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Stewox

Member Since 19 Feb 2012
Offline Last Active Jun 25 2014 02:08 PM

#162376 23.1.2013 Nintendo Direct about new WiiU games

Posted by Stewox on 23 January 2013 - 08:37 PM

Looks like I was accurate with the reveal of Monolith Soft's game. :)



Sorry to hear that, man. I enjoyed reading your posts here and over on GAF. My GAF account actually got approved sometime last year, but I never made one single post to that forum and I don't plan to.....EVER. The Nintendo hate and trolling over there is ridiculous and quite embarrassing. The GAF mods should be ashamed of themselves too. Pathetic.

Anyway, welcome back! You'll be much better off here I'm sure.


I may even quote the top ones here for others to see, techy stuff:


http://www.neogaf.co...3&postcount=190


Digital Foundry on Eurogamer which did a piece herewhere they stated known stuff but they don't even know about this patent which I explained how it works in the below link, nor do they realize to note that the interaction uses two-way link to make up the image, which means the lag is so tiny considering the signal has to go throguh double processing for results to show, the pipeline is described in my above post, what nintendo has done here is engineering marvel.
http://www.neogaf.co...postcount=16527
Now this in the link, was the intial idea how a artificial-lag feature of the GamePad could work to make HDTV and Gamepad latency to sync. This is a purposely made lag ontop. So you see how Digital Foundry concludes because it doesn't know that GamePad latency is below 1ms, but it's the artificial lag added on top that makes the Gamepad "as fast as HDTV". The reason I said it was how it supposed to work, is because there is no such step in the setup of the WiiU as I watched unboxing and setup demos, there is probably another methods not yet known.

I wanted to contact Eurogamer to fix that story or to make a new one with some more research how Nintendo is making the HDTVs, i got no response and just forgot about it ... I still don't know how nintendo makes this now, because you don't have to point the GamePad to the HDTV to scan some images with it's onboard camera and yet people have reported the gamepad is synced. Not sure at all, I don't have WiiU yet.



Some of the GamePad wireless tech stuff, which nobody seemed to be doing research on so I made mostly the reveal, I was battling wikipedia a lot which tried to push their stupid bluetooth, I made a story on the range of it however I noticed it was some confusion, my point was it was WLAN and not the horsing bluetooth and I was successful, it took several months later when the official info got out to Polygon.com via Broadcom which confirmed IEEE 802.1 WLAN technology as it was in cooperation with Nintendo, finally a "verifiable" 3rd-party so wikipedia doubters could finially admit defeat.
http://www.neogaf.co...1&postcount=818
http://www.neogaf.co...&postcount=3801


There's also the stuff with 4A Games saying "WiiU CPU horrible": Which I immediately detected as a excuse statement to whatever, I wasn't sure but I was speculating between a media-type thing or some kind of outdated knowledge. I was trying hard to stop spreading of this false thing that infested quite a lot of discussions, so many lone guys not following anything then coming in the middle to point out that filthy "slow CPU" comment. Some time after, THQ responded with obvious points to a media-whorred response for an excuse. And recently even team Ninja dropped more cherries on top here
http://www.neogaf.co...&postcount=2578
I was spot on again. Yes. 4A GAmes was full of carp.

Lastly, here's this historic "Retro moves to new studio" thread. Priceless, I'm reading it now all over again hahahah.
http://64.91.233.250/forum/showthread.php?t=495654

---------------------------
The short story is that, you know as the nintendo hype stalled, and stupid me with a bit of time to spare I went on to post about other topics, got tangled in some worthless sony, disney discussions that led me unlucky situations and apparently "conspiracy" stuff which wasn't at all any conspiracy stuff, it was a debate I didn't made up, i think a lot of people just went nuclear and cried to the mods about it, I haven't said one single thing without checking it when talking, it was a simple link to a youtube video, it was definitely the peoples reaction and not the actual post. The other people were talking about it way before I got online. Those sheeple guys were attaking me, instead of the content i posted.  All in All mostly i got what I wanted the WiiU Tech discussion, but it's a pity nontheless, for those E3 hypes and other stuff. I got an email writing just in case my objection is valid, wish me luck.


#89525 Wii U game pad accessory connector

Posted by Stewox on 23 June 2012 - 12:39 PM

GUYS This is NOT THE SAME footage shown on E3

OP you silly guy, you should have notified this.

What about it?


It's confirmed, it wasn't sure if it's going to be used.


#89004 HD TV?

Posted by Stewox on 20 June 2012 - 12:29 PM

The Wii U console will use HDMI, or you can connect a Wii cable to it for SDTV's.


WiiU also uses Mutli AV that supports Composite and Component too.

I need a HD tv too. Just for the better experience. But being a jobless 16 year old, they are quite expensive... And even if I had a job they're still expensive lol. My parents are only just now looking for one... for the living room... I'll need one for my own gaming room.


Please, tell them they should not go with a cheap LG hdtv... and even Samsung cheap ones such as LE40C540 and anything below that series, it won't matter what kind of graphics you have in the console, the picture will look crap, i have 2 HDTVs in the house, this one is non-LED the other one below is LED backlight.

Tell them to take a look at this one from Samsung: UE40D6750 ... you won't be disappointed and you avoid the panel type lottery with this model, it cotst just above 1100 €, cheap, i got refurbished one for 750€ :D


#86640 Wii U Will Feature Friend Codes

Posted by Stewox on 11 June 2012 - 09:45 AM

The topic should said

WiiU will not feature mandatory achievements

Horray!


#86515 Wiiu Cpu just as powerful as the ps3-360 and its Gpu 1.5 x stronger? (Please no)

Posted by Stewox on 10 June 2012 - 11:14 PM

I won't even participate  remotely in this, though with exception of this post.

Not your fault guys, but this rumor is BS.

I won't waste time reading all the pages either.


#81482 We missed this one, it came from reggie him self!

Posted by Stewox on 28 May 2012 - 11:19 PM

lol i definitely noticed this when i first saw that footage shortly after E3, but i think it's quite obvious he wasn't being literal and was just referring to the sliders using the more common term "analogue sticks" i dont think he was hinting or letting anything slip


I bet they were going for analogs but just wanted to see people's reaction on the quickly made E3 demos , i think they were just testing how it goes .... because you know, the analog patent was there way before.


#81331 We missed this one, it came from reggie him self!

Posted by Stewox on 28 May 2012 - 10:21 AM



Made a vid to show it.


#81108 Gagged

Posted by Stewox on 27 May 2012 - 12:26 PM

I got some spoilers for you.

The Wii U will have a CPU, RAM, GPU, DSP, HDMI port, USB ports, a blu-ray drive, a touch screen controller with a bunch of buttons and....wait for it....IT WILL PLAY GAMES!


spoiler for you
it's not bluray it's proprietary


#81065 Wii u and pc

Posted by Stewox on 27 May 2012 - 07:30 AM

it might be able to compete with PC graphics for a while but the PC exclusives and future PC games will be able to beat the graphics of the Wii u.


It wont compete in the get go with anything on the PC that is truly in the height of it' standard. Consoles aren't the tech shaking forefront they used to be, and as nintendo isn't focusing on the tech it's pretty doubtful tere would be an early edge .. it just isnt possible.

However on the software side .. which is way more behind ... is an open question, graphics isnt just tech, it's effort put into making it, blizzard games are PC exclusives and they never had groundbreaking graphics nor engine tech yet they dominate the market and keep breaking their own records, tech companies like epic and crytek are not going crazy competing with engine licensing and tools war while not providing the best game quality ... there are some exceptions in industry ofcourse its those games that srt the standard ... crysis could have been a lot better if crytek supported it but no crytek made consolized crysis 2 a piece of carp version of the franchise ... it's not about crysis 2 being on consoles as the sole cause for being bad... its a precise combination and design that makes it bad, a design fault, you cannot make a good game that is as good on a multiplatform level by bringing it from one platform and compromising the design to make it technically work with the lowest denominator while following suit on another example of commercial success, crysis 2 ended up this diabolical mix cut up job of trying to make a design that was made for PCs with a mainstream mix of your standard console shooter that was it self already a terrible derivative, the modern warfail. not only was crysis 2 a fundamental flaw in design, it was also annoying because of the everyday cliches picked up by following suits.

Its not the console games that are bad its the wastern approach and design philosophy, its too commercial, poor design choices .... and most terrible console games are obviously the PC ports ... thats the whole point and cause... PC developers arent good on consoles ... it wasnt a design choice to develop for another platform it was a business one , psychologically and technially flawed, it was all a profit opportunity "ah look tons of sales ... we'll just modify what we have and bring it there ...done" ... the fact why this works is because stupid* people will buy it, simple as that, and you can fill that "stupid" term with all kinds of possibilities of inexperience and combinations, as well as genuine progressin, everyone was a beginner, the problem comes when people are stuck and dont make any progress in improving,  large companies work hard to keeep a lot of people stuck, they know they are making profit off exploiting your ignorance. Its not their business to make you hardcore and skilled, they dont possibly see a sustainable business model there, strong communities  make you better becsuse its a good cause to grow it in the better direction, gamers do and only a little of those companies still exist where actual gamers and developers who were there and worked their ass off to stay afloat in those early years, are the bosses today.

Obviously the examples are many but still to the ratio of everyone, slim, the two companies that I will explain in this example are Blizzard and Nintendo, they actually know what they're doing, they're the original talent, they run their business not somebody telling them what to do, they've struck the best balance in a game, it's not a 50/50, it's way more complex, and graphics are least important, gameplay is always firts and foremost.

The philosophy of these companies is important, they don't make the fundamental mistakes, and that one is, bringing SOFTWARE onto the HARDWARE that it was not originally designed for. Nintendo will not make games for apple, apple's devices are for casual stupid people who can't deal with any buttons let alone game controllers(eg.: pachter's wife).
Blizzard will not port existing franchises that were designed for PC hardware and it's original accessories for different platforms. Gameplay that makes sense and is feasible without compromises might be ported over, like diablo 3, but they're experimenting still.

Nintenod has a lot of experimenting, most companies don't take the research of software as seriously, they don't have idea pretty much, this is a pretty complex and most diluted industry on the planet, that's because possibilites are opened because of the internet, while good, internet has contributed negatively to the psychological and mental side, only a few companies are making this ship afloat, it's not PC gaming that is dying, it's the quality and talent, all this tablet and smartphone carp is very unhealth and destructive, it's not the proper way to recruit begginer, it SPOILS THEM and they're forever stupid and nooby and paranoid about touching a controller, doing this from an early age is very dangerous, kids could be born assholes, because of companies doing everything for them (all the automation carp), wouldn't know how to plug a cable on the back of the tv, pretty sick, it's all because of business philosophy and the mankind of getting stuff easier, simpler carp, i hate this, it's making the society DUMB. All the hardcore communitis are vocal because they defend them selfs, harmed because the mainstream is the majority and just because of the majority they have an edge and greater influence, it's like a virus, only a few are immune to it.

That's why i keep buying nintendo's products, for what they provide primairly, the software, they know correct hardware is needed for that, i do not care about 3rd parties unless it's an exclusive.

What you learned is, never try to bring somet software on some hardware that wasn't designed for. Stop doing ports, stop doing derivatives, stop doing online version, that is ALL BUSINESS EXPLOITATION of the BRAND.

A great and respected studio Relic has experimented with Company of Heroes Online, ofcourse it was closed down , learn why, they're embarrased about it they don't want to even talk about it again.

Company of Heroes 2 a PC exclusive is coming in 2013, true to the original, and they learned, KEEP doing what you do best and what you do know, stop trying to copy-modify-paste.

Multiplatform francises/brands that have not been multiplatform from the beginning are a fundamentally flawed, period.


#80047 RUMOUR: Controller redesign!

Posted by Stewox on 22 May 2012 - 03:51 AM

Take a look at this ... continuing form the above post, it'll take some time for the pic to load.
I forgot to take a pic of the linking why .... MATTYB00SH said in his twitter description "other half @Vee_Gee76 o/"

76 is probably birthdate of 1976 ...

That's where i got the lead and i'm inserting this pic before the megapic. (this is an update to this post)

Posted Image





now here's the big pic i made just earlier (forgetting to add where i get the connection): (don't worry post is fixed now if you didn't see it earlier ... move on down)

Posted Image


#79767 i need 2 questions about wii u answered before i commit to a day one purchase.

Posted by Stewox on 21 May 2012 - 07:56 AM

Lol i love that last statement im a nintendo boy through n through, i have a 360 to play other games but im certainly not a cod fan boy, also just because i dont know what chips or what processer is what doesnt mean im not a true gamer! I bet u watch tv but u dont know whats inside! Yes id like to know more but i kinda trust nintendo to do all that tech stuff for me so i dont have to worry.


That's more like it. Explaining your situation always works, with me, you can know I won't have a bad response.

My personal opinion is not forced upon anyone, I just share it alongside because I have been challenged/questioned. You need to take into the account that i have stated "looks like it" - that is just a speculative comparrison - so no, I have not made any 100% accusations of you being a COD fanboy, neither i was going to post that side in the first place, but I had to.

I haven't had it in the plan originally, but It turned out good, you have passed the test, you are not a COD fanboy, if you were, you would have responded violently instead you found amusement in it, which I salute. The comment on the invading demographies (eg. PS360 people shifting to WiiU) is simply my opinion and has nothing to do with you since I cannot have known anything about you.

My opinion stands because I do not want nintnedo to start making modern-warfares because there might be so many people crying about it when they come to WiiU ... nintnedo is strong and i have faight they will not cater into these bad trends,  those are my biggest fears that the console might be infested with crazy kids who scream on VOIP for every other headshot - but i know i won't be much playing MP to listen to those. My fears are that those demographies will damage the strong nintendo community and weaken it, you don't want a community that is split into sectors, that confuses the company, okay, it's already split into hardcore and casual, but we can coexist peacefully, I do not think PS360 demographic will be able to coexist peacefully with the established nintnedo community. The invading demographic might blame nintnedo just because of their past experience for something nintnedo is not guilty or responsible about, this is not the first time this happened.




For other users it is important to understand my writting, and how I form posts, I change it fast, part of the statements are fact, parts of it are subjective opinions, I do not have to be responsible if they're understood the wrong way, but I am gladly provide further explanation and clear any misunderstanding for anyone that asks without negative or rude manner on his part. As a conclusion the down is my COD experience, do not take it as a part of this core post, it's just what I write alongside, it could be posted separately, it is subjective opinion. I just talk a lot and combine stuff when I form my posts, I make line breaks to notify this, sometimes where it's more important i make several empty lines to notify something completely different in the discussion.

Speaking of COD - I was a heavy cod player in the early days, COD1 , COD2 and COD4. Though, what I mean with COD, is the new milking modern-warfare stuff, I do not bash the whole franchise, but this recent years have been all about cashing in on the popularity of gameplay that has disappeared from the competitive radar, I do not have the problem with it as in it-self, I have a problem with it because it is affecting every other developer out there and it's making the whole industry to go into that trend, only a few companies have stood true to their creative grounds, and that is, nintendo, relic, blizzard, and petroglyph ...etc there might be more viable companies that I cannot recall right now at this moment.


#78422 Crytek Testing Wii U:Effects On Par With PC

Posted by Stewox on 15 May 2012 - 04:33 AM

The hardware is not 12+ years old ... like it was at the Wii launch in 2006 therefore ... that's the main thing we need to realize :)

That would be pretty stupid of Crytek they could be missing out on a lot of $$$ not bringing it to wii u


Resources don't enable it. You need teams ... and Crtyek has all of them fully used. A small tech team only made a level for testing obviously.


#77825 WiiPad Rumored to use Android OS:

Posted by Stewox on 11 May 2012 - 04:14 AM

Yeah gaming in mobile devices is something extra.

There is a big difference with the terms portable and mobile - i do not like these terms to be mixed.

Portable is exactly what PSP and 3DS are. Everything else is mobile.

Portable is semi-mobile or limited. But fully mobile is another thing.


#77669 WiiPad Rumored to use Android OS:

Posted by Stewox on 10 May 2012 - 07:04 AM

The Wiipad has a much larger screen than smartphones so that's easier on the fingers so some apps(angry birds) should be better to play in my opinion. A hd gaming system with a tablet and it's still hundreds cheaper than the cheapest iPad. Wii U is a winner in my book. I can finally give my iPhone a rest.


In that sense I agree completely - that what i love with nintendo, their philosophy and they know what is best. It'll be a gaming system, therefore a lot will be put on responsiveness and fludity of controls as well as the touchscreen hopefully it's not too cheap controller chip inside, coupled with nintendo-quality, it should be much better, this is required if you want any sort of hardcore. (but i don't want ps360 demographic with analogs and halos thinking theyre some kind of hardcore gamer - lol)

In some way hopefully that wasn't a joke in terms of mobility. Since you can't really take off with the tablet outside of your house too far. I can understand iPhone and other stuff for some business stuff and being on the road or trips a lot, but this was never what a true gamer wants.

This thing will win so much I even am not thinking about it what kind of stuff you'd be able to do because it's so much everything ... like i don't even have to try to think what kind of possibilites there are .... the main ones were shown on E3 but wow man just imagine ... with the wireless capability being well enough to go around the house ...

Also - iPad is Iphone4 by 300% ... it's just a bigger screen in a bigger case.


#77406 "The Intended Platforms UE 4 is aimed at have not been announced" Say...

Posted by Stewox on 08 May 2012 - 01:47 AM

Before people say no Wii U support. He says "intended platforms." Wii U might not have been the intended platform for UE4, but may run it at the lowest setting. All speculation of course


It runs or it doesn't,  either they made it run or they didin't try.

If they are developing it for WiiU, it will run, how good will it look, we don't know, but from all the sources and what we saw, expectations are good.
If they are not developing it for WiiU, it will not run, obviously.
It's not like they're going to release it half-broken ... so these stupid assumptions of "lowest settings" are so primitive and speak of someone who has no experience with this subject.
You don't even have the comparable "high settings" to begin with talking about this ... it's so pointless and a waste of time.

You people are so silly, it's not like they take the engine from PC and plug it into a console and tick a few setting boxes and see if it runs ... horsing stupid. They are ACTIVELY DEVELOPING THE SOFTWARE to the point it is a COMPLETELY DIFFERENT version of the engine and it's not one engine therefore, it's multiple versions of it and this takes time to perfect on any given platform, each platform is another version of the engine, practically there will be 4 version of the engine, PC, X720, PS4 and WiiU. Lets see a few examples, Epic even made UE3 to run on FLASH, so there's another complete separate VERSION of the engine, obviously not all of the code had to be rewritten that's why it's called a "version", most importantly it has to have proper CPU code for the CPU that the platform has as well as gpu, API calls and all that so it can run on the hardware otherwise it's good as dead. For example ID Software made RAGE (idtech5)  for PS3, X360, PC ... those are 3 version of the engine and had to be developed, he said simultaneously, that means 3 programming teams working on the engine, some of the engine code that is safe and doesn't affect low level  was shared obviously to speed up development of unnecessary rewritting(scripts ..etc), the engine was also developed in a way so the datasets (materials,models,textures) would be compatible with all 3 versions of the engine, so the PC dataset would work on any console, this is quite a pretty BIG and important thing that saves LOTS of time for the mass material production. The IDTech5 engine by it self is way more capable that the game had shown, it's way more advanced than what you seen in Rage, rage is like a samartian DEMO, it's a graphical DEMONSTRATION ON TOP OF THE ENGINE, it does not NECESSAIRLY REPRESENT the engine, EPIC is known for TECH DEMOS and Samartian is a TECH DEMO thus it's more likely to show the full potential and updates to the UE3 engine, wihile Carmack with the Rage game has not been targeting tech demos and has opted to run the game 60 FPS on all consoles which took off even more GFX and also the IDTech5 engine does not have tesselation, because it started development in 2005, and Carmack makes his engines how he thinks so he does not believe into BOLT-ONS (samartian tech stuff is an UE3 bolt-on, it's UE3.X , UE3pointWhatever ... UE3 got many updates ... these are bolt-ons he thinks are not best and not optimized enough, he thinks this needs to be developed from the beginning to take each of the low-level areas into effect down to pixel level, Crytek's  Crysis 2 DX11 update is also a BOLT-ON, it's an update, tesselation was not developed from the start of the engine development, and you can see in a tech article how crappy optimized Crytek's tesselation is ... how much GPU processing goes into WASTE ... you need these beefy PC setups to run, Im okay with that, i love hardware, but the game is so poorly optimized, not just itself, but due to PC limitations which consoles do not have... big topic, find my other posts here if you want to know more about that)

Stop mixing graphic requirements, DEMO is MADE-UP it's not the default engine, the engine has no GPU requirements to run by it self,  today's big engines are FULLY customizable you can do whatever you want, there is no fixed settings of "low, high, very high" this is plain stupid, developers (OBVIOUSLY) have much more control of what they're doing than any user ever had.


So many bullcrap discussions people waste time on, how the heck can you even take this, Im following for two months and im bored, little serious tech discussion cause all of it was already done and only now to do is to wait for e3.

And for the most part - can we please stop talking about the people talking "no wiiu support" those are irrelevant console noobs and please stop wasting time with this subject. It will support WiiU and this was clear months ago, it is more obvious than star you see in the sky every day, the only question is how much graphical fidelity would be able to show, samartian is a DEMO on TOP of the engine, it is irrelevant, and it's not up to the engine so much because these engines are very good and will push hardware to limits, it's up to the hardware what will be, we don't know that finally yet, so stop making silly comparrisions which don't make any technical sense.




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