Okay then, quoting your first post:
The psu is rated at 75 watts. Thats whats drawn from the wall, not all of that can be used, some of it is lost as thermal waste.
This is wrong, as you even pointed out later that its rated as drawing FAR more than 75W from the wall. It is however rated as 75W output, which given how much input is claimed I could definitely believe it capable of.
So we are looking at, at most, 60 watts, that goes to the wifi, both internet and gamepad, the disc drive, all the usb slots (although, it appears they are unpowered, better have a seperate power source for your hard drive, or hope a y cable is enough) flash mem, lights, ram, the audio dsp, the arm co/security processor... And the cpu and gpu.
That being said, all that does indeed appear to only take 33 watts. The most likely explanation, of course, is that the system simply isnt under load.
That doesnt mean the cpu can be clocked higher, it means it can do more instructions per cycle than its being given.
Seems pretty clear you are saying the Wii U is not being put under maximum load. If its not being put under maximum load, in GAMES, then its logical to think that in the future games can get more out of it.
I see I made a typo in my last reply though as I was saying seeing as how low the TDP on the CPU is then if it was being throttled you WOULDN'T see a huge difference with the throttling removed, which you agree on.
As for the USB ports, we can knock off 2.5W per port (which is about 3W at the mains when I tested it) as they ARE powered but they adhere strictly to the USB 2.0 spec of 500mA, which is why Nintendo do not recommend self-powered HDDs.
I'm also only seeing 33W being drawn from the wall when playing Sonic & All-Stars Racing Transformed, though while loading I saw it drop to 25W for a brief moment. Its strange, as it draws 31W just idling on Wara Wara Plaza, although I guess its rendering all those Miis and probably accessing the servers.
Edited by Alex Atkin UK, 28 December 2012 - 05:31 PM.