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Mocha Bear

Member Since 08 Sep 2013
Offline Last Active Mar 02 2014 07:37 AM

Posts I've Made

In Topic: Sonic Boom Behind the Scenes

25 February 2014 - 04:17 PM

I gotta say, some of those lines voiced by the va's were cringeworthy (Mainly the whole boulder stuff). Hope it sounds less akward in the show itself. Especially after the great back and forth dynamic Eggman and Sonic had in the trailer.


In Topic: Sonic Boom Announced for Wii U

06 February 2014 - 01:51 PM

You know its funny, back when we had silhouttes I thought I'd like Sonic's redesign the most, now I like everyone's but his. His arms and shoes just feel wrong to look at. Though  to be honest I'm just glad to see the other characters in the series doing something gameplay wise, ever since 06 they've been hesitant to use anyone but Sonic.


In Topic: Thoughts on Nerd Culture being 'popular'?

01 January 2014 - 07:20 PM

Well, I'm not gonna sit here and define what a "gamer" is but in general I don't like it when people act like something they're not because its popular or whatever phrase you want to use. If people are genuinely interested then good for them.


In Topic: 2014 Wii U games

01 January 2014 - 07:05 PM

A Metroid game is probably the main thing I'd want.

Other than that, I'd like something new and interesting. No HD ports/remakes would be preferable.


In Topic: My Sonic: Lost World Wii U summary

26 December 2013 - 04:12 PM

I was being nice by saying the controls weren't tight. I guess what I should have said, is that the controls and gameplay are partially broken, and don't work for me due to being so confusing. I was generous giving this game a 7.5/10, I was slightly disappointed with it given the hype, and Sega or SonicTeam screwed up but not nearly as much as they normally do.

 

Are you sure? I thought the controls were fine. My problem was that the game isn't very good about teaching you about the new mechanics like the parkour system and the charged homing attack, I also thought that it played it a bit too safe in terms of structure and level tropes and that the level design could be somehwat flat at times. Other than that I enjoyed it.


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