I don't know, I thing Nintendo will soon become in denial about their specs. If Devs are saying they're bad, then it's not going to end up good for them (the 4A CPu comment, the Harada comment about it being a little slow, etc.). Nintendo should realize that gameplay is a strong factor, however 7th gen corrupted gamers minds, which is why so many people are just specs trolls. If its not as powerful as they say, we'll third parties will most likely not support it, or utilize a lot of resources to port it over (which necessarily isn't a bad thing).
None of them has said its bad. Only the gaming media has changed thdir words to say that (and they have all called them out on it, including thq and 4a) Theyve all said the same thing. Its clocked slower than ps360.
This is a non issue UNLESS you are trying to port ps360 games that rely EXCLUSIVELY on the high clock and flop count because the cpu sucks giant donkey balls at everything else.
How us the mhz myth still be this strong? Clock speed can only be used as a measure of performance between the same architectures.
A computer that can perform instructions in less clock cycles can EASILY beat one with 4-5x the clock speed.
An architecture with short pipelines can outperform a deep pipelined architecture by 2x or more at half the speed. (a
nd the ps360 were piped DEEEEEEP, its why they had such an awful missed prediction penalty).
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