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Miyamoto’s Worst Game Idea Ever. Or Maybe The Best. Not Sure.


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#1 Lord Pickleton

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Posted 06 September 2012 - 09:47 PM

Saw something interesting at Kotaku that I wanted to share with you guys. This little exchange comes from a translation of the old 1989 interview between Miyamoto and Dragon Quest creator Yuji Horii.
You can see the full interview Here.

Miyamoto: I wanted to do a game that revolved around raising a child. I might be ripping something off by saying this, but your kid would start off not knowing anything and not being able to speak and you'd teach them everything. If you taught them something contradictory, it would cause a disruption and you'd get to see their reaction. They'd keep getting smarter. Just as I was thinking this, though, a game called Puppy Love came out in the States.

Horii: A long time ago, before I made Okhotsk, I had the idea for a game where your partner was a robot that gradually gained new memories. You'd raise him RPG-style. I imagined it would be interesting to have a game that was two-sided. If you gave it an order it didn't understand, it would ask you what you meant, and you'd tell it what you wanted it to do. Then, next time you gave the command, it would do it, growing smarter and smarter.

Miyamoto: How about a game where you get to be a mother-in-law who bully's your son's young wife? It'd be like in Star of the Giants where the wife wouldn't submit to you and you'd have to compete with her by trying to throw her out of the house within a certain number of months.

Horii: That's one kind of RPG, alright. You play a certain role. I think it would be neat to have a really tragic RPG as well. Because it isn't real life, everything you do goes wrong, and you get to marvel at how bad the situation becomes.

Miyamoto: It would be fun to see just how far you could go with it.

Horii: "My wife walked out on me! Where did she go?! What should I do?" Talk about funny.

Miyamoto: I think people would accuse us game designers of being cruel if we were to do that.


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#2 Auzzie Wingman

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Posted 06 September 2012 - 09:49 PM

Just saw this myself.

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#3 Noonabites

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Posted 06 September 2012 - 10:00 PM

I know this was incredibly silly, but I've always wanted a real life rpg simulation game where there were consequences. That Robot idea and child raising idea were really great..

I vote on genius!

#4 Hinkik

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Posted 06 September 2012 - 10:18 PM

Games = escape reality not simulate reality that's what simulators are for.

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#5 Auzzie Wingman

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Posted 06 September 2012 - 10:21 PM

If I say Babysitting Mama, then will you hate Miyamoto's silly idea altogether?

Of course not, it's Miyamoto. He's like the video game industry's Fonzy.

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#6 Mitch

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Posted 06 September 2012 - 10:29 PM

Gosh that game sounds horrible....

Id rather play this
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#7 WisdomPowerCourage

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Posted 07 September 2012 - 03:02 AM

Lol, evil mother in law.

#8 Etkar

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Posted 07 September 2012 - 04:49 AM

Baby Simulator for Wii U. xD But seriously, I loved that child raising game idea.

#9 Tricky Sonic

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Posted 07 September 2012 - 04:51 AM

I think it was for the best that this idea stayed just that....an idea...lol
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#10 samus

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Posted 07 September 2012 - 08:38 AM

i don't even know what to say to this beacuse it's really silly to me

#11 Robotic Sunshine Commander

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Posted 07 September 2012 - 12:16 PM

LOL i would actually play this. we all know miyamoto im sure the game would be extremely cinematic like a movie

Gosh that game sounds horrible....

Id rather play this
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#12 DeviousOne

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Posted 16 September 2012 - 11:30 AM

Its genius! And parts of these ideas have already been implimented in myiamotos IP's up to this point.
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#13 Brenzicure

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Posted 16 September 2012 - 12:16 PM

You know what I have to say to this?Posted Image

Edited by Brenzicure, 20 September 2012 - 11:52 AM.

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#14 Tsuchinoko

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Posted 20 September 2012 - 11:52 AM

I would love to have played that child raising game. I would have two kids and raise them completely different and see which one had a better life in the end. The one that went to College after High School or the one that started working.

Edited by Tsuchinoko, 20 September 2012 - 11:53 AM.

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#15 LaserSWE

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Posted 20 September 2012 - 01:21 PM

Makes me think of Molyneuxs Project Natal/Milo demo for Kinect

#16 3DS Strider

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Posted 24 September 2012 - 01:23 PM

I know this was incredibly silly, but I've always wanted a real life rpg simulation game where there were consequences. That Robot idea and child raising idea were really great..

I vote on genius!

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