Always online. Games tied to a single console. Indie developers can't self-publish. Just when you thought Microsoft couldn't have made a bigger hash of its Xbox One announcement, along comes the company's head of interactive entertainment Don Mattrick to attack backwards compatibility — something which is dear to a great many players.
Speaking to the Wall Street Journal, Mattrick said:
If you’re backwards compatible, you’re really backwards.
He went on to claim that only 5% of players made use of the feature on their current system, suggesting that it's not as big a selling point as many would have you believe. Backwards compatibility was included in the Xbox 360, but not all Xbox titles were playable.
Edited by Jade Sceptile, 23 May 2013 - 10:27 AM.