Halo 4. So good because they copied metroid?
#21
Posted 12 November 2012 - 12:29 PM
#22
Posted 12 November 2012 - 04:12 PM
Halo: CE came out in 2001, Metroid Prime came out in 2002, since then Metroid has copied a hell of a lot from Halo, sure there have been a few instances where there is something similar but it was Halo that inspired Nintendo to do Metroid in the way it was made.
Also Halo is NOTHING like the Metroid Prime Series, both have there Merits but i always prefered Halo, it has a more Rich Universe
#24
Posted 12 November 2012 - 07:00 PM
This is a joke right, Halo copied Metroid hahaha you people do realise it was Metroid that copied Halo in the first place.
Halo: CE came out in 2001, Metroid Prime came out in 2002, since then Metroid has copied a hell of a lot from Halo, sure there have been a few instances where there is something similar but it was Halo that inspired Nintendo to do Metroid in the way it was made.
Also Halo is NOTHING like the Metroid Prime Series, both have there Merits but i always prefered Halo, it has a more Rich Universe
Actually, I remember very well the origins of halo for the Mac before ms snatched up bungie and didn't allow it to release on its originally intended platform for a while until the xbox demand had died down.
For the life of me, I cannot think of anything that metroid borrowed.
Reinventing the fps HUD, character design, ball transformation, level design, weapon design, etc. we're unique.
Halo 4 however has obviously taken copious notes.
Let's remember that no one thought these two franchises were similar until now.
Edited by Socalmuscle, 12 November 2012 - 07:04 PM.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users