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MachineLaw

Member Since 29 Oct 2011
Offline Last Active Feb 04 2012 09:25 PM

#59728 Do you still want Miis?

Posted by MachineLaw on 04 February 2012 - 09:28 PM

Of course there will be Miis! What better way than identifying your Nintendo Network account and playing with yourself on some games than using your Miis. They don't even need to revamp them to add more detail, just add more noses, hairstyles, hats and whatnot.


#52549 Will the WII U have a brand new sensor bar?

Posted by MachineLaw on 08 January 2012 - 09:12 AM

First of all I think the best way to use the Wii U interface will be through the use of a Wii Remote Plus, which barely utilizes the sensor bar anyway. What I would really like is if Nintendo would make a Classic Controller Pro that doesn't require a Wiimote to function and that is rechargeable like the Wii U controller.


#52395 Why it won't matter if Wii U is not as powerful as neXtBox and PS4.

Posted by MachineLaw on 07 January 2012 - 01:55 PM

This is a hot topic around many videogame websites right now and many people are already saying the Wii U will be dead on arrival because it will supposedly be outdated compared to it's rival consoles. Honestly speaking I do believe that both PS4 and Xbox 720 will have more processing power than Wii U, but I'm also sure that the other two consoles will not be coming this year or early next year, the main reason for this is due to games like Mass Effect 3, Halo 4 and GTA V that are still yet to be released. There's also the fact that 1080p HD is the standard right now and as far as I know the Wii U will also be 3D ready in case 3D televisions pick up steam, I also don't think that if they come up with a new "Galactic Definition" there would be any on households by the time Xbox3 and PS4 are released. But this is still speculation on my part, so let's move on with the facts. In terms of power consoles have been following this pattern:

NES --->SNES (2x) --->Nintendo 64 (3x) --->GameCube (3x) --->Wii(1.5x) ---> Wii U (3x)

PlayStation One --->PlayStation2 (3x) --->PS3(3x) ---> PS4 (?)

GB --->  GBC (2x)  --->GB Advance (3x) --->Nintendo DS (3x) --->Nintendo 3DS(3x)  

PlaySation Portable --->PS Vita (3x)

As you can see in this pattern, the Wii is the only console that didn't have any substantial upgrade compared to all the other ones shown here, which meant that most of it's games were essentially Gamecube games with a little more detailed. Of course there were new ways to play the game and Wii hardware itself allowed for a heck of a lot more features than the Gamecube did, but we are strictly speaking about graphical capabilities here since this is all what Sony and MS fans want to hear about.

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Quite the difference, right?


Even if Wii U graphics aren't as good as the other two it doesn't mean that players won't be amazed of what it would be able to do. Take a look at the screenshots above for a quick example. PSP had considerable more graphics capabilities than DS and games like God of War, Syphon Filter and Peace Walker demonstrated that, but actually seeing Pokemon the way it was shown on DS was amazing to Pokemon players because it was a great improvement over it's predecessor, so even though PSP had better looking games, it was more amazing to see the transition of Pokemon Ruby, Golden Sun, Mario & Luigi, etc. from the GBA to the DS, and since most of PSP games were transitions from PS2 games they actually looked worse or equal to their respective franchise games on the PS2.


The problem with the Wii was that Nintendo's franchises wouldn't have a drastic change of how they looked on the Gamecube, so people weren't expecting much amusement from seeing new entries from classic franchises. Granted Mario Galaxy 1 & 2 and Skyward Sword look really amazing, but Nintendo's creativity can only go so far with the limited hardware. Again, take in mind that we are only discussing graphical changes, I'm well aware of how awesome Skyward Sword motion controls are and that the Gamecube wouldn't be able to give me that experience.


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Metroid Prime 2: Echoes (GameCube)


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Metroid Prime 3: Corruption (Wii)


Not much of a difference in graphics.


To conclude this post, I want you to think about how absolutely incredible a new Zelda, Metroid or F-Zero would look like with Wii U's capabilities, and how different they will look from the usual Wii games. Nintendo will once again show why they are one of the most creative developers out there.


I would really like to know what you guys think about this, and if you think that there would really be a drastic difference between Wii U's and PS4's graphics capabilities that would guarantee the Wii U to be outdated. I really hope I got my point across with this post.




#39256 Can you imagine Mario with PS3 graphics?

Posted by MachineLaw on 29 October 2011 - 10:33 AM

Yes a Super Mario games with Wii U graphics would be amazing, I believe that with Nintendo entering the HD era we will truly see how HD is meant to be used, by creating colourful and detailed worlds that increases immersion to the limit.

Anyway, we all know what the next mario game would be called right? Here's a hint: Super Mario "U"niverse.


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