Oh, just thought of this.. i do have the 2nd post in the thread. If you want to PM me the code/info for anything else for the thread, i can input into my post.
you may get a fair amount of PM's with little/moderate edits
There have been 227 items by tboss (Search limited from 06-June 23)
Posted by tboss on 13 February 2015 - 12:32 PM in Wii U Games and Software
Oh, just thought of this.. i do have the 2nd post in the thread. If you want to PM me the code/info for anything else for the thread, i can input into my post.
you may get a fair amount of PM's with little/moderate edits
Posted by tboss on 12 February 2015 - 05:48 PM in General Gaming
At first i thought it was going to hint at Nintendo doing a normal conference instead of a direct this time around. Appears to be a round table or smaller dev presentation atm.
Posted by tboss on 12 February 2015 - 05:39 PM in Wii U Games and Software
im reserving The first and second post next time,
Got some added info on the character creation system, more info on the map, with plenty of pics, and some more info on NLA, pending translation.
Posted by tboss on 10 February 2015 - 12:55 PM in Wii U Games and Software
Haha I hope they're not spending too much on the budget for Devil's Third. Cos no-one's buying the damn thing.
Nobody's hyping it up ether. Still have no idea if its going to be good then.
Posted by tboss on 09 February 2015 - 10:09 AM in Wii U Hardware
why are so many people saying 6-8 x86 amd core. The only reason to even consider x86 is because its familiar, not because its good. Its used now to make most pc's compatible with eachother, when your making something specialized, like a console, you can use a architecture much better suited for games.
as for 6-8 core, This was, and still is, a terrible idea for consoles, which are meant to focus on 1 application, and a few OS background tasks. You are better off with 1 core thats as strong as 4 or even 3 of those cores. trying to get 1 application(game) to effectively use 6+ cores has proven itself a very error prone and unnecessary difficult process. I wouldn't be surprised if so many current gen games are so glitchy because devs tried to make use of the cores, combined with the already short deadlines. Most games now would not run off 1-2 of the amd cores they are using now.
Posted by tboss on 06 February 2015 - 01:44 PM in Wii U Games and Software
Game looks tiny when you look at the 5 areas in this perspective.. hahaaha
This perspective makes me wonder if there is more areas, Without really knowing exactly how large the shown areas are, Many parts of the map look like things have been excluded to be revealed later, or when you play, such as in the lava section
The large section in between the 2 major landmass's could just as easily be buffer zones to make them inaccessible by dolls until later points in the game.
Posted by tboss on 05 February 2015 - 11:01 AM in Wii U Games and Software
Maurice:
image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/02/xenobladex_150205_thumb.jpg
Maurice is a bureaucrat of the former United States Secretary of Defense, who then became the assistant to the President.
image: http://www.siliconera.com/wordpress/wp-content/uploads/2015/02/xenobladex_1502058_thumb.jpg
Afterwards, he used his previous position as a way to appoint himself as the chief administrator commissioner of NLA (New Los Angeles) and is now the representative of mankind on the Planet Mira.
Posted by tboss on 04 February 2015 - 05:25 PM in Wii U Games and Software
I'm currently playing it for the first time. 10$ was a steal. I don't know if I will play all three of them but I at least needed to play the first. So far I am impressed, very impressed. The world design is fantastic and the sound is beautiful and additive, I am also impressed with the open endedness of the gameplay, and how having to read the notes makes it seem like you are truly alone and it feels like a true adventure instead of todays "Go here and do this then come back" approach to most games. However one thing I am dissapointed with is the constant revival of enemies that take sometimes minutes to kill and yield no reward, it eventually becomes extraordinarily tedious. But overall I love the game and am very happy Nintendo put it up for sale. Lets hope they start releasing gamecube games soon!!
The other 2 are worth playing, the prime 1 and 2 are worth going for the 100% and hard mode. Also tedious fights shouldn't stay tedious for long.
Posted by tboss on 04 February 2015 - 05:21 PM in Wii U Games and Software
Also, did anyone notice more custom move drops? i've been getting alot more of those since the update, and alot less of the stat modifiers.
Posted by tboss on 04 February 2015 - 10:03 AM in Wii U Games and Software
don't see the point in no online communication, if someone is annoying, just mute them.
also about the random matchmaking thing, i hope they have several modes but they are all 4v4, instead of say turf war only. It usually takes going overboard with gamemodes to have that problem, and even then only if you have a small playerbase, i doubt this games playerbase would be so small to only support 1-2 gamemodes.
Posted by tboss on 03 February 2015 - 10:39 AM in Wii U Games and Software
We wont know until its in our hands, this is the way of Zelda.
Posted by tboss on 02 February 2015 - 12:58 PM in Wii U Games and Software
I enjoyed the game more using motion controls, only other FPS control skeme i would take with it is keyboard mouse.
as for actually how to use motion controls, they require more getting used too, fiddling with settings, as well as positioning than any other controller. It is usually a good idea to rest your arm/hand on something to add stability. have the settings on high for trilogy, and get used to it. It is a very good control scheme, with precision comparable to keyboard/mouse, and as 3dude said, very underutilized, thanks to the laser pointer only being on wii, with the PS3 replicate using true motion for its FPS's which is terrible to ir/laser pointer aiming in comparison.
As for the games themselves, the biggest downgrade i saw was the lack of the original 3 games menu music. prime 1, 2, and 3 had great music, trilogy has one separate song, though good, doesn't hold up to the better tracks, and their is no option to use the menu music from prime 1/2/3. Besides that the water fx, and gun effects are noticeable but the effects where in no way detrimental, so minor and best, and definitely a worthwhile trade for IR aiming and quicker doors. The only thing that really bothered me graphically was the lack of AA in prime 3, among that games other issues dropping it well below the other 2 games.
Now that i think about it, i want to see a 3D metroid with a similar team to dark souls for map design. That game did better than most metroid games in metroidvainia map design, a overworld more similar to what we got there than say prime 3 or another linear game would help greatly.
Posted by tboss on 02 February 2015 - 09:45 AM in Wii U Games and Software
Im going to watch it, wont be able to understand the Japanese and hope for a translation later. I also don't care if i get spoiled on things in the game that much ether, monolith soft are the ones doing the direct, so we will probably get stuff from the first 1/5th of the game with hints of whats ahead.
also looks like a missed a fight =/
Posted by tboss on 02 February 2015 - 09:26 AM in Wii U Games and Software
Posted by tboss on 30 January 2015 - 01:06 PM in Wii U Games and Software
Found a direct translation of the article, Most of it was mentioned in overviews but still has plenty of info most of the overviews skipped, such as life points. The article setup is crude though, you have been warned.
//docs.google.com/document/d/1WDBYfaVE4R1r5D0YSUKCyx3StF1PQy-b2tqv7gfBYyA/pub
Posted by tboss on 29 January 2015 - 10:35 AM in Wii U Games and Software
Now to see what balance changes were made if any. hopefully a diddy nerf, He was too easy to use compared to other top tier characters =/
Posted by tboss on 28 January 2015 - 04:22 PM in Wii U Games and Software
Posted by tboss on 28 January 2015 - 03:52 PM in Wii U Games and Software
I see the 400 Meters typo from Raven on Neogaf is still in effect, Now I dont feel as silly about my own snafu.
Anyways.
HOLY CRAP MUFFINS I MUST BE IN EVERY SINGLE UNION!!!!!
All of them!!1 I want to do them ALL!!!!!
It appears the story progression is tied to the unions and the progress you make in them branches it out.
Seriously, this is 10000000X better than the same old thieves guild assassins guild, fighter guild mage guild junk.
Just to clarify, is the reason this system is better than the thieves/assassin's/fighter/mage guild because the actual story progression happens through them? Because honestly, I would prefer 1 "guild" that covers the events of the main story arc. I can't spend 300 hours on this game and all the different guilds.
also, while I have you here, thoughts on the "loosely connected online"?? I definitely don't want to feel aware of everyone else's presence all the time, but that also doesn't confirm or deny if I can co-op stuff with my friends.
3dude will probably go into more depth, But the system as it currently appears, does alot to differentiate itself. Yes the main story progression happens through them, but current claims suggest something more complex then that, The unions are directly interlinked and reliant on each-other, and not competing bodies, though competition may occur. They are very unlikely to be sectioned off guilds in there own part of the world, and chances are they wont be trying to kill eachother.
Worst case senairo for the story, is each union has their own independent story with little to no connection between the other unions. Next worst case is the unions are specializations that have minor effects on the main story. What I hope to see is for each group to be connected directly, and the success and failures of each effect the whole. Now that its confirmed that the unions make up atleast the beginning of the story, I hope to see it play out differently depending on what you do, with no true, or at minimum, no obvious all-win scenario. See the story and game play out differently depending on your actions. Along with this, see things happen or issues caused because you chose to help union A over union B, but have a different set of problems occur because you helped union B over union A. These elements added to the story helps turn the story into part of the gameplay, and adds more to the replay-ability besides being fun. Once this came out I already expect to do several playthroughs.
Right now i'm expecting something in between both scenarios. Which would probably be similar to mass effect 2 told through action instead of decisions, and actual story events instead of characters. I also don't at this point, expect to see anything negative out of opportunity cost, so you could safely do everything in 1 play through, instead of make decisions on what to do.
That said, even if we get worst case scenario for this, all it will do is stop a great game from being a amazing game. Unless monolith soft manages to screw up alot more, which i doubt.
Soft online could be anything, my guess is something similar to Darksouls, Neo LA may do one of those miiverse hubs Splatoon is doing, we may see signs of what or which union players joined, or other ways for players to interact with each other. I do hope for a option for online parties, but preferably not with randoms most of the time.
Posted by tboss on 28 January 2015 - 12:59 PM in Wii U Games and Software
Posted by tboss on 28 January 2015 - 10:10 AM in General Gaming
how much is that compared to how many copies of smash were sold?
Posted by tboss on 27 January 2015 - 11:58 AM in Wii U Games and Software
how accurate is a meter in that game to real life? Many games tend to approximate and end up with a distance that varies from .3-2.0x the actual distance.
Posted by tboss on 25 January 2015 - 11:10 AM in Wii U Games and Software
... is Van Damme wearing crouch armor? His design looks great until you notice that, though it shouldn't be surprising compared to some of the armor in the last game.
Other then that, design looks good for him Irina.
Also don't get 3dude's derp face problem. Lyn's make's since considering her in game age. Elma looks like spray-can tans and bleach blond got stereotyped as american, which contrasts greatly from the limited back story we heard so far =/. Id can see it if we see it on alot more characters and the game tries to tell us they are 20+.
Posted by tboss on 19 January 2015 - 06:48 PM in Wii U Games and Software
im just going to wait and see
Posted by tboss on 18 January 2015 - 07:51 PM in Wii U Games and Software
voted Xenoblade. Have more faith in that game being something i end up liking. Think zelda will be good but i wouldn't be surprised if their is something in there to bring it down =/. then would splatoon and racing neo.
Posted by tboss on 15 January 2015 - 09:51 PM in General Gaming
says this is Nintendo's best year in sales yet. that should place them close to 10mil if they arnt over that already.