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neverwinteru

Member Since 30 Nov 2011
Offline Last Active Jan 25 2015 12:32 PM

#186525 Free drawings :D by Alii

Posted by Alii on 26 March 2013 - 12:26 PM

I'm thinking of changing the theme every week c:

 

Basically,Request something and me being awesome,Will draw it for you :3

This could take from a minute to day's,But know that i will draw it.

----------------------------------------------------------------------------------------------------

 

Last week :

REQUEST A KIRBY DRAWING.

can be a kirby transformation,Something to do with Kirby.   [DONE 4/5]

 

This week:

 

REQUEST A NINTENDO GAME COVER

has to be a game not made,Can be cross-overs and what not :)   [TAKING]

 

 

 

go go go go go.

 

 

 

Kao -  

 

kirbyvs_zpsc7e6b63b.png

 

- Fidu21

 

kirbydamacy_zps9a0ec64e.png

 

-Poison

 

poison_zps7c07dd26.png

 

-PixelKnot

 

raymankirby_zpsb7571852.png

 

-Abcdude kirbylove_zps759e54f0.png

 

 

 

 

o.O you guy's give me the weirdest things to draw xD




#146179 Call Of Duty: Black Ops 2 Review

Posted by scotty79 on 10 December 2012 - 01:00 AM

Played all the cod since waay back,probably all the way back.I have an opinion that this is (no doubt for me) at least the 2nd best cod ever if not the best.The customization is beyond anything before it in a cod game.I can actually have one weapon with three attachments and drop the rest.Better challenges,theater features.I could go on.Also specific to the Wii version I is the dual screen online multiplayer this is one of the main reasons I bought a wiiu and is executed well with no glaring issues. 9/10 for me all day


#143099 Your Top 5 Favorite Members?

Posted by Tricky Sonic on 04 December 2012 - 05:47 AM

Nothing but the best for my wife.

oh, ok.


If I could shake my head anymore than I already am, it would fall off.


#145352 New Dragon Ball Z: Battle of Gods Trailer (Movie - 2013)

Posted by SoldMyWiiUAndLeftTheForums on 07 December 2012 - 11:48 PM

YAAAAAAAAAAAAAAAAAAAAAAAAYYYYYYYYYYY C'mon March 2013, I'm ready for the return of DBZ, gonna be epic, please Akira, make a new series, please just to get GT scrubbed out of my brain!


#145293 Call Of Duty: Black Ops 2 Review

Posted by PedanticGamer on 07 December 2012 - 09:31 PM

^ The above is trolling (and if you don't intend it to be I suggest writing in a different manner), and this is coming from someone who thinks both bf3 and mohw are much better games (I have yet to try out the new ghost recon and am waiting for steams summer [or winter depending on where you live] sale).

BO2 has a lot going for it, it campaign does collapse on itself around half way through. But the coop and competitive multiplayer more then make up for it (at least on pc).


#121418 Is Naruto one of the most overrated animes?

Posted by Xiombarg on 25 October 2012 - 12:02 PM

Guys...

Overrated: To overestimate the merits of; rate too highly.

Overrated does not mean popular... at all... has nothing to do with popularity. Though, if we're on that note, Fairy Tail may be the new Naruto, but Naruto is still hella popular :P

Everyone, disregard this post and continue talking about how overrated Naruto is or was.


#145471 Changes to the Forum Layout

Posted by AMAC on 08 December 2012 - 09:47 AM

A few of you guys have been requesting this since the Wii U was launched last month, so I've now added two new sub forums:
Wii U Hardware Help
Wii U Games and Software Help

Hopefully, this will help to unclutter the rest of the forum from threads about minor issues with the Wii U. I've moved some threads into this section already, although if you see others, please let the moderating team know so they can be used.

I've also changed the name of the Wii U Games section, to Wii U Games and Software, to make it clear that both can be discussed in that section. I considered adding a separate section, but I didn't feel it would get enough use to make it worthwhile.


#145182 We need this so badly!

Posted by Nollog on 07 December 2012 - 04:41 PM

A forum is about discussion.
Good and bad.

I suggest you get used to it, because it's called opinion, and everyone has at least one that you disagree with.


#141555 Interesting article regarding CPU/GPU in Wii U

Posted by angelo07stang on 01 December 2012 - 02:49 PM

God not another 1 of these theres like 100 of these threads in the forums already about the cpu gpu.


#139201 Request: Chatbox Rules Specifics

Posted by Nollog on 27 November 2012 - 01:37 PM

It's difficult to warn members who break the rules because it usually happens when a mod or admin isn't in the chat.  While I do agree that the punishment is a little harsh, I can't really think of another option.
Usually, the chat moderation falls under the admins as they have access to the ACP and chat logs.  The moderators only have the ability to ban and kick while in chat at that time.

As for the offenses, we only know if someone breaks the rules if another member reports it.
"Moderators and administrators do not normally read the logs unless they receive a user complaint that requires them to; e.g.: a user reports that someone was trolling and swearing in the chat while no moderators were present. If you see anyone misbehaving in the chat in any way, do not hesitate to let a moderator know."
When you're in the chat, your audience usually isn't the mods and admins, but the regular members.  If they feel you broke the rules and they report it, your fate is pretty much sealed if there's evidence in the chat logs.

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#137175 Developers Have It Wrong, The Wii U Is Powerful, It’s Next Generation Powerful

Posted by SoldMyWiiUAndLeftTheForums on 23 November 2012 - 09:52 PM

"So, let me preface this by explaining that I feel the developers are completely misunderstanding the Wii U. As with any new generation of consoles, there are bound to be some kinks the developers don’t yet understand with the new hardware. Out the gate, lets tackle the main complaint. The “slow” CPU. You see, the clock speed of the CPU is slow. In fact, it’s intentionally slow. It’s true that the CPU of the Wii U is a Power-Based custom IBM processor. For those wondering, it’s not a Power 7 based. Essentially, it means it’s built upon the same technology as the Wii. That’s on purpose mind you.
The the CPU is more than just the Wii’s version times three. For starters, it uses a newer technology from IBM called 45nm SOI process. This is a massive improvement over the 90nm SOI process the Wii version had. Essentially, this makes the processor “overclock” at higher end speeds while reducing power consumption. Essentially, it makes the Wii U’s processor run even faster than it’s clock speeds with higher efficiency and lower power output. Of course, that’s only going to make the processor run just a bit better, so it still is fundamentally slow. However, the CPU uses a significant amount of eDRAM. What this allows the Wii U to do, essentially, is move more data at once compared to the Wii processor times three. You can store more data in the eDRAM and as such, move more at once as well. So, the processor is slower, but similar to the Power 7 tech, it moves more data at once at that slower rate than the standard processor at such rates.
Again though, the CPU is not Power 7 based, so it only increases the performance level by a certain amount. Certainly though, the performance increase does fundamentally make it have a higher efficiency than whats in the current gaming consoles. It just wont win any awards in the next generation. However, thanks in large part to the super beefy GPU (by console standards), the Wii U doesn’t need a beefy processor. The GPU is based on a Radeon HD 5670. As the console break down shows, thanks to even more eDRAM, the Wii U version of the Radeon HD 5670 that has been custom built is actually more powerful than the original PC version of the card. This is extremely vital, because the HD 5670 is in fact a GPGPU.
A GPGPU are quickly become standard in gaming rig PCs for a few reasons, but chief among them is the fact that GPGPU’s actually handle several functions that the CPU traditionally does, except it does them better. In layman’s terms, some of the most CPU (processor) heavy applications like Physics are actually handled by the Graphics Card (GPU). This means, in a Wii U, while the CPU can handle these tasks, the console is actually built around the notion that the GPU will tackle said tasks.
The downfall of the GPGPU is that if it’s not being used in the fashion it’s intended to, which means taking on heavy graphical processing and extreme mathematical equations to perform in the game (aka, if you’re not heavily using the GPU and it’s processing), it actually performs slower. So if you run the bare bones through it, throw everything else at the processor, it not only over strains a processor not meant to handle such functions, it actually causes the GPU to under-perform, and as such… create problems. This is chiefly why games like Mass Effect 3 are having issues, and why Batman Arkahm City Armored Edition are having massive frame rate issues.
In essence, it’s not that the Wii U is underpowered. Rather, it’s the the Wii U uses more advanced technology that actually takes away the stress normally associated with a CPU, and in turn lowers power consumption, heat level, and ultimately leads to producing some of the best graphical capabilities on the market. Essentially, with everything customly aimed towards gaming, the Wii U is like a middle of the road gaming PC. A middle of the row gaming rig absolutely destroys the PS3 and Xbox 360.
Now, this doesn’t mean everything is peachy. Unless the PS4 and the 720 are being silly, both should also feature GPGPU’s like the Wii U, and will both likely have better processors than the Wii U. So, the Wii U will be behind, but it’s unlikely the PS4 and 720 will feature GPU’s that are any beefier than the Wii U. In fact, since they may have better processors (or, should based on normal conventions), it’s conceivable the other consoles in turn have less powerful GPGPU’s since the processor can help maintain some of what is lost.
I know, it’s a lot of technical jargin, but armed with this information you can see that the Wii U is actually going to hold it’s own quite nicely. It just requires people, like the DICE dev, to fundamentally change the way in which they make games take advantage of the hardware. Similar issues arose with the PS3 and it’s CPU back in the day, and now the issue rises up with the Wii U and it’s GPU.
In the future, developers would be wise to truly take hold of the beefy GPGPU in the Wii U and push it as hard as they can. With all the extra eDRAM running around, and all the processing power the GPU has to handle such aspects like Physics, it’s no wonder current generation games are struggling. Current generation (or last generation for us Wii U owners) are extremely CPU based games. Heavily reliant on the CPU pushing through. In the next generation, this is going to change significantly. The Wii U is already there. It’s just going to take time for console developers to get into the mindset to take advantage of the GPGPU featured in the Wii U, just like what will happen in the other next generation consoles.
In layman’s terms: The Wii U is a sexy, misunderstood, true next generation gaming system that requires developers to change the way in which they program their games in order to get significantly better looking, and better performing, games than what are currently out there. Any concerns over a slow processor are completely negated by the fact the Graphics Card on the Wii U can actually handle some of the larger processes, like physics, usually reserved for the processor.
The Wii U is going to be just fine folks. While it wont be as powerful as the PS4 or 720, that beefy GPGPU is going to ensure the Wii U can stay up with the new systems that are coming. Naturally, the biggest reason to go against console convention and use a GPGPU like the Wii U does is costs. GPU’s are just a lot cheaper, and when you start to be able to toss the larger processes at them like Physics, it pretty much increases the efficiency of the entire console 10 fold. The Wii U is doing something that the PS3 and 360 can only dream of doing presently. Truly, they have to catch up, as do the developers, because the way the hardware processes games is changing, and the Wii U is perfectly set up for that shift."

Source: http://www.zeldainfo...-generation-pow

I'm starting to like these articles, haters are gonna hate but this just might shut a few up, hopefully! Thoughts?


#124339 Wonderful 101 60 FPS Trailer (Download)

Posted by Stormage09 on 04 November 2012 - 01:05 PM

It looks amazing : D

Direct Link


#123965 Hinkik's 3D renderings

Posted by Hinkik on 03 November 2012 - 10:22 AM

I think feldo kidnapped him and forced him to a life of modeling ponies for his bronies.


**Walks toward my thread, very exhuasted and tired.

Guuuuyss, Ii aam baackkkkk I'm ookkk....

Ii made t-t-this

Posted Image

Anyways, I made this by playing around with the extrude and inner extrude tools. And then playing around with the render settings to get this lightning and stuff.


#123692 Wii U Web Browser Scores High In HTML5 Test

Posted by Nollog on 02 November 2012 - 07:36 AM

That's quite the margin between the Wii U and the 360.

One might say it's a... SIX YEAR MARGIN.
YEAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHH!
http://25.media.tumb...vzudto1_500.jpg

Here are some silly portions of the test results:
Wii U Browser doesn't support webm or theora for video, doesn't support html5 subtitling, doesn't support aac, doesn't support any dragging and dropping in html5, no geolocation, no webgl 3d(not stereoscopic 3d, just normal 3d i mean - like what could be a videogame perhaps?), no webcam support, no fullscreening (f11 in youtube).
I hope they spend some more time on it.


#123363 GTA R* confirms PS3 and 360 only.

Posted by Spleenzorio on 01 November 2012 - 05:44 AM

Who the hell needs GTA when you have THIS

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