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Shokio
Member Since 03 Jan 2012Offline Last Active Jun 26 2013 12:14 PM
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#79002 New Rumors/facts and OS rumors from IdeaMan
Posted by Shokio on 18 May 2012 - 12:32 PM
#75526 Looking for a quote
Posted by Shokio on 28 April 2012 - 11:11 AM
#67218 Rumor: "Nintendo tweaked the Wii U to make sure it can run UE4."
Posted by Shokio on 21 March 2012 - 07:27 AM
Supporting multiple controllers only means that Nintendo had to BEEF UP the hardware, meaning, we have a stronger system now. So basically, for ANY game that doesn't support streaming to multiple controllers (i.e., single-player games), devs will have extra power to work with.
Also, the streaming to the controller pretty much only affects resolution. It's not like games will have lower-res textures. Notice how the rumor said nothing about how the controller affects lighting, textures, physics, etc. Yes it talked about how they look in-comparison of 360/PS3 but what they were actually talking about there were MULTIPLATS that are shared between those systems.
Lastly, 1080p isn't the huge of difference from 720p. I mean yes it's a lot more pixels but really, the visual difference is really minimal. I'd rather have 720p with 60 FPS than 1080p with 30 FPS.
- chipvader likes this
#61964 The Wii U can, in theory, run the Samaritan demo.
Posted by Shokio on 16 February 2012 - 11:14 AM
Dude....what....
A 4870 would NOT make Wii U 12x more powerful than 360! A 12x jump expectation for WIi U is completely unrealistic! It's even unrealistic for PS4/720.
See that? It takes a GPU with 2.5 TFLOPS to run Samaritan at 1080p 30fps.
We'd be lucky to get such GPUs from even PS4/720 in 2013.
It takes 4.4 times the power of 360 to run Samaritan in 720p and since PS4 & 720 will be no doubt be more powerful than that when they launch in 2013 (expecting 6 -8 x more pwoerful) they can run Samaritan at 720p all effects.
Wii U is expected to be 3 - 5x 360, so either it can run it at 720p reduced effects or sub-hd.
Don't get people's hopes up with false information.
Yes, 2.5 TFOPS, ON PC HARDWARE. PC's require much stronger GPU's and CPU's than consoles do to run to SAME games, I'm sure you know this. And like I said, everything I'm going off is pure speculation and based off of unconfirmed rumors. So I'm not purposely trying to give false hope, and it's highly possible that I could be wrong. I made that clear in my post.
Consoles aren't optimized for gaming either, they're optimized for cost, if that weren't the case all consoles would have 3x the amount of RAM they have now.
Looking back on it the Wii U has a chance of running this game, but this demo in particular has a much, much higher reliance on GPUCompute than any consumer program before this, not something ATI does quite as well as NVidia.
Yea they are lol. They're GAME systems bro, they are literally MADE for gaming, unlike PC's. That's why when Sony, Nintendo, and Microsoft make a console, the CPU's and GPU's they use are all BASED off of Pc processors. Because they optimize them and customize them. That's why consoles can run the same games PC's can run, but on weaker hardware. Because their optimized for games.
As for RAM, console don't require nearly as much as RAM to play game as PC's do. Consoles can do so much with so little RAM.
- SleepyGuyy and Crackkat like this
#61349 The Wii U can, in theory, run the Samaritan demo.
Posted by Shokio on 12 February 2012 - 05:50 PM
Wat? Not even current PCs have enough power for this demo @1080P, the only current gaming platform that can support this is Onlive. This demo isn't much more than Epic Games showing off that Unreal Engine 3 won't be obsolete for a very, very long time.
3 GTX 580's in a PC are not the same thing as 3 GTX 580's in a console. You gotta remember that PC's are not optimized for gaming, so they require a lot more to do something while console can execute the same thing while requiring less. And of course, that technology running on a console would have to be scaled down a bit, but that's expected.
- SleepyGuyy, MorbidGod and Dragon like this
#61286 The Wii U can, in theory, run the Samaritan demo.
Posted by Shokio on 12 February 2012 - 02:34 PM
Also, I know, graphics aren't everything, but really we're all interested in the exact amount of power the Wii U will be packing. So this is just something to think about.
Now Epic recently came out and said that the Samaritan demo can be ran on hardware 10x more powerful than the 360. According to IGN's reports, the NextBox is 6x more powerful than the 360.
As I'm sure most of you have found out, the Wii U GPU, the 4870, is roughly 2x more powerful than the 6670 supposedly being used in the NextBox. In this case, that would mean that GPU-wise, the Wii U is 12x more powerful than the 360.
4870
Memory Bandwidth: 115.2 GB/sec
FLOPS: 1200 GFLOPS
Pixel Fill Rate: 12000 MPixels/sec
Texture Fill Rate: 30000 MTexels/sec
6670
Memory Bandwidth: 64 GB/sec
FLOPS: 768 GFLOPS
Pixel Fill Rate: 6400 MPixels/sec
Texture Fill Rate: 19200 MTexels/sec
So Epic has said that it takes 10 360's to run that demo in native 1080p, and if these rumors are true, the Wii U ends up over-achieving that number being 12x more powerful than the 360.
So in-theory, the Wii U might actually be able the Samaritan demo technology in 1080p. It's just something I realize and it's a pretty fun topic to speculate on. I wanna know what you guys think.
- Zok likes this
#58416 Wii U power maybe misleading
Posted by Shokio on 29 January 2012 - 11:43 AM
It won't be a 4870 at all, that was probably used in the first Dev kits to get developers engines running with Nintendo's API. The final GPU will be it's own type, with some tech based on the PC GPU.
Yes, it's not going to be an actual 4870. You're last sentence is correct. The reports were that it'll be running a custom, revamped GPU BASED off the 4870, so yea. (That's how most console CPU and GPU's are) I remember seeing some reports that the GPU will be based off the 4870, but will have some features of the 5xxx series integrated in it. So I'm thinking it's gonna be a 4xxx-5xxx hybrid.
- Tre likes this
#58317 Wii U power maybe misleading
Posted by Shokio on 28 January 2012 - 10:50 PM
another thing... there was a developer that said the more powerful than expected was not the case. basically he said the final dev kits was in fact not final and basically just made the (two controller) more functional.... it ironed out some of the bugs. so at this point until a known developer(ea, cryteck, epic or a known developer not afraid to say name in a real interview) comes out and says this system is the real deal and takes us into the next gen.... im going to play the wait and see game.
Actually, 2 of the developers you just listed have come out and said it's a real next-gen console. Crytek came out and said they're very happy about the Wii U's specs. Now, they didn't exactly say it's next-gen specs, but you gotta think about it, why would Crytek be happy about an under-powered console? This is Crytek we're talking about. So the statement they made was pretty reassuring.
EA came out and said that the Wii U is not a transitional platform (it's not a mid-step, not a 7.5). They said it's a true, full-fledged, next gen console.
Gabe Newell said the Wii U is a lot more powerful than the current generation.
THQ has praised the Wii U graphical capabilities.
Ubisoft mentioned that the Wii U has a "huge memory capcity.
So known devs have came out and gave testaments to the Wii U's power.
- Crackkat likes this
#58307 Wii U power maybe misleading
Posted by Shokio on 28 January 2012 - 10:07 PM
ok so i know a lot of us have been very excited over the fact that Wii U GPU might be more powerful than xbox 720's. we have to remember certain things when thinking about what the console might have on the inside. the Wii was actually more powerful than was shown in the graphics. the thing is nintendo had other things in mind. they wanted a console that could be left on 24 hours a day. a lot of wii's power went to trying to accomplish this.... which is harder than you think. so with rumors that the Wii U console will infact have two of the touchscreen controllers running at one time... could the final dev kits being more powerful than expected have to do with that. i mean running two 6 inch touchscreen controllers that can stream movies, games, and display what the console is running...that takes some power. so could the Wii U in fact only be about 2x more powerful than what we have available right now(360, ps3)? just thinking out the box a little im not a big tech guy so i dont know much about gpu's and cpu's. before you guys go crazy on me for suggesting something like this.
Nope. Steaming multiple screens is hardly different than playing a simple splitscreen game. Also, the Wii's rumored GPU (4670) actually supports the streaming of up to 4 SD images. In other words, the Wii U will be BUILT for this. They anticipated this and that is why they decided to go with a powerful GPU that was made for this
Also, look at the 3DS. Much of the power is actually locked away because some of the resources have to go to rendering 2 screens. If the 3DS had no 3D, it'd look much better, but I still looks VERY good (look at Revelations, and it's only a first-gen 3DS title.) So if the 3DS doesn't have a problem with this then I doubt the Wii U will.
- Crackkat likes this
#58206 PlayStation 4 will probably be alot stronger then the Wii U and Xbox 720
Posted by Shokio on 28 January 2012 - 02:50 PM
The Vita hasn't come out yet, so you can't say it has lost if the battle hasn't even started.
But yeah, I don't believe there will be a drastic difference, if only because there will be no developmental support for it.
I doesn't take rocket science to know the Vita will lose. Yes, it's only came out in Japan, but the thing is, I'm comparing the JAPAN sales. The PSP did better than the Vita did, a lot better, while the 3DS actually did better than the DS. There's many factors as to why the Vita will lose, and it's pretty obvious:
1) The 3DS has Monster Hunter 4 (This was a HUGE loss for Sony, as MH accounted for most of the PSP's sales in the first place)
2) Thanks to the DS, the 3DS has a larger install base
3) Nintendo franchises have more mass market appeal than than Sony's (Pokemon, Mario)
4) The 3DS is cheaper
5) Vita games cost more, not to mention the expensive memory cards. The 3DS is much more appealing price-wise.
6) The 3DS has an over 10 million headstart.
7) It's a Nintendo handheld.
This is all really just common sense.
#58068 PlayStation 4 will probably be alot stronger then the Wii U and Xbox 720
Posted by Shokio on 28 January 2012 - 12:33 AM
And let's say the PS4 is drastically more powerful. Than the PS4 will be more expensive than the other consoles, and some devs may not want to support it because the Wii U and 720 have been out for 1-2 years, establishing a huge marketshare.
Buttom line is, Sony will not make the PS4 ultra powerful, and if they do, then they lose. It's as simple as that.
- Tre likes this
#51092 Sup poeple
Posted by Shokio on 03 January 2012 - 06:42 PM
Also, I have a YouTube channel and I've been makin vids for about 4 years now. Got around 10,500 subs so some of you may recognize me.
Anyways, excited for the Wii U and E3 2012 can't come soon enough.
- Dragon likes this
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