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wii wii u cpu broadway power powerpc hardware ram memory

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#1 Bunkei

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Posted 05 December 2012 - 10:14 PM

It just happens that I have my own podcast, and I was thinking of having a hardware expert (like 3Dude) on to dispel the myths around the Wii U's architecture (like in the form a Q & A).  Would you guys be interested in participating in something like that?

For 3Dude, (sorry I messaged you about this, but I'm not sure if you gotten it) .. would you be up for an interview?

Lastly, I have a general question.  Someone here posted a link to a great article that described the Wii's architecture and how it was actually quite superior to the X360/PS3.  Does anyone have that link?  I can't remember which thread it was posted in or who it was posted by.

Thanks in advance and anxiously awaiting to hear your opinions!!

~Ben

#2 AndyG

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Posted 05 December 2012 - 11:00 PM

No offence to 3Dude but i have to see that he/she doesn't fully understand the WiiU's architecture and when ever an article comes explaining bits about hardware he justs slams it down as if it were written by a some 12 year old COD fan who doesn't have the slightest clue on what is going on. Even when the articles were trying to explain the positives about the hardware he still acts like there just trying to troll everyone.

Look, i mean no offence to you 3Dude it's just sometimes your comments are more based on opinion rather than actual knowledge.
I would personally suggest having Unchained Goku due to his very informative hardware threads :)

Edited by AndyG, 05 December 2012 - 11:00 PM.

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#3 BrosBeforeGardenTools

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Posted 05 December 2012 - 11:25 PM

No offence to 3Dude but i have to see that he/she doesn't fully understand the WiiU's architecture and when ever an article comes explaining bits about hardware he justs slams it down as if it were written by a some 12 year old COD fan who doesn't have the slightest clue on what is going on. Even when the articles were trying to explain the positives about the hardware he still acts like there just trying to troll everyone.

Look, i mean no offence to you 3Dude it's just sometimes your comments are more based on opinion rather than actual knowledge.


I may not agree with everything 3Dude says, but his posts are still interesting and informative.

I would actually be up to this myself so long as I don't have to voice-chat and can just answer through text.

#4 SoldMyWiiUAndLeftTheForums

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Posted 05 December 2012 - 11:38 PM

I don't always agree with what 3Dude says, but I do respect his opinion.

#5 3Dude

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Posted 06 December 2012 - 06:27 AM

No offence to 3Dude but i have to see that he/she doesn't fully understand the WiiU's architecture and when ever an article comes explaining bits about hardware he justs slams it down as if it were written by a some 12 year old COD fan who doesn't have the slightest clue on what is going on. Even when the articles were trying to explain the positives about the hardware he still acts like there just trying to troll everyone.
Look, i mean no offence to you 3Dude it's just sometimes your comments are more based on opinion rather than actual knowledge.
I would personally suggest having Unchained Goku due to his very informative hardware threads :)


Ha ha what? You dont like my 'opinion' because even when somethings being positive about wii u i say its wrong?

That would probably be because whether information is correct or not has nothing to do with whether the information is being positive about the wii u or not.

You want to know where my knowledge come from?

Here. Its only six Mb, so you should be reading as soon as you click on the attachment.

Attached Files


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#6 MorbidGod

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Posted 06 December 2012 - 08:11 AM

I will be up for answering anything. Just ask, and I'll give you what I know.

And I respect 3Dude. He isn't always negitive, and usually supports what I say or he says what I would have lol
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#7 Bunkei

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Posted 06 December 2012 - 02:07 PM

I will be up for answering anything. Just ask, and I'll give you what I know.

And I respect 3Dude. He isn't always negitive, and usually supports what I say or he says what I would have lol


Excellent! Usually I do my podcasts in the evenings on a weekday. Does that work for you?

Ha ha what? You dont like my 'opinion' because even when somethings being positive about wii u i say its wrong?

That would probably be because whether information is correct or not has nothing to do with whether the information is being positive about the wii u or not.

You want to know where my knowledge come from?

Here. Its only six Mb, so you should be reading as soon as you click on the attachment.


What about responding to my post? :P

#8 AndyG

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Posted 06 December 2012 - 02:09 PM

Im not saying that 3Dude was ever wrong, im just saying that sometimes his opinions can be a little too negative to the people who have taken their time out to write about the WiiU's hardware.

Anyway, thanks for the document 3Dude :)
So far it has been quite a good read.
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#9 3Dude

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Posted 07 December 2012 - 04:37 AM

Excellent! Usually I do my podcasts in the evenings on a weekday. Does that work for you?
What about responding to my post? :P

Excellent! Usually I do my podcasts in the evenings on a weekday. Does that work for you?
What about responding to my post? :P


Ive already given out all.the info i currently have.... Anything else would be broadway and not espresso.

We know they are both 750's, and no additional fp or vector crunching units were added (probably helps a lot with that tiny footprint.) but aside from that, we dont know anything. We dont even know what kind of 750 its based on, ibm stopped releasing non private documentation/roadmaps on the family in 2004.

The last 750's i know about are the fx and gx (broadway was a custom cx/cl) and they have about twice as many transistors as broadway 40 million vs 20 million..... and the physical footprint of fx matches up well taking into account the 45nm process size vs. the 90nm process size of the original.

so, we have a core, thats clocked 70% higher than broadway, has at least twice as many transistors (per core, so thats 120 million vs 20 million, and nowhere close to the 1/3rd xenon transistor count some are trying to push, as xenon had 165 million) as broadway, and then x3 for being tricore..... and then any other improvements, if any, are probably going to remain a mystery until documentation is.... aquired.

on top of that, we know there is an audio dsp, which completely removes the burden of audio from the cpu, (which on average took 1/6th the 360's cpu power, or up to 1/3rd, for audio intense games like racers) and a dual core arm coprocessor in the gpu die that helps with io, system, and some os stuff, which the 360 cpu had to handle as well.


Honestly, judging by what ive seen in the deceptively simple appearence of nintendo land. Im not worried at all.

At least not for 1st party games.

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#10 Bunkei

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Posted 07 December 2012 - 02:52 PM

Ive already given out all.the info i currently have.... Anything else would be broadway and not espresso.

We know they are both 750's, and no additional fp or vector crunching units were added (probably helps a lot with that tiny footprint.) but aside from that, we dont know anything. We dont even know what kind of 750 its based on, ibm stopped releasing non private documentation/roadmaps on the family in 2004.

The last 750's i know about are the fx and gx (broadway was a custom cx/cl) and they have about twice as many transistors as broadway 40 million vs 20 million..... and the physical footprint of fx matches up well taking into account the 45nm process size vs. the 90nm process size of the original.

so, we have a core, thats clocked 70% higher than broadway, has at least twice as many transistors (per core, so thats 120 million vs 20 million, and nowhere close to the 1/3rd xenon transistor count some are trying to push, as xenon had 165 million) as broadway, and then x3 for being tricore..... and then any other improvements, if any, are probably going to remain a mystery until documentation is.... aquired.

on top of that, we know there is an audio dsp, which completely removes the burden of audio from the cpu, (which on average took 1/6th the 360's cpu power, or up to 1/3rd, for audio intense games like racers) and a dual core arm coprocessor in the gpu die that helps with io, system, and some os stuff, which the 360 cpu had to handle as well.


Honestly, judging by what ive seen in the deceptively simple appearence of nintendo land. Im not worried at all.

At least not for 1st party games.


Thanks for the info. I'd still like to have you on but only if you're interested. I think there are people out there that would benefit from your knowledge of computer architecture.





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