As for the other consoles the new ones, I believe it will do better, cause of the restrictions and the luck of experience again with the new hardwares...
Edited by Orion, 10 January 2013 - 05:01 AM.
Posted 10 January 2013 - 04:05 AM
Edited by Orion, 10 January 2013 - 05:01 AM.
Posted 10 January 2013 - 05:28 AM
Games are capable of far beyond 1080p, not so much now, only some can do it but by next gen and the gen after that 1080p will be "meh"...Sony is already saying the ps4 can support resolutions of around 3967x2760.
Posted 10 January 2013 - 05:52 AM
The valhalla mcm 360 revision is made on a 45nm process size and is 168 mm squared. Thats gpu AND cpu size COMBINED. The wii u gpu ALONE is on a 40 nm process and 156 mm squared. IT absolutely dwarfs the 360 gpu in physical size, despite being made on a smaller process, AND it is clocked higher, AND it has a more modern feature set.
Try harder.
Posted 10 January 2013 - 06:04 AM
No one is doubting the gpu is superior and it has much more high speed video memory but then you factor in the slow memory chips and the weak cpu and you get a result which is current gen overall but clearly exceeds in the graphics area but is weaker in other areas. So certain games that require less cpu resources will be enhanced on wii u and other games which are cpu intensive will underperform on wii u which is exactly what we are seeing.
It's widely stated the wii u is easy to develop for and should be as its using established technology.
The point is the wii u will not be competitive in performance with the next Sony and Microsoft offerings but brings a new gaming experience based on its gamepad and is equal more or less with the current gen consoles.
Edited by 3Dude, 10 January 2013 - 09:29 AM.
Posted 10 January 2013 - 06:18 AM
Edited by Orion, 10 January 2013 - 07:43 AM.
Posted 11 January 2013 - 02:40 AM
Yeah, sorry, we have the ram access rates for the memory heiarchy. You know, that thing you use so that slow main memory is irrelevent?
8,11 for 1 14,30 for 2.
And the espresso cpu destroys branch code the xenon would only get 1/3rd-1-10th the performance per clock on. The xenon is good for grinding floating point, it sucks at everything else. Thats why devs, REAL DEVS WITH NAMES, broke nda's at the beginning of this gen to complain about the 360's garbage cpu.
Thank you try again.
Posted 11 January 2013 - 05:00 AM
You have experience with the Wii U hardware?
Posted 11 January 2013 - 05:42 AM
Yeah, sorry, we have the ram access rates for the memory heiarchy. You know, that thing you use so that slow main memory is irrelevent?
8,11 for 1 14,30 for 2.
And the espresso cpu destroys branch code the xenon would only get 1/3rd-1-10th the performance per clock on. The xenon is good for grinding floating point, it sucks at everything else. Thats why devs, REAL DEVS WITH NAMES, broke nda's at the beginning of this gen to complain about the 360's garbage cpu.
Thank you try again.
Posted 11 January 2013 - 06:24 AM
Edited by Orion, 11 January 2013 - 06:24 AM.
Posted 11 January 2013 - 06:28 AM
Im not as involved as i used to be now that i got kids and whatnot, but If you want to check out the progress on wii u from some very talented people, check out failoverflow.com
Just be aware you will need some manner of education on the matter to understand what they are doing. They dont divulge specifics, because they dont want Nintendo to have a free ticket to undo all their work. Been that way since team twiizers. Please dont ask for specifics.
I dont think ive ever seen anything go this fast. Its like Nintendo WANTS it.
Edited by Chaz, 11 January 2013 - 06:29 AM.
Posted 11 January 2013 - 06:41 AM
I meant are you actually experienced developing with the Wii U hardware, or are you sharing things that you've read from elsewhere?
As much as I'd like to go down the road that my wii u is more powerful than it is I see little point when reality and the facts state something else. If you want to make statements about the hardware you need to be specific.
I don't remember anyone criticising the 360 for its cpu at the time. It was massively powerful back then and a huge improvement on the previous generation. When you add a statement like that to your response do you not realise you come across as some sort of demented fanboy out of touch with reality.
Understand that actual performance of the wii u and what actual developers are stating will be used by most people to understand the wii u performance not fanboy posts in forums.
Edited by 3Dude, 11 January 2013 - 06:57 AM.
Posted 11 January 2013 - 07:29 AM
Edited by GAMER1984, 11 January 2013 - 07:30 AM.
Posted 11 January 2013 - 08:17 AM
Your question was answered completely, I will not divulge specifics, and i already told you why.
Posted 11 January 2013 - 06:12 PM
Posted 20 January 2013 - 05:19 PM
The X720 & PS4 will be more powerful than the Wii U that is a FACT, both Sony & Xbox will make sure of this, the question is what will the developers do with the power.
Posted 20 January 2013 - 06:37 PM
Posted 21 January 2013 - 04:00 AM
I don't care what direction SONY or M$ are aiming for, my concern is whether or not Nintendo can hold on to third-party support.
Posted 21 January 2013 - 04:21 AM
Posted 21 January 2013 - 04:43 AM
Posted 21 January 2013 - 08:33 AM
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