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Is true JRPGs dying?


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#21 3Dude

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Posted 30 June 2013 - 03:38 PM

Monolift takes everything out of the golden days of RPGs such as turn based strategy and hardcore grinding. Who the hell is Mistwalker. Xseed is the exception and RPG's true last stand.

FFVII was gold. It featured long lost battle mechanics and had a groundbreaking epic story that was movie like. The FF that killed them was FF11.


X is bound to lack grinding. You pilot a gun toting robot!


You never played Xenoblade. It is painfully obvious. Its painfully obvious you DONT KNOW ANYTHING ABOUT MONOLITHSOFT. Every time you open your mouth about them the things that come out of it are not just factually wrong, its so ignorant its irritating. In fact, its painfully obvious you missed a LOT of jrpg's and are completely oblivious to its history.

ffvii or any ff past the nes doesnt even use the turn based battle system.

They use squaresofts active time battle system, created by squaresoft employees who left for monolithsoft, which is why xenoblade uses an evolution of the atb used in chrono trigger (monolith soft employees) for its battle system. Xenoblade combat is NOT real time.

You cant even use the turn based system past nes unless you choose it from system settings (or from the option at the beginning of the game back when atb was first introduced)

FFvii did not resurrect long lost anything. It ripped off ffvi's magicite system for its materia system, ripped off ffvi's music, ripped off ff vi's limit breaks, and ripped off ff vi's story.

It then removed any exploration whatsoever in favor of pre rendered environments with mind numbingly streamlined traversal, completely gutting jrpg's to anyone who enjoyed them for the actual act of adventuring.

It was then praised endlessly because it stopped you every 20 minutes, made you put the controller down, and played a video.

You will upgrade characters and mechs stats seperately in x just like you did in Xenogears. A powerful character wont do squat against a gigantic enemy riding in a weak mech. Robots require fuel, waste it, and your robots not going anywhere, just like xenogears. You cant spend the whole game riding the gear. There will be areas to explore that your robot is too big to enter, just like xenogears. And yes, there will likely be grinding in x just like there was for xenoblade. It is so freaking obvious you never touched xenoblade. One of the first things everyone comes across exploring the first area at level 1 in xenoblade are level 18, 30, 60, and 77 creatures just chilling in the world. Yeah, theres grinding in xenoblade. Its just done better than in older primitive systems.

For someone who claims to be 'an old school rpg player', you really havent played a whole lot of (not really that) old school at all psx era and earlier rpg's.

Oh, and on the same subject. Mistwalker is a company of people who also left square Eenix because it became garbage and interfered with making games good. Including the person who created Final Fantasy for squaresoft.

But yeah, total nobodies for anyone who cares about true old school rpg's pffft, guy who created final fantasy in charge of his own company. Whatever, Xseed's all that matters.

And since you dont know anything about mistwalker, its pretty obvious you REALLY dont know anything about monolithsoft.

Remember all the good games squaresoft used to make? FFIV, FFVI, Chrono Trigger, Xenogears (you never played this) etc.

Well, the reason squareenix cant make games that good anymore is because the people who made those games left square eenix to form monolithsoft.

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#22 BrandedSwordsman

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Posted 30 June 2013 - 05:49 PM

Wii U is getting X and Shin Megami Tensei X Fire Emblem... 3DS is getting Shin Megami Tensei IV, Bravely Default FF, and most recently Project X Zone. While there's not a lot, these are still great JRPGs worth checking out. X  being the successor to the best RPG last gen and Bravely Default possibly being the best game Square has made in a long time. A lot of people consider Bravely Default FF the successor to Final Fantasy 9 



http://www.siliconer...-u-action-rpgs/

 

http://www.neogaf.co...ad.php?t=511334

 

 

 

MistWalker is also rumored to be working on a Wii U RPG which would accommodate Monolith Soft's X very well. With these two you basically have the old SquareSoft, and they'll be making games exclusive to Nintendo. You have the Guch, Hironobu Sakaguchi, the godfather of the JRPG and Tetsuya Takahashi another prolific JRPG developer. 

 

You have awesome composers for each team. For Monolith you got Hiroyuki Sawano, the guy who worked on Guilty Crown and Gundam Unicorn. For Mistwalker you got Nobuo Unematsu, the guy who did the original Final Fantasies. 



 

 


Edited by RogueStatus28, 30 June 2013 - 05:51 PM.


#23 TheUltimateWaddleDee

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Posted 30 June 2013 - 06:18 PM

Wii U is getting X and Shin Megami Tensei X Fire Emblem... 3DS is getting Shin Megami Tensei IV, Bravely Default FF, and most recently Project X Zone. While there's not a lot, these are still great JRPGs worth checking out. X being the successor to the best RPG last gen and Bravely Default possibly being the best game Square has made in a long time. A lot of people consider Bravely Default FF the successor to Final Fantasy 9


http://www.siliconer...-u-action-rpgs/

http://www.neogaf.co...ad.php?t=511334



MistWalker is also rumored to be working on a Wii U RPG which would accommodate Monolith Soft's X very well. With these two you basically have the old SquareSoft, and they'll be making games exclusive to Nintendo. You have the Guch, Hironobu Sakaguchi, the godfather of the JRPG and Tetsuya Takahashi another prolific JRPG developer.

You have awesome composers for each team. For Monolith you got Hiroyuki Sawano, the guy who worked on Guilty Crown and Gundam Unicorn. For Mistwalker you got Nobuo Unematsu, the guy who did the original Final Fantasies.





Oh my god, if Mistwalker does a sequel to The Last Story I would be in love. That combat system coupled with the gamepad (or Wii Remotes/Pro Controller) plus the online and visual capabilities of the Wii U would make for the best Final Fantasy that Final Fantasy could ever dream of being.

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#24 Byakuya Togami

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Posted 30 June 2013 - 07:18 PM

Saturn, I think you're mistaking change with "dying". JRPGs can't stay the same forever... there's gotta be innovation some time.

 

Level grinding is objectively bad game design and should be abolished. 



#25 SolxBurst

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Posted 01 July 2013 - 02:55 PM

X is bound to lack grinding. You pilot a gun toting robot!

That is not what you play in the entire time, from the trailers, it seems that these mechs will have limited fuel, and I imagine that there will be a level up system incorporated. But the main gameplay seems to be pretty much the same as that in Xenoblade Chronicles, and that game had quite a bit of grinding. Just because you can pilot a mech doesn't mean that mech won't have a level up/upgrading system, but it's pointless to decide whether or not it will have something seeing as we know so little about the game.


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#26 Zinix

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Posted 01 July 2013 - 03:19 PM

That is not what you play in the entire time, from the trailers, it seems that these mechs will have limited fuel, and I imagine that there will be a level up system incorporated. But the main gameplay seems to be pretty much the same as that in Xenoblade Chronicles, and that game had quite a bit of grinding. Just because you can pilot a mech doesn't mean that mech won't have a level up/upgrading system, but it's pointless to decide whether or not it will have something seeing as we know so little about the game.

It's Saturn, he always comes off as a clueless person. 

 

People need to still giving him the time of day. 


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#27 TheUltimateWaddleDee

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Posted 01 July 2013 - 04:23 PM

Ok, the title has been bugging the Grammar Nazi in me for the longest time; it's either "Are True JRPGs Dying?" or "Is the True JRPG Dying?"

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