Wow, I can already see a massive improvement. This game is starting to look really great, guys, the new camera angles look really good. If there was one thing I could change, I would make the trees move with the wind just slightly (you were probably already going to do that, but it'd just make the game feel more alive).
Oh, and another cool feature would be upgradable helicopters, even if you're just upgrading small things like more room for passengers or ammo.
Hehehe R00bot, sometimes our mind it is on other things, like a magic trick Pay attention to videos... tree moves with helicopter wind
About upgrade, yes, game will have, you will unlock when reach new ranks... my fault it is i didn't wrote here this is the basic game description:
Hell-IX (read it as roman numeral Hell "Nine") is a Combat & Rescue game based on classic games like Tiger Heli, Air Rescue, Desert Strike and others. The concept is very simple, take off, search for marines, rescue them and return home meanwhile you’re fighting against the enemy troops.
Key Features:
- Multidevice game: Nintendo Wii U, iOS, Android, OUYA, GameStick, Windows Phone, Blackberry Z10, PC, Mac, Linux
- 3 cam views: Third Person, First Person and the Classic Isometric.
- Survival game (survive endless waves with play becoming harder as you progress).
- Simple Controls
- Automatic target lock system.
- 4 Huge open world maps for endless missions.
- Experience system to progress and unlock new maps & areas.
- Main missions (rescue marines) and secondary missions (destroy enemy infrastructures, support ground troops, etc...).
- Several kinds of hostile enemies.
- Take care of your armor, fuel and ammo.
How is a typical game with Hell-IX?
When a game starts you will take off from marines' base, your HUD directs you to where the next main objective is and where the secondary objectives are located. The HUD will also tell you where the enemies are, fuel, where to refill ammo supplies and of course, your base.
At the beginning of a game the enemy difficulty is really easy, it’s not a problem, some ground troops and light vehicles. Fly fast to rescue your men with your copter, load up to 5 men every time and return to base, if you need you can reload your weapons or refill your fuel.
When you return to the base and drop off your marines, a new main mission will be shown on your HUD - but this time the difficulty will have increased with tougher enemies than previous. Everytime you finish a main mission enemies will became harder and harder.
When you die the game will give you a score based on destroyed enemies, completed main and secondary missions, survival time etc. This score will be converted to experience points that allow you will increase your army ranking (from Private to General). Every rank you will achieve more features are unlocked and will open new maps.
Special Features:
These are the basic copter configurations with rockie rank:
- Unlimited bullets for machine gun.
- 10 rockets
- 2 missile
- 1/2 Fuel tank
- 1/2 Armor
- 5 men load capacity
So with special features players will unlock:
- Weapons x2 (20 rockets, 4 missile).
- Weapons x3 (30 rockets, 6 missile).
- 3/4 Fuel tank
- Full Fuel tank
- 3/4 Armor
- Full Amor
- 10 men load capacity
- 15 men load capacity
We will implement an archivement system.
The planned maps to unlock:
- Rockie = Persian Desert (default map)
- Sargent = Rocky Forest
- Captain = Asian Jungle
- General = Urban Assault