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#152993 How powerful is the PlayStation Vita?

Posted by 9646gt on 28 December 2012 - 08:25 AM in General Gaming

Drives me crazy that the games on my vita seem as grainy as games did on PSP. Some mobile games on my galaxy s3 look much cleaner.



#152990 So for the final time I have to ask, should I get rid of my PS Vita?

Posted by 9646gt on 28 December 2012 - 08:22 AM in General Gaming

Just put my vita on eBay. I constantly sell the 3ds for a vita then go back. Have done this 3 times. This time I am sticking with 3ds. It is selling waaaay better and I generally enjoy its games much much more.



#152988 I enjoy the games of the Wii U the most out of all 3 consoles

Posted by 9646gt on 28 December 2012 - 08:20 AM in Wii U Game Reviews

Great post. But its funny you like 360 better when you mainly listed exclusives under the ps3 category:) no offense or anything I just noticed most people for some reason prefer 360 over ps3 even tho it has very few exclusives. But I will say the 360 has great online and even tho the interface is confusing its much nicer than the ps3 interface.

But yeah the Wii u is the first time in a long time I have actually found my self playing it for hours losing track of time. Even if I stop playing a game I usually get lost in mii verse for a hour and then get lost in tvii lol



#152986 Next Gen Graphics?

Posted by 9646gt on 28 December 2012 - 08:15 AM in Wii U Games and Software

Project Cars is a next gen game nuff said.


God I hope this looks as good as the PC version I played! Think it will be a great game if they tighten it up a bit could be Wii u's gran turismo or forza!

Also, I know it outs not a next gen Game nor does it have any Wii u specific graphics enhancements that I know of but sonic all stars transformed looks stunning. If a current gen game can look this good I can't imagine a true next gen game. The water portions are mind glowingly beautiful



#152583 Super Mario Sunshine 2-Wii U

Posted by 9646gt on 27 December 2012 - 11:41 AM in Wii U Games and Software

Please no more sunshine Lol. I was not a fan. Would much rather see something like Mario 3d land with stereoscopic 3dtv support or a new Mario 64 or galaxy style game!



#152582 My thoughts on Sonic and All-Stars Racing Transformed

Posted by 9646gt on 27 December 2012 - 11:39 AM in Wii U Games and Software

Excellent game for sure! The difficulty is a little higher than Mario kart but its a ton more fair than the rubber banding level in Mario kart!



#152560 Console gaming on a HD tv

Posted by 9646gt on 27 December 2012 - 10:41 AM in General Gaming

Moral of the story is yes buy and HDTV but spend a little more money on a quality one. Samsung currently makes some of the nicest sets. After tweaking settings to my liking my Samsung 46 inch 3d LCD is going on 3 years old and still books stunning in 1080p :)



#152558 Audio Settings - Please Help

Posted by 9646gt on 27 December 2012 - 10:36 AM in Wii U Hardware

Arc is spotty at best on my onkyo receiver. The only way I could get a dependable surround experience was to run the console HDMI right to the receiver



#151315 Anyone agree Wii U has the best controllers ever?

Posted by 9646gt on 24 December 2012 - 09:44 AM in Wii U Hardware

Digital triggers are either on or off. In other words they only have two settings and no increments in between. Analogue triggers have various degrees of response which is far better for controlling the level of braking and acceleration in racing games.


Exactly. Think of analog triggers as real gas and brake pedals that you can control the amount of force on them. Digital triggers are like a gas or break pedal that is either all the way of or putting it to the floor. I Suppose racing games could use the right analog stick as throttle and break like gran turismo but for me that never felt natural at all.



#151313 Wii U Launch More Successful Than Xbox 360 And PlayStation3

Posted by 9646gt on 24 December 2012 - 09:41 AM in Wii U Hardware

What are you talking about. The PS3 neither has a lack of games nor inferior technology.


^^^ This ^^^ PS3 got off to a slow start due to high demand and high price but didn't have enough units on the shelves. And PS3 started off just like every other console with mostly ports and few exclusives. HOWEVER PS3 has LOTS of great exclusives these days and ports on it are usually of good quality with some exceptions.



#151191 Anyone agree Wii U has the best controllers ever?

Posted by 9646gt on 23 December 2012 - 08:17 PM in Wii U Hardware

My only complaint is lack of analog triggers. This should be a standard thing. it is crucial for some things like racing games. It's like dual analog sicks in fps games.



#150962 wii u cpu and gpu clock speed.

Posted by 9646gt on 22 December 2012 - 11:54 PM in Wii U Hardware

I agree. Its mostly old war horses, and up and coming gamers who still rely on numbers like many of my generation used to do in the 90's (I personally wan't self aware about these things til around mid 2000's or so 0_0 ) Still, I can't help but be excited about these super efficient architectures pumping out amazing visuals , you know. It reminds me of Initial D in a way; having an old 86' Corolla out race all those fast cars with drifting and all. Good times. ^_^

*realizes he bumped thread slightly*

sorry!, oh, and welcome OP to Wii U forums! Enjoy your stay here. :)

Edit: Sorry bout that Unchained Goku. My mistake.

I feel ya lol. we were raised on numbers back in the 486 and even 386 days lol. I love the initial d reference! The only anime I ever liked enough to but the entire series lol



#150875 Audio capabilities: Nintendo Wii U (comprehensive post).

Posted by 9646gt on 22 December 2012 - 06:44 PM in Wii U Hardware

I guess I'll be able to make more sense of all this when. I get my console on Christmas morning lol



#150872 Wii U Pro Controller disapointment, needs a fix!

Posted by 9646gt on 22 December 2012 - 06:39 PM in Wii U Hardware

They didn't get "too focused" with the new hardware, because the new hardware was the focus. And the reason why SMB doesn't support the Pro Controller is because they want the focus to be on, you guessed it, the new hardware.

I still can't get over the fact that you were complaining that Nintendoland didn't take advantage of the Pro Controller, and then when you were called on it, you made no further mention of it.

Nintendo made a new console with a new way of controlling it; the Wii U Gamepad. Gee, and I wonder why their first few games were Gamepad specific. Could it be that they want to show off what it can do? No, that can't be it. :wacko:


I agree on the Nintendo land statement. But nit the NSMBU statement. Impressed you are playing multiplayer the single really makes no user of there gamepad that would keep it from working g seamlessly with a pro controller



#150861 Wii U Pro Controller disapointment, needs a fix!

Posted by 9646gt on 22 December 2012 - 05:23 PM in Wii U Hardware

Alot of whining going on here... I assume most people who complain about using a Wiimote to play Mario havent owned or played a NES then?


I grew up on the nes as my first console. But I just don't care for using a sideways Wii remote to play Mario. I would much prefer there pro controller. The Wii remote never felt comfortable to me. I actually prefer the actual squared edge nes controller. Don't ask why but I just never feel comfortable with a Wii remote but we all have our opinions. I think we all are more upset that we know it can't take hardly any work to make a game compatible with the remote but decided no to. This makes us feel like it has just been provided to make third party devs happy and that Nintendo still doesn't care about what we want.



#150859 wii u cpu and gpu clock speed.

Posted by 9646gt on 22 December 2012 - 05:14 PM in Wii U Hardware

For the live of God. Clock speed means almost NOTHING these days. A Intel i7 quad core at only 2.3 GHz will absolutely rape a previous generation CPU. you have to remember that it's all about architecture these days. The speed wars are a thing of the past. Chip maskers make processors so efficient these days that it does not take a high speed chip to be fast. Sorry to hurt any feelings but I am so sick of seeing this stuff every time I check forums



#150048 This is the silliest response from a developer/producer yet

Posted by 9646gt on 20 December 2012 - 12:07 PM in Wii U Games and Software

Why does EVERYTHING have to centered around the gamepad? I am guessing Nintendo requires the developer support minimum gamepad functions at least? Why not release the game with just pro controller support if it's that big of a deal and Nintendo isn;t enforcing any restrictions? Just put a warning that it requires a pro controller. I mean, I have all 3 current consoles, but some more hardcore Nintendo guys may only have the wii u and will miss the chance to play.



#150044 Good news about slow loading times

Posted by 9646gt on 20 December 2012 - 12:01 PM in Wii U Hardware

I am almost 30 years old. I have been waiting on load screens all my life lol. My first 386 computer took forever to load its primitive graphics. But in this day and age of highly efficient processors and solid state storage, it's not acceptable. I am not going to go on youtube crying about it. HOWEVER, if Nintendo is able to update the software so that loading is down to a minimum, this means the software was never properly optimized to begin with. So are you telling me I should just accept the fact that Nintendo released a console with unfinished un-optimized software and sold it to me for $350 + tax? I think we have a right to be upset. But some people do take it too far. I would like to bring back up the day 1 update. That update was a direct result of shipping unfinished software. And almost everyone complained about that, yet this lack of optimization should just be kept quiet?



#150042 Wii U Pro Controller disapointment, needs a fix!

Posted by 9646gt on 20 December 2012 - 11:56 AM in Wii U Hardware

I honestly have to agree with the motion controls part. I mean even in new super mario on wii you had to shake the controller just to do a jump with the propeller power up. I prefer to just be pushing buttons. Touch controls on a phone and motions controls on a console are two things I personally do not care for. Motion controls on some type of games like wii sports is one thing. But I don;t think it should be pushed on you in every game. The first time I played mario kart on 3ds I was so happy to know I could boost of a jump without having to fling my handheld up into the air lol.

The gamepad is an awesome advancement but I hope they don't push it too much to where it gets in the way. And I agree that while there are a good bit of games that support the pro controller it's kind of odd that a game as simple as mario would not support it. Sometimes I don;t want the big tablet in my hands and I really despise playing mario on a wii mote. It just has never felt comfortable. I think alot of what the op is on about is that he is concerned the controller will not be supported by nintendo really. Like I said, I love the gamepad but sometimes I want to be lazy and kick back with a small controller that is anything but a wii mote lol

Well this third party controller had one pretty good review so far..
You shouldn't prejudge a controller because its third party.


Agree, I have bought some crappy 3rd party controllers in the past but if they don't work out I take them right back to the store :)



#149963 Audio capabilities: Nintendo Wii U (comprehensive post).

Posted by 9646gt on 20 December 2012 - 08:33 AM in Wii U Hardware

Yeah guess I was sounding confusing and over complicating the setup. But as the feed from gamepad is stereo only it should work with the DSS attached



#149920 special startup on warawara plaz

Posted by 9646gt on 20 December 2012 - 05:04 AM in Wii U Games and Software

Lol reminds me of booting up gran turismo 5 on Christmas day for the first time.was playing Christmas music haha



#149888 USB voice chat? Game pad Jack size?

Posted by 9646gt on 20 December 2012 - 02:08 AM in Wii U Hardware

Like I responded to you in one of the other threads I don't think that's going to work.


According to Dolby's website since the turtle beach DSS supports pro logic llx and Dolby headphone if toy Holm the box up to the game pad and plug the head phones into that box it will use r the DSP to convert it to simulated 5.1 and pass it off to the Dolby headphone DSP which will play the simulated surround to the headphones.it may not be the best but its hard to say that it won't work when that is exactly what the technology is designed to do.

However I think you ate correct as far as the microphone goes. I don't think there will be any way to use a mic with a dedicated cable since pluging in the headset would seem to disable audio going to the TV. unless Nintendo actually adds USB microphone support.



#149887 Audio capabilities: Nintendo Wii U (comprehensive post).

Posted by 9646gt on 20 December 2012 - 02:05 AM in Wii U Hardware

I don't think that's going to work. From my understanding and from my experience using three different surround sound amps when you connect headphones to the headphone jack on an amp it automatically goes into stereo sound mode disabling all digital sound processing including all the various surround modes. I would imagine this the case with all amps.


Should work fine if you plug a turtle beach DSS into the game pad and the plug in a headset. That's what it is designed to do right?



#149886 NINTENDO TV COMING TOMORROW!

Posted by 9646gt on 20 December 2012 - 02:01 AM in Wii U Hardware

Lol I didn't know people still used TiVo. I honestly hope it supports DirecTV s that is really all I use. To me paying for Netflix is like paying for the stars or encore channels where all they play are old movies all the time lol



#149885 Headsets/Gaming Headsets for the Nintendo Wii U.

Posted by 9646gt on 20 December 2012 - 01:56 AM in Wii U Hardware

Like I responded to you in one of the other threads I don't think that's going to work.


According to Dolby's website since the turtle beach DSS supports pro logic llx and Dolby headphone if toy Holm the box up to the game pad and plug the head phones into that box it will use r the DSP to convert it to simulated 5.1 and pass it off to the Dolby headphone DSP which will play the simulated surround to the headphones.it may not be the best but its hard to say that it won't work when that is exactly what the technology is designed to do




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