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The Legend of Zelda: For Wii U Discussion Thread 2015


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Poll: Zelda U ideas! (41 member(s) have cast votes)

Weapons and armour

  1. Green tunic, master sword, hylian shield (pretty much every zelda game to exist) (7 votes [25.00%] - View)

    Percentage of vote: 25.00%

  2. Customizable weapons, armour, appearance? (possibly in the new Zelda U game?) (17 votes [60.71%] - View)

    Percentage of vote: 60.71%

  3. Other (Comment below) (4 votes [14.29%] - View)

    Percentage of vote: 14.29%

Gameplay

  1. Motion controls (Etc: TP on Wii, SS) (9 votes [16.98%] - View)

    Percentage of vote: 16.98%

  2. Traditional Zelda controls (Etc: Ocarina of Time) (14 votes [26.42%] - View)

    Percentage of vote: 26.42%

  3. New gameplay mechanics (Etc: Windwaker HD) (29 votes [54.72%] - View)

    Percentage of vote: 54.72%

  4. Other (Comment below) (1 votes [1.89%] - View)

    Percentage of vote: 1.89%

The story

  1. Have Link triumpth evil as usual? (Etc: Windwaker) (27 votes [58.70%] - View)

    Percentage of vote: 58.70%

  2. Make Link die at the end? (Etc: in the timeline in OOT Link gets defeated if he fails) (6 votes [13.04%] - View)

    Percentage of vote: 13.04%

  3. Have it go between adult Link and young Link? (7 votes [15.22%] - View)

    Percentage of vote: 15.22%

  4. Other (Comment below) (6 votes [13.04%] - View)

    Percentage of vote: 13.04%

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#41 Raiden

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Posted 07 June 2014 - 10:43 AM

I know and saying whoever did that looks very amateur. There is alot wrong with it. Face is not aligned and proportions are way off. Far better than I could ever do but it still looks like something done on deviantart. It's full of flaws and does not look very good.

Pastel would be fine but you used a bad example. I would be cool with Watercolor like Okami.

 

Tho I have said before my dream Zelda game is this. Original NES Art. Cel Shaded in 3d in the 1980's anime style

YLHe8j5.jpg

jjR2PIG.jpg

tIKnt2C.jpg



#42 YoshiGamer9

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Posted 07 June 2014 - 10:49 AM

I know and saying whoever did that looks very amateur. There is alot wrong with it. Face is not aligned and proportions are way off. Far better than I could ever do but it still looks like something done on deviantart. It's full of flaws and does not look very good.

Pastel would be fine but you used a bad example. I would be cool with Watercolor like Okami.

 

Tho I have said before my dream Zelda game is this. Original NES Art. Cel Shaded in 3d in the 1980's anime style

YLHe8j5.jpg

jjR2PIG.jpg

tIKnt2C.jpg

 

It looks really ancient and out dated... :|

 

And Link doesn't look like that anymore...

 

(well according to the timeline the first and second zelda games are at the end of the timeline but yeah)


sfOI1m6.jpg

 

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#43 Raiden

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Posted 07 June 2014 - 10:59 AM

It looks really ancient and out dated... :|

 

And Link doesn't look like that anymore...

 

(well according to the timeline the first and second zelda games are at the end of the timeline but yeah)

It's not ancient and outdated FFS kids I swear. It's a style. Also Link Between Worlds used the SNES era art and proved it can still work. What is overused is Adult Link. Christ like saying Derp Amano is out dated and ancient derp Studio Ghibli is outdated and ancient derp....oh hey guess what Ni No Kuni that older era of art still is good.

 

fR5NThr.png

 

p5aHJID.jpg

 

It's good art and a good style. FFS sake do you walk in art museums and whine that's old?


Edited by Ryudo, 07 June 2014 - 11:05 AM.


#44 YoshiGamer9

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Posted 07 June 2014 - 11:10 AM

It's not ancient and outdated FFS kids I swear. It's a style. Also Link Between Worlds used the SNES era art and proved it can still work. What is overused is Adult Link. Christ like saying Derp Amano is out dated and ancient derp Studio Ghibli is outdated and ancient derp....oh hey guess what Ni No Kuni that older era of art still is good.

 

fR5NThr.png

 

p5aHJID.jpg

 

It's good art and a good style. FFS sake do you walk in art museums and whine that's old?

 

 

Old and boring :P

 

What does "FFS" mean?

 

A link between worlds looks fine, but they need to show off something that shows what the Wii U is really capable of.


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#45 Raiden

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Posted 07 June 2014 - 11:15 AM

Old and boring :P

 

What does "FFS" mean?

 

A link between worlds looks fine, but they need to show off something that shows what the Wii U is really capable of.

You don't know art. Going to be very blunt. You have no eye at all. No taste. Also google it if you want to know what that means.



#46 YoshiGamer9

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Posted 07 June 2014 - 11:23 AM

You don't know art. Going to be very blunt. You have no eye at all. No taste. Also google it if you want to know what that means.

 

 

Honestly, do you really think they'll make Zelda U a cartoony game?

 

I can tell you're pretty ticked off XD

 

I thought  FFS meant final fantasy series then I looked it up...,

 

Btw, you put "sake" twice the second time you used the acronym.

 

What is so great about art any way?


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#47 Raiden

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Posted 07 June 2014 - 11:43 AM

Honestly, do you really think they'll make Zelda U a cartoony game?

 

I can tell you're pretty ticked off XD

 

I thought  FFS meant final fantasy series then I looked it up...,

 

Btw, you put "sake" twice the second time you used the acronym.

 

What is so great about art any way?

Ticked off far from it. People think I am mad but dude I am as blunt as they come while sipping tea. If you had a camer pointed look more like SOuth Park WOW guy expressionless and not saying a word.  I don't care what they make I am saying what I wish them to make but will be fine with whatever they do. Zelda series has used many different styles.

 

See this is the thing if going to use an example do not use a badly done deviant art. Esp one that was trying to directly copy the E3 2011 demo as they were not trying to go for anything just try and recreate that and flubbed it. Then you compared it to a very different art style. More modern Zelda games since OoT have used mainly for Link a 90's anime look and a overused one to boot.  LBW style would work on WiiU as would the NES style. Difference is on WiiU be cel shaded like Wind Waker but using WiiU's power like how NNK used PS3. LBW was not cel shaded. Nintendo can do whatever they want but it's better to go with style than a more realistic look as realism ages faster than milk in a hot sun. Plus we are getting adult link in HW. It needs a contrast with a new entry.  In fact indies show taking a lot of old into something knew works well. After all the old expression what's old is new again esp after 30 years just as LBW did with SNES era.

 

Also looking at your sig and your comment. You will never understand even if planted in front of your face which it has. Like giving a hair brush to a bald man.



#48 YoshiGamer9

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Posted 07 June 2014 - 12:02 PM

Ticked off far from it. People think I am mad but dude I am as blunt as they come while sipping tea. If you had a camera pointed look more like South Park WOW guy expressionless and not saying a word.  I don't care what they make I am saying what I wish them to make but will be fine with whatever they do. Zelda series has used many different styles.

 

See this is the thing if going to use an example do not use a badly done deviant art. Esp one that was trying to directly copy the E3 2011 demo as they were not trying to go for anything just try and recreate that and flubbed it. Then you compared it to a very different art style. More modern Zelda games since OoT have used mainly for Link a 90's anime look and a overused one to boot.  LBW style would work on WiiU as would the NES style. Difference is on WiiU be cel shaded like Wind Waker but using WiiU's power like how NNK used PS3. LBW was not cel shaded. Nintendo can do whatever they want but it's better to go with style than a more realistic look as realism ages faster than milk in a hot sun. Plus we are getting adult link in HW. It needs a contrast with a new entry.  In fact indies show taking a lot of old into something knew works well. After all the old expression what's old is new again esp after 30 years just as LBW did with SNES era.

 

Also looking at your sig and your comment. You will never understand even if planted in front of your face which it has. Like giving a hair brush to a bald man.

 

Well the main reason why I picked that image was because I heard that they aren't planning on doing something that is ultra realistic, nor are they doing something that is cartoony-realistic, so I would assume it would be somewhere in the middle, semi-realistic semi-cartoony, kinda like skyward sword.

 

So, the pastel drawing thing seemed something like what they would do, maybe.

 

Lol my sig? I don't really care for it :P I suppose I'll change it one day...

 

Nah they should just go with adult link, if they do something like wind waker again they might get bashed on again for choosing something cartoony...


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#49 Hunter

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Posted 07 June 2014 - 11:15 PM

You don't know art. Going to be very blunt. You have no eye at all. No taste. Also google it if you want to know what that means.


Art is subjective.

#50 GAMER1984

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Posted 08 June 2014 - 01:42 AM

Got a feeling nintendo will upset a lot of people with this reveal

#51 KeptMyWiiUAndLeftTheForums

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Posted 08 June 2014 - 06:10 AM

Art is subjective.

Not as subjective as people like to pretend it is.


WAR IS PEACE

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#52 3Dude

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Posted 08 June 2014 - 06:26 AM

Not as subjective as people like to pretend it is.


I absolutely LOVED it when kids tried to bring up this 'argument' in any college art class.

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#53 KeptMyWiiUAndLeftTheForums

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Posted 08 June 2014 - 06:28 AM

I absolutely LOVED it when kids tried to bring up this 'argument' in any college art class.

My argument or Hunter's?


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#54 Hunter

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Posted 08 June 2014 - 06:44 AM

Not as subjective as people like to pretend it is.

 

Well who decides whether a piece of art is good or bad? And what criteria is used to determine this?



#55 YoshiGamer9

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Posted 08 June 2014 - 08:14 AM

Okay enough about the art.... Anyone have any concepts for new gameplay mechanics? Items? Etc?

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#56 tboss

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Posted 08 June 2014 - 06:15 PM

Got a feeling nintendo will upset a lot of people with this reveal

 

yes they will.

 

i just hope the game has a at least a decent artstyle, and they get the major aspects of the game right.

 

i also expect zelda to alternate between the 'realistic' and 'cartoon' artstyle.



#57 Socalmuscle

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Posted 08 June 2014 - 08:08 PM

I know and saying whoever did that looks very amateur. There is alot wrong with it. Face is not aligned and proportions are way off. Far better than I could ever do but it still looks like something done on deviantart. It's full of flaws and does not look very good.
Pastel would be fine but you used a bad example. I would be cool with Watercolor like Okami.
 
Tho I have said before my dream Zelda game is this. Original NES Art. Cel Shaded in 3d in the 1980's anime style
YLHe8j5.jpg
jjR2PIG.jpg
tIKnt2C.jpg


I remember those pictures in the NES game handbook. Always hoped they'd someday finally make a full on anime looking version.

Ah well.

#58 Ledo Jaeger

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Posted 09 June 2014 - 01:26 PM

Okay enough about the art.... Anyone have any concepts for new gameplay mechanics? Items? Etc?

 

I'm hoping they go out of their way to make a Zelda that could ONLY function properly on the Gamepad. I also have a feeling that they're going to have the optional Wii Motion Plus controls. So if they do that, Gamepad functionality probably won't be that crucial.


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#59 YoshiGamer9

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Posted 09 June 2014 - 02:09 PM

I'm hoping they go out of their way to make a Zelda that could ONLY function properly on the Gamepad. I also have a feeling that they're going to have the optional Wii Motion Plus controls. So if they do that, Gamepad functionality probably won't be that crucial.

 

Yeah I was playing skyward sword earlier... still trying to get the stupid hylian shield...

 

The motion controls are so bad, half the time I just swing it around at random hoping I am doing it right, it's not very accurate...


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#60 Portal

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Posted 09 June 2014 - 03:09 PM

Yeah I was playing skyward sword earlier... still trying to get the stupid hylian shield...

The motion controls are so bad, half the time I just swing it around at random hoping I am doing it right, it's not very accurate...

If they're not working for you, that's your problem. I've done three playthroughs of SS, and not once did Motion+ screw up. Anyway, we've got about 16 hours to discuss the next Zelda's art style, new gameplay mechanics, and story. Yoshi, you better pull out all the stops.

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