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Elder Scrolls on Wii U?


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#41 TheUltimateWaddleDee

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Posted 17 May 2013 - 05:00 AM

I think you are a bit confused here. A engine made for making games is not the same thing as the actual game. A developer cant make a great looking and demanding game designed for the Playstation 4 and just because the engine is compatible on a lesser platform just make it work on a smartphone or Wii U. The power of the next-gen Sony and Microsoft platforms isnt in the engines, its in the hardware.

Watch_Dogs is also based on the Anvil Engine which was developed for the PS360-platforms. That a PC-is "main" doesnt mean anything in the context.
Wii U is Nintendos eight gen platform, but like it or not, in terms of performance its a seventh gen console.

You wont be seeing any dedicated PS4/XB3-games on the Wii U. It will never happen. We might get versions of games.. like the Tomb Raider-games on the Wii. But they wont be the same. They will be lesser. A publisher like Bethseda is more likely to port some past-gen over to the Wii U then actually design a new game around it.

I see what you are getting at now. I still think that the Wii U will be able to run the same games with some optimisation, unless they decide to max out the PS4 and Nextbox (which won't happen until the end of it's lifespan).

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