question for you 3dude... you seem to one who have been supporting the Wii U and what its capable of. all those neogaf user bgassassin and ideaman are no way to be found. in your opinion what will the Wii U be able to achieve from a graphics standpoint? how much better should it be than ps360? sorry i know its off topic and i know all of the information isnt out for console specs.
I dont really know. We havent exactly gotten too into the gpu yet.
I do know some basic things though. The thing is surprisingly massive for something the size of the wii u, even taking into account the 32Mb edram on it. It dwarfs xenos and rsX.
Xenos was a 182 mm squared, and was actually a pretty dang good gpu when it came out.
Wii u gpu is 156 mm squared.
but... xenos was on a 90nm process, and wii u's is on a 40 nm process....
If we made them the same process size, wii u would be dang near 2x the size at around 330 mm squared.
I know it has a tiny multicore arm security processor within its footprint (likely not much more than 1 or 2 mm squared)
And i do know it has a pretty impressive modern feature set, though it cant be directly compared to d3d/dx or opengl according to shin en, whom i trust implicitely.
Judging from what ive seen so far in non ports like nintendo land, im recognizing lots of dx10, and 11 boasted effects, like improved light scattering, gi/radiosity/illum maps, which seems to be doing a particularly good job of reflecting color with light, a crazy amount of texture layering, advanced lighting solitions, particularly well done volumetric lighting, or whatever solution its using, making its soft lighting stand out to me, much more advanced depth of field than dx9 games have. It seems to be pretty deferred rendering freindly.
And according to shin en, they have all kinds of effects that ps360 gen has never even seen they cant wait to try. Enough to surprises for a while to come.
But, the biggest factor is always going to budget and production values, and 3rd parties who dont think we are worth their efforts arent going to put the time in to make games that wow.
Unfortunately for them, their time is rapidly running out to convince people that their third party games deserve a space next to nintendos offerings.
Nintendo has several studios working on massive games. We already know this. Retro, monolith, ead, and more. These games are deep into development, yet not a single screen has been leaked. Nintendo is purposefully keeping a very tight lid on what these games look like.
I dont think its for 3rd parties (probably just to make sure they dont completely obliterate their recovering 3ds's upcoming games that they have put a lot of focus on). But they may want to take advantadge of it before its too late.
Because soon enough, Retro is going to show their game, Ead is going to show their 3d mario or zelda, and monolith soft is going to show their massive open world rpg they stated they are aiming to compete against bethseda with... And they ARE going to be impressive looking.
And when that happens... Word is going to spread VERY fast on miiverse exactly what companies are and ARENT going to be worth your money.