IKR, buying only quality gamesI would say the fanbase is also a part of main problem as well.
- the gamz girnalizt, Kokirii, TheDoctor_13 and 1 other like this
CaiserZero hasn't added any friends yet.
Posted by Nollog on 11 April 2014 - 03:30 PM
IKR, buying only quality gamesI would say the fanbase is also a part of main problem as well.
Posted by Auzzie Wingman on 07 April 2014 - 02:40 AM
Nickelback.
They are overrated as the band to use when to insult people. Why aren't people using Maroon 5, Mackelmore and Ryan Lewis, and Kings of Leon more often. And let's not forget Hanson.
Posted by Big Boss on 06 April 2014 - 08:36 PM
Posted by Auzzie Wingman on 11 April 2014 - 03:02 PM
It also makes me laugh how people were making fun of the wii u because it was getting last gen games with enhancements around launch time but now it's happening with ps4 and xb1 no ones really making fun of that.
Posted by Auzzie Wingman on 11 April 2014 - 05:25 PM
Posted by DANT3 on 06 April 2014 - 03:30 AM
...Eugh, I always hate doing this to myself. I have a list up on my profile that's tried to squash a little bit of everything into one top 10, but the problem is that I have very different 'styles' of favourites. I'll try to explain what I mean:
"Design."
These are the sort of games that I deem my favourite on account of how every aspect of them comes together to form the finished product. Things like art direction and style, music, the world itself, the plot and characters, tropes and devices used within it and how mechanics aid all these other aspects are what put a game into this category of favourites. Typically speaking, this is for truly epic games like RPGs, and quite a few that seem to fall under the vague branch of Action/Adventure. A few good examples are things like Shadow of the Colossus, Majora's Mask, Asura's Wrath and Metal Gear Solid 1/2/3/4.
"Technical."
These are the games that deserve to be measured strictly through design of the game part of the game. This is all about mechanics, control and feedback, with things like depth also affecting what I think of the game in this regard. With this in mind, you're looking mostly towards fighting games, hack 'n' slashes and platformers. Some respective examples would include the insanely technical and detailed Guilty Gear, the deceptively streamlined and 'simple' Devil May Cry series and the almost twitch-perfect design of the earlier Sonic and Mega Man games.
"Fun."
This is Smash Bros.. Like, really, that's all this is. Smash is so fun that it deserves its own block. I suppose it's worth mentioning that it's also a pretty good blend of the two styles listed above, which is probably what makes it fun. Fun fun fun.
Posted by Mignaga on 10 April 2014 - 08:44 AM
Posted by Zinix on 09 April 2014 - 04:50 PM
Posted by Zinix on 10 April 2014 - 04:31 PM