive seen for a fact as parallel information. Hes been right about just about everything hes said that has now been confirmed, and on this matter it would be more of him misiunderstanding the information he was given rather than being wrong about it)"
As such, his version five wouldnt be sdk v5.0, but the fifth time his contacts have switched SDK's for newer versions with improved performance.
That being said, if miles didnt get past the version Ubisoft had back in the beginning of june, until four months later in september (and itts now end of november) What does ubisoft have now half a year later? They are likely still quite the ways ahead of miles.
http://www.thetechfi...701270469153035This is one of the few that actually ripped off the heat spreader. It hasnt been xrayed yet, but the logic is sound.
The hd 5670 has a processor core thats about 104 mm squared. The wii u has a gpu processor thats 156.21 mm squared. Unless you seriously want to postulate that the wii u has some SERIOUSLY ridiculously powerful gpu in it, without any edram which is imperative for a console, around the 5670 in capablities and footprint is a very logical choice. Thats not SAYING its a 5670, they just used it as an example. 50 mm square would be a nice size chunk of edram, for example, IBM gets 11 mb for every mm^2 in its higher tier edram, (a little over 1 Mb Very expensive though, you use that for small edram like l1 or l2) for larger capacity, IBM offers a more reasonable edram with 6.7 mb per mm^2
http://www.computer....010014-abs.htmlat about 50 mm squared that would net you 335 mb, or about 41 MB edram. Of course, the actual chip doesnt have the max surface area measured to work with, the physical cover of the chip takes space, and you need space for parts to control the edram, and bus its data into the processor and out to other components, so that takes up real estate. Then you have to think of actual chip sizes the company makes, they come in set sizes, you cant simply take any odd number of Mb you want.
And when you take that all into account, 32Mb looks to be by far the strongest candidate.
Edited by 3Dude, 24 November 2012 - 12:39 PM.