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Sirralart SuperDragon

Member Since 03 May 2011
Offline Last Active Nov 18 2011 01:15 PM

#11574 SSB4 Final Smash IDEA just for fun

Posted by Sirralart SuperDragon on 30 June 2011 - 12:12 PM

personally i hate all final smashes like super wario or giga bowser. they're always overpowered, have too long of a duration, and basically cannot be dodged. Its supposed to be an attack, not a powerup

I guess you didn't see the very first sentence in this thread.

...

It's fine, you probably looked over it, but I urge you to go look at it, OK? (:D)

...That Zero gif is still SICK!!! LOL!

Amy Rose

Final Smash 1:Amy Pulls out her Piko Piko Hammer and creates a giant Heart Tornado that flies across the stage.

Final Smash 2:Cream Appears and Amy give Cheese her Hammer, then Cheese flys upward or straight foward, and if he hits anybody, It's like a homerun bat.


Final Smash 3:Amy uses her Tarot cards, and pick a random one. If she get's fire, a Giant Fireball crashes from the sky, and if she gets water, a Tidal Wave appears.

Plusle and Minun

Final Smash 1:The duo jump around the stage with Electricity flying around them.

Final Smash 2:A Giant Thundercloud appears from the sky and 3 Lightning bolts slam down.

Final Smash 3:Plusle and Minun paralyze the opponent with electricity, and then they slam into them as a giant electric ball.

WOW!

I'm like SUPER HAPPY everyone decided to come back!! **(:D)**

If you guys haven't noticed...I'm editing a moveset for 'The First Lady of Fightning Games'...Chun-Li.

It's on Page 4.

I hope they keep Lucario and bring back Mewtwo! Those two are the best!best!

LOL! They are pretty awesome. (^_^)


#9539 SSB4 Final Smash IDEA just for fun

Posted by Sirralart SuperDragon on 20 June 2011 - 08:51 AM

That would be totally awesome.  But if the new smash has say 50 characters, there would be 2500 (..I think) smash combinations.  Talk about a lot of work!

HOLY CRAP!!! HECK YEAH!!!

I guess it's a little late to say that we've run out of ideas? LOL!

Well, I'll try my best to keep it going. Who will I do next?

Hmmm, let me think...

**Currently Editing Movelist**

Chun-Li

Basic Combo Attack: Hyakuretsukyaku - Rapidly tap or Hold the "A" button to unleash a flurry of kicks. This move is stationary and she doesn't move forward.

Special Attacks *NOTE* All Special Attacks are done on the Final Destination stage for a better understanding of move attributes like distance and ect.

Neutral B: Kikouken - This is Chun-Li's basic fireball. It will have two attributes in a SSB game. Tapping the "B" button once will have her shoot the fireball with one hand (traveling about half way across the screen) allowing her to walk behind the fireball. Holding down the "B" button will have her shoot the fire ball with two hands. This form will result in an overall stronger fire ball, but it only travels about 2-3 feet in front of her (Almost kinda looks like Mario's Forward Smash Attack, but not quite since the fireball travels a small distance).

Up B: Tenshokyaku - Chun-Li jumps into the air at an angle while performing multiple spinning kicks. This will be Chun-Li's most basic means of recovery.

Forward/Back B: Spinning Bird Kick - This is arguably Chun-Li's most famous attack of all time. Chun-Li, propels forward performing multiple spinning kicks while upside down. This could be used as another means of recovery, but it leaves her EXTREMELY vulnerable to any type of attack that is placed directly above her...for example...a Meteor Smash AKA a Spike.

Down B: Hazanshu

Final Smash 1: Kikousho - This is Chun-Li's Super fireball from the Street Fighter series. This fireball does not travel, but it encases Chun-Li in a HUGE orb of energy making her unapproachable or untouchable. This move only does damage to opponents surrounding her or in her vicinity and has no special attributes like Ryu's second Final Smash (The vacuum effect). Chun-Li is unable to move during the duration of this attack. 50% Damage

Final Smash 2: Houyokusen - This is probably Chun-Li's most used Super Move out of the entire Street Fighter series. Basically, she dashes forward with a flurry of kicks then switches to her other leg and dishes out another flurry of kicks then switches back to the other leg and kicks her opponent into the sky all in one fluid motion. That's how it works in the Street Fighter games, but I see it being performed differently in a Smash Bros. game. She dashes forward with a single kick (only about half the screen) and if this kick doesn't connect with anyone, the animation will stop...pretty much you FAILED to hit your target and you get no reward. If you do manage to land the first hit, then the animation continues and she goes into her flurry of kicks ect. ect. The final kick will send her opponent(s) skyward flying off screen. I'll also add in this: The faster you mash your attack buttons, the more kicks/damage your opponent(s) receives. 60-80% Damage

Final Smash 3: Shichisei Senkukyaku - This move (to MY knownledge) was first seen on the Wii fightning game Tatsunoko vs Capcom. Chun-Li, propels forward (Full screen) at an alarming speed and delivers a single, devastating, critical kick. This move will have the same effect as Zelda's Light Arrow, but Chun-Li will not go across the screen unless you trap an opponent or opponents in her line of sight. This move has THREE PARTS to it: No.1- Chun-Li begins the move with a start up animation and during this start up is when she's able to catch someone. If no one is there, the move doesn't come out. No.2- If you successfully catch an opponent in her line, she will propel forward at a blinding speed. No.3-  Chun-Li then reappears on the opposite side of the screen, and you will see kanji appearing across the screen right before her opponents are sent flying off the screen. The BIG drawback to this move is that you MUST HIT SOMEONE or else you will undoubtedly propel to your doom...EXPLODING on the side of the screen after you miss. 150% Damage


#9217 Your favorite video game character?

Posted by Sirralart SuperDragon on 19 June 2011 - 11:51 AM

It'd have to be out of these five ladies for me...

Joanna Dark

Chun-Li

Princess Kitana

Lara Croft

Samus Aran


#3256 Super Smash Bros. 4 Discussion Thread

Posted by Sirralart SuperDragon on 28 May 2011 - 01:32 PM

"Spoiled" the post to keep it from getting too long.

Three final smashes is an interesting idea, but I think that's just making Smash unnecessarily complicated. I like the idea of each character having a single ultimate, last-resort move. Having three of them seems a bit like overkill to me.

Now, you bring up the possibility of Street Fighter and Final Fantasy characters getting into Smash. I think it's important to remember that Smash was always intended to be a celebration of Nintendo's own franchises and intellectual properties, with third-parties being thrown in more for the fun of it than to actually make them part of the Smash universe. Then again, I'm not Sakurai, so I could be mistaken in saying that.

The FF and SS series are different from Nintendo's in that they don't exactly have a single character who can stand in and represent the entire series, and adding enough characters from those series into Smash to make it "fair" on them would make a significant part of the roster third-party, which I don't think is the direction Nintendo wants to go.


I don't think it would be too complicated. The fighters wouldn't have access to ALL three of their Final Smashes in one match. They'd have to choose just one before the match begins. Adding more to the fighting aspect of game couldn't possibly HURT the game overall could it? I think it would allow a player, that's WILLING to experiment more with his or her MAIN character(s), to learn to fight three ways because of the three Final Smash system. This would make the more competitive player happy I think. It'd be pretty hard to make Smash Bros. a complicated game because it isn't.

I don't think there will EVER be more non-nintendo characters than actual nintendo characters in a Smash Bros. game.

It wouldn't be too hard for them to choose two or maybe three to represent a non-nintendo series. It really wouldn't take that many. They could choose the series' representatives based off of popularity. They could choose the most popular hero, the most popular female hero, and the most popular bad guy in that series.

I can't see SSB being SSB with a whole bunch of Street Fighter Characters in it.

3rd party Characters like Mega Man and such are more suited for the franchise and most of the chars should be from the Nintendo Universe.

Too many 3rd party characters would ruin the game's atmosphere (or whatever) in my opinion.



I'm probably telling it the wrong way. I'm NOT saying throw in hordes of non-nintendo characters. That's WAY off topic. I was just trying to explain my three Final Smash idea in detail. If they WERE going to include Street Fighter in Smash, I'd say just two or three. Not 10.


#3240 Super Smash Bros. 4 Discussion Thread

Posted by Sirralart SuperDragon on 28 May 2011 - 12:08 PM

Now that we're ALL talking about Smash Bros. I'd like to share and IDEA of mine:



Here's an idea I've had in my mind for a while.

More than likely, Nintendo will EVENTUALLY have a Street Fighter character or Street Fighter characters in Super Smash Bros. so I believe Nintendo will have to step things up a notch from Brawl to make this game BETTER overall.

I suggest throwing in 3 Final Smashes instead of one.

The Street Fighter characters are know for having MANY signature Super Moves, so lets assume that the Nintendo characters will also have more Super Moves this time around. Working off this idea will open up MANY new Final Smash ideas for ALL the fighters!!!

We will assume that the 3 Final Smash System will work like the 3 Super Move system in Street Fighter III: Third Strike. At the character select menu, players will have the choice of selecting one of three Final Smashes.
(I will repeat this again...THE FIGHTERS CAN ONLY CHOOSE 1 OF THE 3 FINAL SMASHES BEFORE THE MATCH BEGINS)
Depending on which Final Smash is selected will result in certain conditions for breaking the Smash Ball.

Lets use the Street Fighter character Ryu for example since he's the most basic and balanced character the series has to offer.

If he were in a Super Smash Bros. game with the 3 Final Smash System implemented, the system would work like this:

Final Smash 1: Shinkuu Hadouken (The beam version from the VS. games) - This will be Ryu's most basic and WEAKEST Final Smash. It travels long distance and it's easy to deal damage to opponents at a distance, BUT lets say it only does a maximum of 50-55% damage if it FULLY connects. HERE'S THE TWIST!!! For picking his "weaker" Final Smash, this allows Ryu to break the Smash Ball more easily than normal if he were to pick say a "stronger" Final Smash.

Final Smash 2: Shinkuu Tatsumaki Senpuukyaku - This is Ryu's Super Move that you see often in Capcom cross over games. This Final Smash isn't as easy to hit with, but the damage is MUCH greater than his first Final Smash; probably 70-85% if it FULLY connects. This move works great on opponents that have SURROUNDED you instead of having to space yourself away from your opponents like his Shinkuu Hadouken. This move of course hits multiple opponents and also sucks in opponents if they are within a certain distance. I can see enemies being swarmed with lightning as Ryu spins and strikes them with his foot (Ryu's element is lightning for those of you that didn't know. Ken's element is Fire). This move sends opponents flying horizontally on the last hit. This move sounds quite powerful, no? HERE'S THE NEXT TWIST!!! Choosing THIS Final Smash will make it a little harder for Ryu to break the Smash Ball!!! Do you see where I'm going with this? (:D)

Final Smash 3: Shin Shouryuuken - This move is OBVIOUSLY Ryu's STRONGEST FINAL SMASH!!! The damage is insane!!!! Probably 105-150%...pretty much guaranteeing a K.O. if you land it. Landing it though is EXTREMELY DIFFICULT!!! Your opponent must be at CLOSE RANGE!!! IN YOUR FACE!!! They'd have to be pretty stupid to get caught by this, but if you're a skilled SSB Ryu player...you can find ways of connecting with this DEADLY FINAL SMASH!!! Also, this move is made to hit only one opponent (Like Link's Tri Force Slash) BUT if two or three opponents happen to be right in front of you...then they will also take damage from the move. Breaking the Smash Ball takes a while with this Final Smash selected.

There you have it. That's my idea. Each character will have 3 Final Smashes set in this type of way: A long distance move(A projectile of some sorts or a dash type move that only connects if you touch an opponent), a move for hitting opponents that have surrounded you, and a nearly instant K.O. move that's VERY HARD to land and EASY to waste. How about more TRANSFORMATION type final smashes like when Sonic turns into Super Sonic or when Bowser turns into Giga Bowser? Can you imagine Link turning into Fierce Deity Link as his 3rd and most powerful Final Smash?

The Final Smashes don't necessarily have to be in that order, but ALL characters will have 3 Final Smashes, and each one will have a sort of handicap for breaking the Smash Ball depending on the power of the Final Smash and which type of Final Smash you've selected.

REMEMBER! ONLY 1 OF THE 3 FINAL SMASHES CAN BE SELECTED BEFORE THE MATCH BEGINS!

What do you think???

Got any Final Smash ideas that could be used for some of your favorite characters (or characters you wish were in SSB) based off of this make-believe 3 Final Smash System?



ALSO!!!

You know, this is interesting. Most of everyone wants Final Fantasy characters in Smash Bros., but MOST of the characters never appeared on a Nintendo platform.

What if we thought of it like this? The Final Fantasy series is an entire series in one isn't it? The only thing is that it has numbered sequels with different characters and storylines.

I think this is were it gets confusing. The Final Fantasy SERIES started on Nintendo, but half of it's characters weren't on a Nintendo platform.

Does this TRULY exclude the other half of Final Fantasy characters from making an appearance in Smash Bros. just because they were on a platform other than Nintendo or does the ENTIRE series -that started on the original Nintendo- give hope that ALL Final Fantasy characters have a chance to make an appearance?

Again, the Final Fantasy SERIES started on Nintendo. Would this FACT help open the door for more Final Fantasy characters?


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