You can't really say that. One, I wouldn't count out Xbox One yet. Microsoft will push that system and it has some great games. I personally wouldn't buy one, but that's because I'm a privacy nut and I don't like having a way for the NSA to spy on me and watch what I'm doing.
However, on the subject of gamers don't want gimmicky controllers and underpowered systems ... How can you say that? The reason the Wii U isn't selling is because there aren't games to buy. It won't take one game, but multiple games for Nintendo to see success. Once Mario, Donkey Kong, Mario Kart, Super Smash Bros have been releases that is enough reason for people to buy the Wii U. Then, at E3, we'll hear about more games Nintendo has up its sleeve.
And I forgot about Sonic Worlds. Sonic has always done well on Nintendo consoles.
And finally, Nintendos mistake was releasing a console with none of their AAA games. So, releasing those games in a timely manor this year will fix that mistake. And Nintendo has all ready said they are paying attention to foreign trends and will change. So the other mistakes they have made in my mind will possibly be changed.
Which, the problem is that Nintendo hasn't used the touch screen controller. So that means pretty much EVERY game you can use the pro controller with.
The Xbox One can't be counted out just yet, but the thing with the Kinect 2.0 although it is mandatory to purchase, it is not mandatory to use. You can use the standard controller to navigate through the Xbox One interface.
The Xbox One also has the advantage of having what looks like some amazing exclusive games and a vast array of third party games. The Xbox One is in a much better situation than the Wii U. The tablet controller is mandatory to buy and you are forced to use it. You can use the Pro Controller, the Wii motes and nunchuck, but the tablet controller has to remain on, it's connected to the Wii U permanently.
You're right the Wii U isn't selling because Nintendo hasn't released all of their big AAA titles, titles which move Nintendo systems, but just look back at the Gamecube days, they had great games on the system and it sold 21 million units, the N64 had great games, but still only sold 32 million units which are no poor figures until you compare those figures to the PS2 which sold 155million+ units and the PS1 sold 100million+ units.
The odd choices of hardware have effected third party development and ultimately have limited the variety and number of games on Nintendo platforms. This has ultimately effected the install base of their consoles.
The Wii U is suffering from that, there aren't enough first or third party games that appeal to a majority of consumers, factor in the underpowered hardware and the mandatory gimmicky controller, is it any wonder the Wii U is struggling?
Sonic has always done well on Nintendo consoles? Sonic Lost World has around 180,000 units since its launch in October. Hardly selling well is it? I do hope that Nintendo learns from its mistakes, they've made plenty of mistakes and I hope their software is able to get them back on track and well on the way to making profits on all their hardware and software currently in circulation.
OMG. I can't believe what I just heard this. The Nintendo 64 was more powerful than the PlayStation and did not have a gimmick controller. They did innovate, which changed games forever in my opinion. The GCN was the second most powerful system, more powerful then the PS2 (which won that generation) and also did nit have a gimmick controller. In fact, the Wii was the first home console that was not competitive graphic wise. And I would argue the only because the Wii U has enough power to make games that look better than PS3 and current PS4 games.
(NOTE: Yes, PS4 will end up making better looking games than X and probably will be the most powerful, but I doubt you'll be able to tell the difference in the end).
The N64 was more powerful than the PS1, but Nintendo decided to be different and carried on using cartridges when Sony were using discs. Where Nintendo were successful was with their software, Super Mario 64 was a massive game changer as was Zelda: Ocarina of Time, Super Smash Bros was a great new franchise and Mario Kart 64 was one of the most enjoyable games I've ever played.
However the N64 suffered from a lack of third party support in comparison to the PS1 which had plenty. Sony came into the market with hardware which developers wanted and also bought third parties on board. Nintendo carried on being Nintendo marching to the beat of their own drum.
The Gamecube was a better console than the PS2, and you're right it didn't have a gimmicky controller, it did have the mini-disc system which hurt it imo. Once again the PS2 had a standard disc based system and was very much centered around what third party developers wanted. Sony engaged with third parties and the results showed.
As for the Wii U being visually more impressive graphics wise than the PS4, I'm sorry but that's plain ridiculous. Killzone Shadowfall and Ryse Son of Rome have already showcased the graphical prowess of the new systems and they look better than anything on the Wii U.
I don't doubt the Wii U will produce some graphically great games, in fact it already has, Pikmin 3, WWHD, SM3DW and Rayman Legends show case just how good the Wii U's graphical capabilities are, I also hope that Project CARS goes one step further, but to say someone won't be able to tell the difference between Wii U graphics and PS4 graphics is just wide of the mark.
Have a look at AC IV comparison between all three consoles and the PS4 version looks better than the other two versions. The gap will only widen as this generation progresses.
Edited by SailtheSeas, 23 January 2014 - 07:05 AM.