Jump to content


ArnarFB

Member Since 12 May 2012
Offline Last Active Jul 02 2012 01:04 PM

Posts I've Made

In Topic: Ubisoft's ZombieU

05 June 2012 - 04:26 PM

Did u learn about the new zombie U features??????? It turns me off a bit... They posted that in my country.

You know why it says " HOW LONG CAN YOU SURVIVE" ?

Because there is NO saves, No checkpoints... If you die, you turn into zombie and the game ends... Here is the bizarre part.. You have to start over by creating a new character.... Each character got a bag with survival tools and weapons... If you died and turned into zombie... Your new character will have go all along and find, kill your old character!! and claim the bag with survival kits and then continue even further!!! So the game is TRULY a survival game hahahahahaha... It sounds bizarre.. is it.


You don't have to create a new character or start the game from the beginning, so to speak.

It's a one-bite-kills game. Which is "realistic" if you think about the zombie thing. Isn't it like that? One bite and you're out of luck. Coming up, zombie-you? Wait, now I get it... ZombiU...

When your current character dies, you start from the safe house as a new character, get new missions (or continue what your old character was sent out to do, I guess, somehow the game has to progress). You have minimal amount of things on you, if any. You encounter your old zombie-you, kill it and go through his bag in search for items you knew you had, like guns, ammo, information... something. I think it gives the zombie story a more of depth. In Resident Evil and many other zombie games, why didn't they turn into zombies after they got bit? So it gives it more depth to encounter the older character, to know that this guy was a "living person" just minutes/hours ago, not just a braindead zombie.

I read the IGN description of the demo and it got me really interested. You don't encounter zombies very often or in big hordes (Left4dead), but when you do, it's terrifiying. You kill them, go through their belongings in search for anything and when you do so, you have to look down on your U-pad and then in fear, look up to the TV and look around you. It makes sense. The U-pad is the bag, the TV gives you view of the surrounding. Search in fear. Don't get all comfy though, there might be a zombie sneaking up on you while you go through anothers' bag.

In Topic: Where the hell was Retro Studios?

05 June 2012 - 09:54 AM

What was it? That P-100 thing?

In Topic: Where the hell was Retro Studios?

05 June 2012 - 09:47 AM

It better be... I think the whole Nintendo fanbase is in shock. We need something to excite us after that snoozer.

In Topic: My impressions about Nintendo E3

05 June 2012 - 09:45 AM

I'm empty. I'm bummed out. Nothing there made me excited. Everything was either known before or underwhelming.

Some stuff was cool and nice to see. But man, I was annoyed as hell over those dance and singing games. I counted every second of that crap, every second was a waste of the hour. Too much casual nonsense and guess how many casual gamers were watching this? Aboooooout three? Family cuteness.

Nothing that made my old, inner gamer go "F-YEAH!". ZombiU was interesting, but I needed more. NINTENDO needed more. If Nintendo die-hards are disappointed, how are they going to win over the other gamers, who most likely watched this and were all "wtf am I watching? this is it?".

DOWNER!

In Topic: Wii U exclusive Zombie game announced!

04 June 2012 - 03:41 PM

I guess (hope) that we'll see gameplay footage tomorrow. The trailer was full CGI and judging by the low quality footage in the Direct yesterday, I'm holding back all excitement for now...

Anti-Spam Bots!