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Sirralart SuperDragon

Member Since 03 May 2011
Offline Last Active Nov 18 2011 01:15 PM

Topics I've Started

SSB4 Final Smash IDEA just for fun

16 June 2011 - 12:24 PM

!!!I ASK THAT YOU PLEASE REFRAIN FROM POSTING IN THIS TOPIC IF YOU HAVE ABSOLUTELY NO IDEAS FOR FINAL SMASHES, IF YOU ARE NOT A FAN OF FINAL SMASHES OR IF YOU'RE ONLY HERE TO TALK DOWN THE IDEA OF FINAL SMASHES!!! THANK YOU (:D)

Here's an idea I've had in my mind for a while...like ever since SSBB was released.

More than likely, Nintendo will EVENTUALLY have a Street Fighter character or Street Fighter characters in Super Smash Bros. so I believe Nintendo will have to step things up a notch from Brawl to make this game BETTER overall.

I suggest throwing in 3 Final Smashes instead of one.

The Street Fighter characters are know for having MANY signature Super Moves, so lets assume that the Nintendo characters will also have more Super Moves this time around. Working off this idea will open up MANY new Final Smash ideas for ALL the fighters!!!

We will assume that the 3 Final Smash System will work like the 3 Super Move system in Street Fighter III: Third Strike. At the character select menu, players will have the choice of selecting one of three Final Smashes.
(I will repeat this again...THE FIGHTERS CAN ONLY CHOOSE 1 OF THE 3 FINAL SMASHES BEFORE THE MATCH BEGINS)
Depending on which Final Smash is selected will result in certain conditions for breaking the Smash Ball.

Lets use the Street Fighter character Ryu for example since he's the most basic and balanced character the series has to offer.

If he were in a Super Smash Bros. game with the 3 Final Smash System implemented, the system would work like this:

Final Smash 1: Shinkuu Hadouken (The beam version from the VS. games) - This will be Ryu's most basic and WEAKEST Final Smash. It travels long distance and it's easy to deal damage to opponents at a distance, BUT lets say it only does a maximum of 50-55% damage if it FULLY connects. HERE'S THE TWIST!!! For picking his "weaker" Final Smash, this allows Ryu to break the Smash Ball more easily than normal if he were to pick say a "stronger" Final Smash.

Final Smash 2: Shinkuu Tatsumaki Senpuukyaku - This is Ryu's Super Move that you see often in Capcom cross over games. This Final Smash isn't as easy to hit with, but the damage is MUCH greater than his first Final Smash; probably 70-85% if it FULLY connects. This move works great on opponents that have SURROUNDED you instead of having to space yourself away from your opponents like his Shinkuu Hadouken. This move of course hits multiple opponents and also sucks in opponents if they are within a certain distance. I can see enemies being swarmed with lightning as Ryu spins and strikes them with his foot (Ryu's element is lightning for those of you that didn't know. Ken's element is Fire). This move sends opponents flying horizontally on the last hit. This move sounds quite powerful, no? HERE'S THE NEXT TWIST!!! Choosing THIS Final Smash will make it a little harder for Ryu to break the Smash Ball!!! Do you see where I'm going with this?

Final Smash 3: Shin Shouryuuken - This move is OBVIOUSLY Ryu's STRONGEST FINAL SMASH!!! The damage is insane!!!! Probably 105-150%...pretty much guaranteeing a K.O. if you land it. Landing it though is EXTREMELY DIFFICULT!!! Your opponent must be at CLOSE RANGE!!! IN YOUR FACE!!! They'd have to be pretty stupid to get caught by this, but if you're a skilled SSB Ryu player...you can find ways of connecting with this DEADLY FINAL SMASH!!! Also, this move is made to hit only one opponent (Like Link's Tri Force Slash) BUT if two or three opponents happen to be right in front of you...then they will also take damage from the move. Breaking the Smash Ball takes a while with this Final Smash selected.

There you have it. That's my idea. Each character will have 3 Final Smashes set in this type of way: A long distance move(A projectile of some sorts or a dash type move that only connects if you touch an opponent), a move for hitting opponents that have surrounded you, and a nearly instant K.O. move that's VERY HARD to land and EASY to waste. How about more TRANSFORMATION type Final Smashes like when Sonic turns into Super Sonic or when Bowser turns into Giga Bowser? Can you imagine Link turning into Fierce Deity Link as his 3rd and most powerful Final Smash?

The Final Smashes don't necessarily have to be in that order, but ALL characters will have 3 Final Smashes, and each one will have a sort of handicap for breaking the Smash Ball depending on the power of the Final Smash and which type of Final Smash you've selected.

REMEMBER! ONLY 1 OF THE 3 FINAL SMASHES CAN BE SELECTED BEFORE THE MATCH BEGINS!

What do you think???

Got any Final Smash ideas that could be used for some of your favorite characters (or characters you wish were in SSB) based off of this make-believe 3 Final Smash System? Sound off below...and remember...just have fun with the idea. Get creative! ;)

...I mean heck...you never know WHO could be watching, right?

Maybe a Nintendo spy is lurking...snooping around and watching for what everyone would like to see in the next game?

Maybe looking for new ideas? Who knows?

What has Rare been up to?

16 June 2011 - 08:46 AM

I was just wondering...

What exactly has RARE been doing since leaving Nintendo and working for Micro$oft? I know they made a few games and all, but really...what have they been doing?

I'm starting to miss the good old days when they used to crank out hit after hit with the Big N. *cough* *cough* Perfect Dark *cough*

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