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RETROBLAST

Member Since 06 Jul 2013
Offline Last Active Dec 26 2013 06:32 PM

#259444 How many people do you are going to buy a Wii for Christmas?

Posted by RETROBLAST on 06 December 2013 - 11:01 PM

I find it very annoying myself, especially those that say they don't own a Wii U and have no interest in buying one ... why would you even come to this site at all?  Have you lost your mind?  I would never even visit an XBOX site because I have zero interest in it ... and I certainly would not visit it just to say bad things about it, especially when I don't own it and can't say anything about it from 1st hand experience ... REDICULOUS !!!




#259195 Wii U Top Selling Home Console In Japan!

Posted by RETROBLAST on 05 December 2013 - 05:45 PM

Im just happy to see it selling.




#259149 Wii U Top Selling Home Console In Japan!

Posted by RETROBLAST on 05 December 2013 - 02:43 PM

To start with software, top spot goes to new 3DS release Hatsune Miku: Project Mirai 2, while Pokémon X & Y returns to second place. Super Mario 3D World is in fourth place, with sales under half of its first week; results are below with lifetime sales in parenthesis.
1. [3DS] Hatsune Miku: Project Mirai 2 – 88,708 (New)
2. [3DS] Pokemon X and Y – 86,391 (3,089,129)
3. [PS3] Lightning Returns: Final Fantasy XIII – 60,073 (337,155)
4. [Wii U] Super Mario 3D World – 39,812 (139,400)
5. [PS3] Dynasty Warriors 8: Xtreme Legends – 35,472 (New)
6. [PS3] Assassin’s Creed IV: Black Flag – 35,348 (New)
7. [PS3] Pro Evolution Soccer 2014 – 25,166 (212,844)
8. [3DS] One Piece: Unlimited World R – 24,623 (108,228)
9. [PS3] Super Robot Wars OG Infinite Battle – 22,833 (New)
10. [3DS] Monster Hunter 4 – 21,969 (2,981,758)
11. [PS3] Call of Duty: Ghosts – 21,217 (241,100)
12. [PSV] God Eater 2 – 20,556 (325,933)
13. [PSP] God Eater 2 – 18,071 (150,602)
14. [PSV] Criminal Girls: Invitation – 16,415 (New)

15. [3DS] Pretty Rhythm Rainbow Live Kirakira My Design – 15,882 (New)
16. [PS3] Dynasty Warriors 8 with Xtreme Legends – 15,094 (New)
17. [3DS] Aikatsu! Futari no My Princess – 14,436 (86,524)
18. [3DS] Kamen Rider: Travelers Senki – 12,031 (New)
19. [PSV] Dynasty Warriors 8 with Xtreme Legends – 11,870 (New)
20. [PS3] Grand Theft Auto V – 11,676 (605,046)

The hardware results bring some notable good news for Nintendo. The 3DS XL — LL in Japan — has enjoyed a handsome increase with new software and the ongoing popularity of X & Y. Most intriguingly, the Wii U has followed up its increase last week of around 5,000 units with another bump in sales, despite only Super Mario 3D World appearing in the software chart — its weekly boost of over 7,500 units makes it the second best selling system in Japan. Perhaps the result of the value bundles in the region, as well as other factors, it's a welcome improvement; last week's sales are in parenthesis.

3DS LL – 82,409 (63,709)
Wii U – 28,518 (21,002)
3DS – 25,964 (20,797)
PlayStation Vita – 20,202 (21,044)
PlayStation 3 – 13,311 (12,436)
PlayStation Vita TV – 5,391 (7,868)
PSP – 4,232 (3,546)
Wii – 588 (457)
Xbox 360 – 309 (342) ....

above taken from Nintendolife....

Its good to see a bump in sales, lets hope it keeps up as more and more experience the system and show it to others and talk about it ...

 

 




#258884 WiiU browser screenshot thread. ****SPOILERS WITHIN****

Posted by RETROBLAST on 03 December 2013 - 08:08 PM

on the edge, seige the castle, fit to be tied ...

Attached Thumbnails

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#258624 Super Mario 3D World receives 8 10/10s, get hype

Posted by RETROBLAST on 02 December 2013 - 02:11 PM

As I have said before, people that don't like Nintendo games have either not played them or have been brainwashed not to even try them.  We have reached a very sad state if the Wii U is not successful because that would indicate that the gaming community at large has lost their minds.  The Wii U is not only an outstanding console, it is the best console Nintendo has ever produced ... and I am ready to defend that statement.




#256379 Wii Fit U ... ?

Posted by RETROBLAST on 15 November 2013 - 05:40 PM

I have been using this program for 15 days in a row.  I do at least a one hour workout routine consisting of yoga, strength training, andaerobics.  My routine is saved with the explinatins taken out.

 

There are no balance games or dance games in my routine.

 

I begin with yoga, go to strength, then aerobic, then back to yoga.

 

The cycling and hoola hoop extra  is in my routine, this gets me breathing heavy and prepares me for the 20 min free run.

 

I have lost 5 pounds and have found the fit meter invaluable as it motivates me to do things like take stairs instead of elevators.

 

I am very happy with the program and there are still a lot of things I have not tried yet. 




#252285 Deus Ex: Human Revolution - Director's Cut (Wii U) Review

Posted by RETROBLAST on 20 October 2013 - 08:23 AM

I think the game serves a few purposes.  1. Its a game release, we need those, 2. Its not a -KIDDY- game, Wii U needs Mature rated games to offset its totally kiddy image ... Even if someone does not buy it, it may make them feel better knowing Wii U has mature rated games. 3. It does not seem to be a sub port, it appears to be the definitive version and superior to the original. 4. I do not expect any company to revamp framerates, except Nintendo under certain circumstances, for any existing game, 5. Its a shooter, Wii U needs as many of those as it can get, 6. Its a port specially tweeked for the Wii U offering a better experience on the Wii U than any other console, 7. It now has several very high rated review, Wii U needs more games like that.

I fail to see all the hate coming out for this game, a game which seems to be meeting more requirements of what Wii U owners want,than most games have so far.


#252235 Deus Ex: Human Revolution - Director's Cut (Wii U) Review

Posted by RETROBLAST on 19 October 2013 - 11:52 PM

 

One of my favorite games on Wii U now is RE Revelations, sure its a 3DS game, but I never played it on the 3DS, sure a lot of people complain about the graphics but to me they are just fine .... I am enjoying it.  The thing is, I played the demo first and liked it, so I got it ...If Deus x has a demo, I'll give it a whirl.




#252233 Deus Ex: Human Revolution - Director's Cut (Wii U) Review

Posted by RETROBLAST on 19 October 2013 - 11:47 PM

Most of what I have heard about this game is good, except the boss fights, and with those improved and game pad integration, it seems like its not a bad thing.  I can only assume that this appeals to people who like shooters and stealth games.  So if you like those kinds of games and don't own this on steam, xbox, or PS3, the Wii U version seems like the one to get.

 

This game appeals to shooting fans and I think there are enough of them out there that own a Wii U.  I remember the days when you would never see a game like this or COD on a Nintendo System.  So I welcome it, yes many people want GTA. that is not happening, but this is ... how is that a bad thing?




#252227 Deus Ex: Human Revolution - Director's Cut (Wii U) Review

Posted by RETROBLAST on 19 October 2013 - 11:21 PM

I'm interested in it ... the frame rate does not scare me at all, I think more games than you think run at that frame rate ... I'm pretty sure all the 3d zeldas do.

 

Its very interesting, every one is clamoring for 3rd party games, here we have one, and so far, it has one very good review, if they have a demo I'll grab it, if I like it, I'll buy it.




#252115 Sonic Vs Mario

Posted by RETROBLAST on 19 October 2013 - 09:13 AM

Back in the day, when sonic first came out on the Genesis, I picked up the console to check it out.  

 

I have to say that Sonic 1 was a good game and it served a purpose to me back then ... it was a relief from the intense and unforgiving platforming offered in the Mario games I had at the time which were Super Mario Bros, Super Mario Bros 3, and Super Mario World.

 

Sonic's moves where much more basic than Mario's moves ... he could walk, run, and turn into a ball and roll ... that was it.  So it was easier to deal with Sonic than Mario and the platforming and enemies were easier than Mario as well.  So it was the kind of game you could relax while you played it.

 

Sonic 1 offered just enough platforming challenge not to be too easy but not enough challenge to get ultra frustrating.  It offered a large character, size wise, than Mario and it was a brighter, cheerier game as well.  Sonic had personality too ... if you did not move him, he would tap his foot (a big deal back in the day)  The special stages in Sonic 1 were awesome ... with the level turning and having to make your way to the chaos emerald without falling into an exit ... it was very visually stimulating and advanced for its time .. in my opinion, the best special stage of any Sonic game.

 

To me, it seemed like a great start for a series ... then when Sonic 2 came out I got that too.  Immediately I realized that the graphics were more muddy than Sonic 1 and the gameplay was headed down hill ... the spin dash helped you rev up speed so you didn't have to walk back to pick up speed to make it through a loop, a nice touch but the problem was, it turned into a loop da loop game and was less of a platformer than Sonic 1.  It was riddled with cheap deaths caused by speeding up and then running into an enemy you could not see until after he had already killed you.

 

Instead of Sonic growing up and obtaining new good moves, he was falling apart as a platformer and becoming a racing game.

 

After Sonic 3, I had had enough with Sonic and had no interest in buying another Sega Console.  I said to myself ... If I don't like their Mascot games, which are supposed to be their flagship games, what else is there?

 

From the very start, Mario was a better platformer, the best actually, starting with Super Mario Bros.  It had very tight controls, tons of secret things in it (hidden blocks, veins, secret exits), and it had great power ups too ...

 

The thing is, because Mario was so good and had done things right with regard to gameplay mechanics, moves, and power ups, it destroyed the chances of any other platformer that would come after it.  Mario already had the right moves so anyone else who copied those moves would be in trouble for outright copying Mario.  So developers would have to scratch their heads thinking ... how can we make a platformer that is not Mario?  The problem is, you really can't come up with a great platformer that does not borrow from Mario and if you get too close to his moves and the mechanics of his enemies, you run the risk of being in trouble for copying Mario.  This is why Mario, even to this day is the best platformer.

 

As Sonic's moves got worse over time, Mario's moves just got better and better.  Nintendo had the perfect platformer to start with but amazingly, they kept adding additional moves to Mario that perfected perfection.  At first Mario only walked, ran, jumped, became bigger, and got power ups that allowed him to shoot fire balls and become invincible.  As time went on, he was able to backtrack in a level, wall jump, fly, glide, butt stomp, and now climb walls as a cat and multiply himself!  

 

The thing is, when each new ability for Mario debuts, it is done perfectly and you get the sense that he was always made to do the new thing he is doing ... its natural.  We have become so accustomed to his new moves that it is easy to forget there was a time he did not have them ... go back an play Super Mario Bros and tell me if you don't screw up because you think you can back track, butt stop, or wall jump ....

 

Generally, with each new game, Mario gets better and better adding new moves to a repertoire which has already been rock solid from day one ... and it is because of this that no one has been able to match the great gameplay found in Mario games .... he has always had the moves and is constantly adding new ones that work, thereby making it even harder for other developers to keep up or outdo him.

 

Sonic will always be at a loss, Mario already has the moves.  Sonic can try elements that Mario has already accomplished to improve its game such as 360 play fields (Mario Galaxy)  But Sonic Will Always Be In A Lost World because Mario will always be King, he was just born with the right moves.

 

 




#250528 The Wii U Game Pad, The Logical Choice ...

Posted by RETROBLAST on 08 October 2013 - 06:17 PM

I really do not know about the rest of you, but I am very happy with the Wii U Game Pad.

 

One of the first things I felt when first had it in my hands was "a return to tradition, but done right"

 

The Pad just feels great in my hands ... it has all the buttons in all the right places ... it feels traditional to me, unlike how I felt when I first picked up a Wiimote and Nunchuck.  It felt like a return to common sense to me ... a staple ... but with a twist ... it has added functions as well ...

 

So when people talk about how far out an idea it was, that just seems crazy to me.  It functions as a standard controller to me ... at its very basic level, it is a traditional style controller ... it has two analog sticks positioned in the best position in my opinion .... hated the idea of the placement of the 360 sticks ... it has an excellent, not wishy washy D Pad ... 4 action buttons, 4 shoulder buttons, and start, select, and home buttons.

 

This configuration (with the exception of the lack of analog shoulder buttons - like the GC) can be used to play any game that came out since the days of the NES ... in its simplicity, it is versatile.  When you picked up a Wii, you got a Wiimote but if you wanted to play a lot of virtual console games, you needed a classic controller.  Now, the Wii U Game Pad is a classic controller ... you just have to wait until they release the old virtual console games for the Wii U ... but in essence, it serves that purpose.

 

But the pad adds enough new twists to make it modern as well ...... gyroscope, speakers, headphone jack, microphone,  Near Contact Reader, a camera, and of course, the THE TOUCH SCREEN and its Streaming Ability, Asymmetrical Gameplay, Off TV Gameplay for Wii & Wii U Games.

 

Because there are 100 Million Wii Systems already in homes, it makes sense not to pack a Wiimote in with the system .... people already have one!

 

It is backwards compatible right now ... the PS4 and XBOX 1 are not at this point.

 

To me, it seems like the most logical approach Nintendo could have made ... It is innovative, yet more firmly rooted in tradition than the Wii was in my opinion.  

 

 

 

 

 

 

 

 




#250524 I think you should read this

Posted by RETROBLAST on 08 October 2013 - 05:36 PM

If the Wii U fails, its because the gaming community has lost their marbles ... the Wii U is excellent, there is no doubt about that in my mind, the problem is people are being brainwashed not to like it ... people dont like it who have never tried it... I hate to say this but its like TV ... some excellent shows dont make it because the viewing audience has brainwashed itself into thinking idiotic reality shows are the best thing since sliced bread ... its a manality im talking about.




#248078 Critics of The Wii U Are Way Off Base !

Posted by RETROBLAST on 25 September 2013 - 07:38 PM

Rather heated debates !!! Its a good thing there are 3 major console contenders out there, something for everyone.  Each system has its good and bad points,  For me, its Nintendo that has my attention now, and even with all its flaws, the pluses outweigh the minuses for me.  In no way do I think the system is a failure for me.  When I buy a Nintendo game system, from experience, I already know certain things ... 3rd party support will be weak, it will not be the most powerful system, it will have games that offer the best gameplay, it will have games that I actually want to try to 100% complete, and it will have games I think are fun.


#248023 Critics of The Wii U Are Way Off Base !

Posted by RETROBLAST on 25 September 2013 - 03:32 PM

I may be in the minority, but I never liked analog triggers, especially on the GC controller, you had to push them too far in to get a click ... I also don't like racing games anyway.




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