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#87486 The Backloggery

Posted by Nintendoes on 13 June 2012 - 03:52 PM in The Café

In what circumstances do you mark Mastered?



#87405 Iwata says developers are currently utilising 'only half Wii U's full...

Posted by Nintendoes on 13 June 2012 - 12:22 PM in Wii U Hardware

I hope they know what they're doing here. I think Nintendo tends to very grossly underestimate the sheer value that hardware/processing power has in a gaming console. There was a lot of opportunity here for Wii U to be the first true next-gen console, even WITH the tablet controller draining resources. I'm pretty dissapointed that Nintendo has gone for a low power route yet again, but circumstances are different to how they were when the Wii launched, and it could end up turning out much better in the long run.

NINTENDO IS SAYING THAT NINTENDO IS NOT MAKING A LEAP LIKE PS2 TO PS3 THEY ARE MAKING A LEAP LIKE SEGA SATURN TO DREAMCAST.



#87393 Iwata : The other companies online is to far developed for Nintendo to Catch up.

Posted by Nintendoes on 13 June 2012 - 12:02 PM in Wii U Hardware

Wow, way to highlight the most negative quote in the entire article there, CVG. -_-

If you read the article, Iwata talks about Miiverse being a "foundation to build Nintendo's online from". Miiverse is clearly already ahead of XBL and PSN in some ways. Improved upon, it could definitely become the most comprehensive and social-focused online network a console has ever had. We've already had confirmation of friends lists, messaging, full downloadable retail games, eShop, DLC capabilities, etc. The only bad information we have regarding Nintendo Network is that Reggie said "friend codes" would return in some form, and we have yet to find out what he meant exactly by that.

Don't worry about it guys. This article is just fishing for page views, like pretty much everyone in video game journalism does. The reality is much better than the title makes it seem. ^_^

He meant that you could turn one of your "friends" into a "best friend" who you can video chat with and do other extra things with.



#87385 Iwata : The other companies online is to far developed for Nintendo to Catch up.

Posted by Nintendoes on 13 June 2012 - 11:41 AM in Wii U Hardware

Yes, but he also said that the Wii U's online is taking a different approach then other companys.



#87347 Nintendo Working On Traditional And Brand-New Games For Wii U

Posted by Nintendoes on 13 June 2012 - 09:18 AM in Wii U Games and Software

What Nintendo is saying is that they don't want Sony and Microsoft to copy them.



#87326 There Are Many Unannounced Wii U Features

Posted by Nintendoes on 13 June 2012 - 08:13 AM in Wii U Hardware

The problem was that they didn't have enough time. If they had 3 hours to talk about the Wii U and its games they definitely would have blown the lid off of the Wii U.



#87120 no online multiplayer for Pikmin 3

Posted by Nintendoes on 12 June 2012 - 03:17 PM in Wii U Games and Software

"RTS" is real-time strategy, but the RTS games that I recall playing took based in turns. Battle of Wesnoth is an example of a turn-based RTS game. There are differnet kinds of RTS games - Pikmin is an action game, but definitely has RTS elements.

Maybe I'm not giving technology credit, but we're already experiencing lag with online multiplayer titles that have 16 players - do you think that it could handle 100s of characters syncing with playable lag?

Battle of Wesnoth is a Turn-based strategy game not a RTS.



#87117 Guess All Nintendo Land Attractions

Posted by Nintendoes on 12 June 2012 - 03:11 PM in Wii U Games and Software

Posted Image
Current NintendoLand Attractions;
Donkey Kong, Animal Crossing, Luigi's Mansion, Legend of Zelda, F-Zero, and Mystery of Murasame Castle.

My Guesses: Balloon Fight, Yoshi Island.



#86752 no online multiplayer for Pikmin 3

Posted by Nintendoes on 11 June 2012 - 03:14 PM in Wii U Games and Software

Has no means of communication been confirmed? The system should have online voice chat in this day and age. I find it odd that people are just accepting the Wii U's issues when they should be wanting more from Nintendo.

They didn't say anything about the systems capabilities they just said no online multiplayer for Pikmin 3. Why are you so negative?



#86717 Wii U Will Feature Friend Codes

Posted by Nintendoes on 11 June 2012 - 12:57 PM in Wii U Hardware

READ EVERYTHING HE SAYS PEOPLE!

First the bad news… maybe. Nintendo has not chucked the idea of requiring people to have friend codes, which, on the Wii, were 16-digit codes that people had to exchange before being linked as friends on the system.
And now the better news… "There are friend codes, but it's not the existing friend code system," Fils-Aime said. "What do I mean by that? Here's what I mean: you will be able to identify people as friends and have a certain level of interaction vs. a different level of interaction for the more general population. The method by which you identify someone as a friend is a lot simpler than what's happening today with Friend Codes." (He declined to lay out the new Wii U friend code program just yet.)
The problem I believe people had with the Wii version, I told Fils-Aime, is that adults who owned the system felt like, hey, if I'm an adult, treat me like an adult and let me friend people I've met online without having to call a person and exchange a code or something like that. "Agreed," Fils-Aime said.
"You feel like those people will be happier?" I asked.
"Yes, they will be."




#86709 Ending the Wii U power debate once and for all

Posted by Nintendoes on 11 June 2012 - 12:49 PM in Wii U Hardware

Directly from the Nintendo All-Access page:
  • Size

    Approximately 1.8 inches high, 10.5 inches deep and 6.8 inches long.
  • Weight

    Approximately 3.41 pounds (1.5 kg).
  • Wii U™ GamePad

    The Wii U GamePad™ controller removes the traditional barriers between games, players and the TV by creating a second window into the video game world. It incorporates a 6.2-inch, 16:9 aspect ratio LCD touch screen, as well as traditional button controls and two analog sticks. Inputs include a +Control Pad, L/R sticks, L/R stick buttons, A/B/X/Y buttons, L/R buttons, ZL/ZR buttons, Power button, HOME button, -/SELECT button, +/START button, and TV CONTROL button. The GamePad also includes motion control (powered by an accelerometer, gyroscope and geomagnetic sensor), a front-facing camera, a microphone, stereo speakers, rumble features, a sensor bar, an included stylus and support for Near Field Communication (NFC) functionality. It is powered by a rechargeable lithium-ion battery and weighs approximately 1.1 pounds (500 g).
  • Other Controllers

    The Wii U console is capable of supporting two Wii U GamePad controllers, up to four Wii Remote (or Wii Remote Plus) controllers or Wii U Pro Controllers, and Wii accessories such as the Nunchuk, Classic Controller and Wii Balance Board.

    Posted Image
  • Video Output

    Supports 1080p, 1080i, 720p, 480p and 480i. Compatible cables include HDMI, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV.
  • Appearance

    The new console features a compact design that will make it a natural addition to any home entertainment setup.
  • CPU

    IBM PowerⓇ-based multi-core processor.
  • GPU

    AMD Radeon™-based High Definition GPU.
  • Storage

    Wii U uses an internal flash memory. It also supports SD memory cards and external USB storage.
  • Media

    Wii U and Wii optical discs.
  • Networking

    Wii U can access the Internet via wireless (IEEE 802.11b/g/n) connection. The console features four USB 2.0 connectors – two in the front and two in the rear – that support Wii LAN Adapters.
  • Wii Compatibility

    Nearly all Wii software and accessories can be used with Wii U.
  • Audio Output

    Uses six-channel PCM linear output via HDMI® connector, or analog output via the AV Multi Out connector.



#86375 5th cell says wii U is really really powerful

Posted by Nintendoes on 10 June 2012 - 09:47 AM in Wii U Hardware

[edit]Licensed titles
[edit]Spin-off titles

These are titles directly based on 5TH Cell's original games that were not developed by 5TH Cell themselves. [edit]

They haven't made anything that would require mass amounts of power, so pretty pointless to hear what they have to say about power.

Well, I guess your right. 5th Cell only made one "powerful" game and that is Hybrid, but still they have worked on an HD system before so I'll take their word for it.



#86085 I still believe Wii Sports U is coming...

Posted by Nintendoes on 09 June 2012 - 11:17 AM in Wii U Games and Software

Well Ubisoft has already made a Wii U sports game so that pretty much eliminates any chance of Wii U sports.
Posted Image



#86057 Nintendo Needs to Create a New Franchise Already

Posted by Nintendoes on 09 June 2012 - 10:07 AM in Wii U Games and Software

Well don't forget that Nintendo is operating at a loss so it makes sense that they are currently milking the franchises that make the most money. Don't worry Nintendo has said that they will return to profitability at the same time they are releasing tons of awesome 3DS and DS games AND releasing the Wii U.



#85088 SO IS THAT WHAT THE WII U WILL BE ABLE TO OFFER?

Posted by Nintendoes on 06 June 2012 - 03:30 PM in Wii U Games and Software

See this in 720p guys.



#85054 Possibly 3 new Wii U games

Posted by Nintendoes on 06 June 2012 - 02:14 PM in Wii U Games and Software

we know countless games coming that werent mention at E3 at all. e.g. project cars, injustice gods among us, the darkness 2. COD is almost inevitable, so we all know there is much more info to come about announced and unannounced games :)

Yes!! People should know that all that they showed were launch titles.



#84713 SO IS THAT WHAT THE WII U WILL BE ABLE TO OFFER?

Posted by Nintendoes on 05 June 2012 - 06:52 PM in Wii U Games and Software

Yeah I am trying to be positive.

Assasins Creed is not a port.


Well, its like a super upgaded port.



#84703 SO IS THAT WHAT THE WII U WILL BE ABLE TO OFFER?

Posted by Nintendoes on 05 June 2012 - 06:40 PM in Wii U Games and Software

Well, its probably not the full graphic power because the first one is a port and the second one the development was moved for Wii to Wii U. The graphics are pretty good never the less.



#84695 The fear I had came true

Posted by Nintendoes on 05 June 2012 - 06:30 PM in General Gaming

People look at the facts. This is launch people of course the graphics are going to run at current gen performance. But after launch, in 2013 , the games will look like pc. The launch titles ARE awesome if you look away from Wii Fit U and Sing. Those titles are only meant for the casuals! Look at these launch titles, which are not even close to all of them and tell me that they suck.




#84682 Why I'm still excited for Wii U

Posted by Nintendoes on 05 June 2012 - 06:19 PM in Wii U Hardware

I got more!





The GameCube was a sales failure but it won the hearts of many Nintendo fans over. It saw excellent entries in the Mario, Zelda, Pokemon, Mario Kart, Starfox, Smash Bros, franchises. It saw the revival of Metroid in the criticially acclaimed Metroid Prime 1& 2. It saw a brand new IP in Pikmin and it's sequel. It got decent third party support for most of its life (it got all the FIFA's, NHL's, Maddens, Soul Calibur II, Sonic games, Resident Evil 4, etc). It was graphically capable with it's competitors and it had a normal controller with awesome triggers and comfort. No gimmicks. When it was revealed at E3 2001 they showed Pikmin, Super Smash Bros. Melee, Luigi's Mansion, Wave Race, Star Fox Adventures and Eternal Darkness.

Wii U showed us Pikmin 3 and NSMBU. No new IP's, nothing from their most talented studios (EAD Tokyo 1 of Super Mario Galaxy 1 fame, Retro, Monolith, etc.) It has no identity, it is a tablet but also a controller. Do they want the core or casuals? Because that conference was 95% casual with the first 10 minutes or so dedicated to us. There was no graphical showcase of a game, no teaser trailers, no gameplay trailers of core games, nothing! What have they done for 1 year? They have 3 first party studios that havent relesed a game in 2+ years (the 3 I mentioned above, EAD 1 actually hasn't made a new game since 2007). You're telling me none of those studios had even a 30 second trailer of alpha footage or a cgi trailer two years into development time?



Project P-100 is a new ip isn't it?



#84677 Why I'm still excited for Wii U

Posted by Nintendoes on 05 June 2012 - 06:10 PM in Wii U Hardware

Well, the presentation is not over yet, remember Nintendo All Access. Nintendo's presentation was awesome but the awesome bits were scattered around and the spaces were filled with less exiting bits. I will show you the awesome parts now.







#79605 First Images Of Next-Gen Unreal Engine 4

Posted by Nintendoes on 20 May 2012 - 03:13 PM in General Gaming

Posted Image


Now let us compare with The Zedla Tech demo make in weeks with old dev kits



Yeah, I think the Wii U can run Unreal 4



#79500 Ubisoft employee leaks a massive load of Wii U info!

Posted by Nintendoes on 20 May 2012 - 09:04 AM in Wii U Hardware

It sounds all over the place. Even after you bypass the shaky translations,

bullet point by bullet point, it doesn't really make all that much sense.


No, the supposed "developer" himself didn't post that. Rather another person (the one that posted it) claims that he contacted hi through pm or chat and that the "developer" told him all that information and he just organised it and put it in bullet points.

Come to thing of it their "chat" might prove the clues to uncover if he is telling the truth or not; I better contact that guy.

His username is Mudkip98 there is a ton of info on his profile page. He joined about a year ago and is not a Mod or an Admin, but he seems to be trustworthy



#79486 Ubisoft employee leaks a massive load of Wii U info!

Posted by Nintendoes on 20 May 2012 - 08:21 AM in Wii U Hardware

I will try to get info on him to see if he is really is a developer. So far I have this from his profile page.



Username: Developer1

Rank: Goomba

Gender: Male

Total posts: 7 (all of them in the topic that you guys saw.)

Posts: Una mia curiosità: ricordo che quando Wii U fu presentato allo scorso E3, vedemmo che il controller venne utilizzato per software come quello degli scacchi o come Webcam. Ma questi software, saranno già pre-inseriti? E ce ne saranno altri simili? Inoltre, ci sarà il device Streetpass di cui si parl...
by Developer1 Today, 13:17 Forum: Nintendo Kingdom Topic: Informazioni sul Wii U Replies: 41 Views: 431 Re: Informazioni sul Wii U

Infine a differenza di quanto possiate pensare il controller non disporrà dei Trigger come nel DualShock3 e nel controller della XBOX 360. Oddio, davvero? Questo mi dispiace profondamente. Per il resto: puoi dirmi qualcosa su Killers from Outer Space? Mi interesserebbe sapere come sta andando il su...
by Developer1 Today, 13:10 Forum: Nintendo Kingdom Topic: Informazioni sul Wii U Replies: 41 Views: 431 Re: Informazioni sul Wii U

Puoi dirci se il controller rivela le superfici? (non so se mi spiego) Intendi la Realtà Aumentata? Mi sembrano specs più che plausibili, si parla di specifiche come queste da mesi... Ci sai dire altro? Ad esempio, è vero che la CPU del Wii U ha solo 3GHz di frequenza di clock? Nei primi devkit era...
by Developer1 Today, 13:02 Forum: Nintendo Kingdom Topic: Informazioni sul Wii U Replies: 41 Views: 431 Re: Informazioni sul Wii U

Puoi dirci se il controller rivela le superfici? (non so se mi spiego) Intendi la Realtà Aumentata? Mi sembrano specs più che plausibili, si parla di specifiche come queste da mesi... Ci sai dire altro? Ad esempio, è vero che la CPU del Wii U ha solo 3GHz di frequenza di clock? Nei primi devkit era...
by Developer1 Today, 12:55 Forum: Nintendo Kingdom Topic: Informazioni sul Wii U Replies: 41 Views: 431 Re: Informazioni sul Wii U

Puoi dirci se il controller rivela le superfici? (non so se mi spiego) Intendi la Realtà Aumentata? Mi sembrano specs più che plausibili, si parla di specifiche come queste da mesi... Ci sai dire altro? Ad esempio, è vero che la CPU del Wii U ha solo 3GHz di frequenza di clock? Nei primi devkit era...
by Developer1 Today, 12:51 Forum: Nintendo Kingdom Topic: Informazioni sul Wii U Replies: 41 Views: 431


Re: Informazioni sul Wii U


Phrozenstorm wrote:Dicci se esistono davvero i ninja di Nintendo.

Se non scoprono questo topic... by Developer1 Today, 12:46 Forum: Nintendo Kingdom Topic: Informazioni sul Wii U Replies: 41 Views: 431 Informazioni sul Wii U

Salve a tutti, sono uno sviluppatore di Ubisoft Milano. Ho seguito molto di recente la situazione del Nintendo Wii U, vorrei diffondere con voi alcune informazioni che la Nintendo ci ha fatto sapere. Molto probabilmente però non dureranno a lungo, ma ci provo lo stesso. Il Wii U ha 2 giga di RAM, 56...

by Developer1 Today, 12:34 Forum: Nintendo Kingdom Topic: Informazioni sul Wii U Replies: 41 Views: 431

Joined: Today; 12:34

Last visited: Today; 13:56
Remember: for the times I don't know what time zone they refer to; I am guessing that they refer to whatever time zone Italy is in right now.



#79473 Ubisoft employee leaks a massive load of Wii U info!

Posted by Nintendoes on 20 May 2012 - 07:31 AM in Wii U Hardware

I checked out the topic on the site myself and he seems like a developer yet not a big developer. The question is if he is not a big developer how did he get all this info and why share it? I think I will make a profile on the site to see his profile.




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