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Andy

Member Since 07 Jul 2011
Offline Last Active Mar 31 2013 06:48 PM

#188644 Double Standard

Posted by Xiombarg on 31 March 2013 - 12:32 PM

Mourn is clearly power tripping

And to address this topic, I do not have permission to change the chat rules, I had to contact several people while I was writing them up before sending them to feldo.  I feel as if they are fair rules.

 

First and foremost, this site is about the WiiU.  This site is meant to be family friendly and users who are under the age of 18, should not be coming across posts regarding porn or posts regarding sexual activity. 

With the most recent incidents in chat, it has become apparent that there are major issues caused in chat and it shouldn't be just a place where obscene conversations should take place or a place for users to troll other users.  Many situations have risen up where specific users have been targeting other users due to their sexual preferences or the way they act.  The chat has changed from harmless conversations about regular things and gaming, into a hotbed of drama, spam, and trolling.  I wanted to do my best to keep chat alive for as long as I can, as it won't stick around for forever.




#188404 Incoming Pokemon X & Y news

Posted by Blade of Dyna on 30 March 2013 - 07:11 PM

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#187377 Wii U UK Sales Rose Almost 125 Percent Last Week

Posted by Nollog on 28 March 2013 - 12:01 PM

The magic of having a game on your console.




#185857 Fez Creator Really Doesn’t Like The Nintendo 3DS

Posted by Hank Hill on 24 March 2013 - 10:42 AM

Let's see here...

 

->Claims that all japanese games suck

->Plays Monster Hunter 

 

->Calls a second touch-screen and 3D a gimmick

->Praises the Vita's rear-touch pad

 

->Says the bottom 3DS screen should also be 3D

->Ten seconds of thought would prove this to be a problem later on

 

:cough: So yeah...who'd this guy loan his brain to, and how can we get it back to him?




#185829 Fez Creator Really Doesn’t Like The Nintendo 3DS

Posted by Xiombarg on 24 March 2013 - 09:58 AM

So he calls out the 3DS for using 3D as a gimmick when he based his entire game off a 3D concept gimmick.

 

He also was pissed whenever someone called him out on his crap and he tries to discredit them by saying he has more followers or fame.  Like someone posted on twitter and tumblr, he really reached Dobson levels or immaturity and failure.




#185843 Mature gaming?

Posted by Alph on 24 March 2013 - 10:17 AM

I hate that at school they bash me saying that I'm a nerd for liking 'kiddie' things like Nintendo. They say Xbox and COD is 'where it's at' and is 'more mature than anything' although I went on my Xbox and heard them screaming swear words and crying over team killing and camping. Losers, lol.




#184410 iwata seriously needs to step down

Posted by naadofett on 19 March 2013 - 09:45 PM

Was that really just one long sentence? There's something called punctuation.... Just saying.




#183898 EA's CEO STEPS DOWN! HOORAY!

Posted by 3Dude on 18 March 2013 - 12:34 PM


Breaking Correction, John Riccitiello was FIRED.

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#182880 How is Monster Hunter Popular?

Posted by Lightning_Ninja on 15 March 2013 - 05:50 AM

I can't argue that it doesn't sell well in Japan, but out west I don't get why they even still bother to translate it. They don't sell very many at all.

Of course it is just a port, so costs are low, MH4 will show more.

I believe Monster Hunter Tri for wii was the first MH game to sell over 1 Million in the west.  Ithink It's over 1.5 million now.  Basically, when someone gets into MH they usually don't "get out" of it.  So long as more people get added to the fanbase with each release, the series will only gain steam.

 

And resident evil is probably a good example of why capcom shouldn't change monster hunter to get more fans.  When they try that tactic it usually turns out badly.




#182198 How is Monster Hunter Popular?

Posted by Dharmanator on 13 March 2013 - 06:24 AM

Angry Birds gamer IQ < 90

Everything else

Monster Hunter gamer IQ > 120

That help?


#182034 How is Monster Hunter Popular?

Posted by Lightning_Ninja on 12 March 2013 - 02:41 PM

I'll copy/paste what I said in the other thread. Should help at least a little bit.  Get ready to read though.

 

Know this: everyone was bad when they first started playing monster hunter.  I don't think any fan of the series will honestly tell you that they were good at it from the get go.  When I think back on how badly I played when I first started, I laugh.  Fans will tell you that the series is great, but they will never tell you it's easy.  There is a rhythm and a pace to it.  Once you find that, you will start to get better much faster.  The poblem is, its near impossible to teach, especially through a forum.  The easiest way to get into monster hunter is to have a veteran sit down with you and teach you what you need to know as you need it.  There is a lot to learn in the series, and it can be overwhelming to have all that info flood you at once.  This is partially why we say the online is great, because it gives you a chance to meet with better hunters who can help you where you're at.

 

There are a couple of topics that are near impossible to teach, and must simply be learned.  Everyone thinks there should be a true lock on when they start.  I thought that myself when I began.  This will sound crazy, but at the level of play necessary to take down some of these beasts, a lock on would be imprecise and disorienting.  Don't worry, by that time camera control will become as easy as breathing.  It seems like artificial difficulty now, but to veterans it's second nature.  The soft lock this game adds is perfect, as many times all I've needed in a fight is a quick re-orientation due to the camera panning too slowly in previous games.  If you want, I can try to explain it, but I can't guarantee it will make sense to you right now.  A lot of people complain that the lagombi in the demo moves too fast.  Compared to another monster in the series, the barioth, lagombi is standing still.  Also the barioth does a lot more damage.  My friend's first hunt against barioth was with two other people who had never fought it before.  When they found the monster, they failed the quest within a minute from all three of them dying.  Nowadays, he could solo it with little trouble.

 

Another thing: the controls are not bad, nor are they good, they do exactly what they mean to.  They are different from every other game you have probably played. It is really a matter of learning how everything works.  Learning your weapon's combos, how they link to each other, and what you can and can't do with your weapon out.  There is a digital manual with demo that you can access through the home button.  It does a fair job of explaining how you do things.  However, knowing a combo, and knowing how to use it in a fight, are two different things.  You will rarely be able to sit there and swing away.  You cannot afford to have tunnel vision in this game.  I might be attacking a monster's leg, but you better believe I keep an eye on that tail that can whip around.

 

Load times.  We know.  They exist.  They aren't as bad as they used to be though.  From a vets perpective they seem crazy short.  The load time from choosing your weapon to quest start is about 9 seconds for me.  Was closer to 30 on MH Tri for wii.  The load between zones is only two seconds.  Its really not a big deal, and sometimes having separate zones can save you from death as it gives you somewhere to hide while you use  a potion.

 

The last sticky problem is how long animations take.  They designed it this way for a reason.  Every move you make has to be deliberate.  You have to constantly be thinking about your next move based on where you are and what the monster is doing.  In most games, it's simply a matter of have an itchy trigger finger on the dodge button.  That doesn't work here.  While right now you don't know the monsters patterns, once you do, you can far more easily make the appropriate decisions on the fly.  Knowing when it is safe to take a potion can be the difference between life and death.  Unless you are certain you have enough time, wait and avoid the attacks, or leave the current area and go someplace safe.  I usualy take five minutes with anew monster just avoiding it learning to read its movements.  Any attack that does significant damge has a tell for it.

 

Long story short, the greatest determinant is player skill.  A pro with no armor can take down the last boss with ease, while a noob can have the best equipment in the game and still get beat by the first boss.  It's okay if you're not good at it. You will get better if you stick with it.

 

The only reasons I can think of to not give it a try are:

You demand a deep engaging story  (the story is closer to mario level than shakespeare)

You demand the best graphics ever (in which case, why did you buy a wii u?)

you do not have the time necessary to invest in the game  (to get the most out of it, you have to spend time at it)

You do not like difficult games (mh is FAR from it)

 

Btw, if you are new to the series, do not try hard mode in the demo until you can beat the easy mode in under ten minutes.  Its called hard mode for a reason and only aggravates your camera struggles.

 

I really need to stop making such long posts.




#182026 How is Monster Hunter Popular?

Posted by Gaymer on 12 March 2013 - 02:04 PM

Another one? -Sighs and waits for 3dude.-




#181135 Nintendo E3 2013 Lineup

Posted by Klobb on 10 March 2013 - 12:41 AM

I am always looking forward to E3. :) You never know what sort of surprises they could be plotting to poop our pants with.

 

Oh and I'd also want Capcom to confirm their Panta Rhei engine on Wii U as well as Hideo Kojima hinting that they have a Wii U Dev Kit, as well as GTA V for Wii U 

Panta Rhei. It's like a manta ray, but with pants.




#181460 Question

Posted by Xiombarg on 10 March 2013 - 05:54 PM

That's enough of this.




#181400 Sony aims for 16 million PS4's this holiday season

Posted by Fig on 10 March 2013 - 04:26 PM

Absolute rubbish. Comparing iPhone sales to that of a console make no sense what so ever. One is sold primarily on contract and the other isn't. Also if the number Routerbad quoted is true then the iPhone 5 has done a lot better them the Wii U has making your argument flawed anyway.


There is nothing stupid about them. Companies make sales projections all the time. Even Nintendo did for the Wii U and that doesn't seem like its going to come true.


Lol what do you think I'm trying to say? All I'm saying is that if mega popular, less expensive phones can't sell 16m in 3 months, there is no way a gaming console $350+ can. It's not that complicated dude.




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