I wouldnt say better graphics, but more content, ie; better animations, bigger maps and more detailed maps.
And lol den08, this was a spec thread from 2010 So your comment is really invalid
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Jimmarn
Member Since 19 Jun 2011Offline Last Active Jun 22 2011 10:47 AM
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- Member Title Spiked Goomba
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In Topic: Blu-Ray support a definite for the Wii 2?
21 June 2011 - 08:53 AM
In Topic: Let's Talk IPs!
20 June 2011 - 03:25 AM
Super Mario 2
If they release a Super Mario 2 ( The new series announced on the 3DS ), I hope it's merging the 3d with World this time. And with the cape, all levels designed flyable, secret platforms with secret keys to those secret keyholes and areas. It would be amazing. Just think about it, the "hub" can be like a small world with "teleport pads" becoming available, castles to look for the princess in, different ones, when you've done one castle, a new mini area becomes available (hub).
Right now, I'd wish I was in the devteam for Super Mario I have so many ideas.
The first 4 levels before the castle, you don't get the feather, but yoshi, but after completing the first castle (of many) At the first level, there's a feather, and if you manage to keep it through the whole level, you also have the cape in the hub, and you can go back to the levels in the first area and get to secret places. Imagine having all levels designed for flying, the hub is like a miniature world with teleport pads for entering the levels. Different castles to open up new parts of the hub. Secret areas in many of the levels, some only possible to get to with the cape (Or blue yoshi), flying upwards to a secret platform with the secret key and keyhole.
Oh and bringing back the spinjump to the A button.
I really want that!
Randomite, you simply want a driving simulator
If they release a Super Mario 2 ( The new series announced on the 3DS ), I hope it's merging the 3d with World this time. And with the cape, all levels designed flyable, secret platforms with secret keys to those secret keyholes and areas. It would be amazing. Just think about it, the "hub" can be like a small world with "teleport pads" becoming available, castles to look for the princess in, different ones, when you've done one castle, a new mini area becomes available (hub).
Right now, I'd wish I was in the devteam for Super Mario I have so many ideas.
The first 4 levels before the castle, you don't get the feather, but yoshi, but after completing the first castle (of many) At the first level, there's a feather, and if you manage to keep it through the whole level, you also have the cape in the hub, and you can go back to the levels in the first area and get to secret places. Imagine having all levels designed for flying, the hub is like a miniature world with teleport pads for entering the levels. Different castles to open up new parts of the hub. Secret areas in many of the levels, some only possible to get to with the cape (Or blue yoshi), flying upwards to a secret platform with the secret key and keyhole.
Oh and bringing back the spinjump to the A button.
I really want that!
Randomite, you simply want a driving simulator
In Topic: Fanmade boxart and a new signature!
19 June 2011 - 02:15 PM
Thank you Camcam!
In Topic: Your favorite video game character?
19 June 2011 - 02:04 PM
I think it has to be John Marston, Nathan Drake or Ezio... I'm not sure...
Okey, I think they're pretty tie....
Tommy Vercetti is clearly my Fav in GTA
Okey, I think they're pretty tie....
Tommy Vercetti is clearly my Fav in GTA
In Topic: Signature & Avatar Request Thread
19 June 2011 - 01:53 PM
Nice work Remember back in the day when I was doing stuff like this
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