CoD teaches us that people don't want new things, they want the same thing every year.I don't understand why everyone hated this concept. I was really looking forward to it.
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Posted by Nollog on 30 May 2012 - 06:22 PM
CoD teaches us that people don't want new things, they want the same thing every year.I don't understand why everyone hated this concept. I was really looking forward to it.
Posted by Blake on 29 May 2012 - 08:33 PM
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Posted by Bill Cipher on 14 June 2011 - 02:47 PM
Blashempy, the true blog is Wiiugohttp://wiiublog.com/the-technical-specifications-of-the-wii-u/
So apparently it is now able to stream SD quality video feeds to 4 controllers. Would be awesome if true, I think its time for nintendo to just come with it and tell us tbh .
There's also some more info on the systems actual specs.
Posted by raney150 on 14 June 2011 - 05:01 AM
That's a pretty good thing to estimate right now, but as you said we need to wait for Nintendo to crawl out of their shell and give us the technical features, the overall performance of the console, and the power it possesses.Most likely that will happen before the month of July ends, so I guess guys, we wait! Again!
Posted by Jikayaki on 09 June 2011 - 10:01 PM
I'm sure it could but it would have to be with low settings, lol.
I was impressed with the background but something about the bird just seemed off...idk what it is.
Anyways, that was a tech demo, not representative of graphics during actual gameplay.
Remember the Quantic Dream's tech demo for the PS3 that had everyone's jaws dropping to the floor? Well it took Quantic Dreams 4 years to actually to be able to make a game with those visuals (Heavy Rain) and even then it wasn't on par with that original tech demo...and to even get close to it, the entire game had to be done in QT events.
Other than Heavy Rain, no game has even come close to what they showed off in that Tech Demo for the PS3 and we're well into the systems life cycle...if games were going to be able to do it, they'd have done it already.
It's entirely possible (if not likely) that it'll be the same for the Wii U with it's tech demo's.
Not that it would be a bad thing, it's still a MAJOR step up from the original Wii and short of people who made the massive mistake of actually buying into all the b/s pre-reveal hype no one expected a modern day graphical powerhouse from Nintendo.
I'm not against Nintendo, I love me some Zelda, Mario, DK and Kirby. I'm against people who try to irrationally overrate products or features of products.
Posted by Jikayaki on 09 June 2011 - 03:19 AM
My impression is that its graphics capabilities are not far beyond the current competition. That is probably plenty enough power anyway, but at the same time they don't want to reveal specs because people would judge the system on the fact that the specs are similar to five year old products, despite that you shouldn't.
We're rapidly approaching a threshold where graphics across the board are going to be impressive and they simply won't matter anymore. There will still be improvements, but they won't be defining systems like they were a decade ago, when everybody was debating what system had the best capabilities.
The industry in the modern era is about marketing, software, and services. Hardware matters more in form than raw tech specs.
What's most important about Wii U on the technical side is its architecture. Work on the system to an extent carries over from the current generation. Don't expect visuals of Wii games to get much better than you see in their first year. Developers already know how to achieve results with the hardware because they've worked on the Xbox 360 for years. Of course they aren't identical, but they're going to find all the ins/out/tricks a lot faster this time.
Posted by Wertville on 07 June 2011 - 03:26 PM
I don't know where your getting your ideas from but they are wayyyy off base. The Vita is miles ahead of the 3DS in graphical capability and is only behind the PS3 in the amount of background detail that can be displayed. Kojima showed MGS4 on Vita without downgrading graphics at all.
Umm... What? I'M being hypocritical? I'm admitting that the 3DS has mostly remakes. However, YOU were the one who pointed that out. So I just decided to return the favor. I guess using sequel was a bad term; I'm used to using that against Shooter only fans who like to see the same game released yearly. None of the new games (Or at least, not many that were shown at E3) have exclusivity, is what I meant by port, BTW. As for Remakes, Ninty Fanboys like me (And probably a good sized chunk of the early adopters) have never owned a Sony Console, and therefore love it when developers abandon the PS2 and give an advanced port to a Ninty consoleUmmmmmmm....what? The PSV games are Sequels or Ports? All on PS3 as well? The franchises are on PS3 but the games are entirely new, none are ports and none are "sequels" but independent games in the universe of the franchises (similar to what God of War on the PSP was). And even if they were what's your point? That's ALL That's coming to 3DS...your bias is astounding and your being blatantly hypocritical. You praise the what was it...4...5 new games Nintendo showed all coming 6 months from now for the 3DS then bash the PSVs library for being "Sequels" of established franchises when literally every one of those games Nintendo showed.....was an established franchise! lol.
The WiiU was not a slap in the face to the PSV, now your just being absurd. The PSV isn't for playing in bed...I played my PS3 in bed...the PSV is for playing when your not at home.
And on that note, there have been some comments coming out suggesting that the WiiU remote has to be in the same room as the console to work, therefor your point is moot anyway.
Take the fanboy glasses off for a second and become an actual gamer that appreciates any platform from any company, you'll be glad you did;).