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InsaneLaw

Member Since 25 Jan 2012
Offline Last Active Jul 06 2012 06:07 PM

#87424 Wii U May Not Have a Built-In Storage

Posted by Nollog on 13 June 2012 - 12:48 PM

They already confirmed on they're E3 site that it has internal 8GB flash memory. However, external memory is there, with up to 4 USB's and one SD card.


Storage

Wii U uses an internal flash memory. It also supports SD memory cards and external USB storage.

I see nothing about 8GB.


#86515 Wiiu Cpu just as powerful as the ps3-360 and its Gpu 1.5 x stronger? (Please no)

Posted by Stewox on 10 June 2012 - 11:14 PM

I won't even participate  remotely in this, though with exception of this post.

Not your fault guys, but this rumor is BS.

I won't waste time reading all the pages either.


#86699 Ending the Wii U power debate once and for all

Posted by Pinstripe on 11 June 2012 - 12:12 PM

I'm pretty new here, but the first thing I noticed is the eternal whining about the Wii U not being a true Next Gen console etc.

Uhm, okay.

First of all, we don't know the exact specs yet, and Nintendo won't likely release them ever. So you gotta wait from several (!) developer sources to get a hand on the final dev kits and reveal them.

And secondly, even if we find out, this won't put me off at all. Playing Metroid, Zelda or Eternal Darkness 2 in, say Xbox 360 level graphics or slightly better, is already so good news to make every self-respected gamer and Nintendo fan wet.

And the Next Gen consoles won't really have that huge generational leap ahead, as mentioned before, between PS2 and PS3.

Microsoft is not interested in hardcore gaming anymore (Entertainment hub and Kinect nonsense instead), and Sony is rather interested in making semi-interactive movies with horribly high budgets but zero memorable value. It's pretty sure to me what console I'm gonna pick up next.


#86278 Wiiu Cpu just as powerful as the ps3-360 and its Gpu 1.5 x stronger? (Please no)

Posted by 3Dude on 10 June 2012 - 01:06 AM

LOL @ eurogamer the most anti nintendo site in existence after CVG got to love that article its based on no efidence whats so ever hows a hd 2d mario game evidence of power IDIOTS


They didnt use mario to make any determination of power.

They said its locked at 60fps, looks like a great mario game, but is hardly indictive of power.

In fact they said practically NONE of nintendos first party games gave any indication of power.... For the most part they said they pretty much couldnt make heads or tails of the situation.

They were really rather fair and level headed.

And they even added that they recieved reports that the games shown werent made on final hardware and were running through unoptimized middleware.... And yet Arkham city was still all around better looking AND provided AA.

Probably the only thing I think they failed to do was consider pikmins genre when considering its graphics. When compared to 360/ps3 games in similar genres... Like halo wars or red alert 3 at the same camera distance from the action.... It completely and absolutely destroys them. Like gen change destroys them.


#81658 Wii u is apparently not supported by unreal engine 4

Posted by Socalmuscle on 29 May 2012 - 02:45 PM

^ and you know that how...?


It was open common knowledge. There was even a couple of pictures showing the powermacs behind the scenes and not hidden all that well.

Here are some old source links...

http://news.cnet.com/2100-1043-5706658.html

http://www.macobserver.com/tmo/article/Power_Mac_G5s_run_Microsofts_XBox_360_Demos_at_E3/

Time travel indeed.  All the way back from 2005.

Wii U news is a real roller coaster ride, expectations go up then down, then up etc.

I still think it will be in the region of 2x more powerful than current gen, more memory, similar cpu, possibly less gpu in polygon and texturing so will do current gen software a bit better and versions of next gen ps4/xbox 720 titles will be simplified and cut down to work on wii U.

Now that the Metro last light or whatever its called isn't being developed on wii u and unreal 3 will be used for wii U games not unreal 4 it seems like expectations are on a downer but must admit when there was talk of the final V5 development kits and possible performance increases to make Unreal 4 possible I was feeling like Nintendo had listened and upped the spec a bit but now it seems like that is unlikely.

That said though the easiest way to upgrade a console at the last moment is a bit more memory. Just bolt on a bit more. Doesn't require a radical overhaul like messing with the gpu and cpu would. So maybe that was the upgrade 0.5meg extra memory to 1.5GB in total.

My advice is set your expectations incredibly low and you can only be pleasently surprised with whatever spec or details are announced. Expect something that is in the region of 5x 360/PS3 performance and you are heading for disappointment.

I really think Nintendo are more interested in hitting the right price than a high spec.


Epic never said unreal 4 wasn't for wii u.

They said they haven't announced their plans yet.

And they haven't.

Also, unreal engine 4 isn't done cooking in the oven.


#76037 Nintendo Needs to Talk About the Wii U Before E3

Posted by Fig on 30 April 2012 - 04:29 AM

This strategy of theirs is bound to fail. I understand the desire to surprise their audience but you can't hide EVERYTHING from them! Nintendo has pretty much said jack carp since E3 2011 and they have now raised the expectations of fans through the roof. Their compelete silence has lead to fans bickering with each other for Wii U's power, and how powerful or weak it will be. You have hardcore gamers who abandoned Nintendo with the Wii, thinking off coming back but basing the decision off the Wii U's capabiltites and specs first. You have industry analysts forecasting doom on them. Let's not forgot all the articles and rumors from small developers claiming the Wii U is weaker than the 360 or PS3. The worst part of it is, Nintendo just let's this negative press go on and don't respond at all.

I graduated in Marketing and I know the importance of PR. You can't let negative press brew and do nothing about it. Even if the Wii U rumors of being weaker than the 360 or other negative rumors sound absurd, the fact of the matter is you need to respond to those speculations to ensure potential customers, current customers, and investors that this is not the case. Instead, Nintendo let's these accusations ran rampant and change the perception of people who have shaky faith in Nintendo.

PR Management 101. If someone says Wii U < 360 you respond with "While the Wii U's final design has not been completed, we can assure you it's hardware specifications are more advanced than competitors current consoles". That shuts everybody up and gives analysts, journalists, and fanboys  no fuel to add to the fire. What did Nintendo do? "Nintendo doesn't focus on technical specifications". Vague and weak. It gives the vibe that it is in fact weaker then the 360 even if it really isn't.

Or Nintendo can simply show a couple trailers of confirmed Wii U games like a game that has been in development forever, like Pikmin 3, to show graphic capability, controller capability, and show off that it can't be replicated by current gen consoles.

Saving all your info for a blowout at E3 is a high risk-high reward strategy; you either blow the lid off everything and fans go nuts with all the announcements and are happy with what you showed; their expecations were met basically. Or, your crazy NDA's and silence has lead to overhype from fans with unmeetable expecations and you end up failing to impress the audience enough and your overhyped conference becomes the laughing stock of the gaming industry forever (like five hundred and ninety nine US dollars kind of laughing stock). Nintendo ends up releasing xbox 360 level or power or shows it's online is not up to par with the other two, and you can bet on stock prices dropping and low sales of Wii U consoles.

It might not be too late to fix this though. Release some info, anything, a trailer, the final design of the controller, the final design of the console, final tech specs (I understand competitors might copy you and you don';t want to reveal your plans and products to them early, but wtf is one month to them). It's time to keep the fanbase in check and not put all your eggs in one basket Nintendo. Your creating unrealistic expectations of this conference. Remember you still have to talk about the 3DS, you can't talk 90 minutes straight about the Wii U, show a bunch of trailers and games and online. (Don't get me started on how the price wont be announced at E3, that is a big deciding factor for people on the fence about purchasing it).

/rant


While I agree with a lot of what you stated, I'm going to partially disagree and partially play devil's advocate, for the sake of discussion. I agree that by taking a high risk- high reward approach to E3 Nintendo is setting themselves up for major disappointment, or jubilation across the interwebs. However, I also believe that Nintendo knows this as well, but they are confident that the presentation they have planned will in fact create a positive buzz.. If they were not confident, they would be cautious and announce games early like Sony with the new GoW and Sony Smash Brothers. It would have been awesome for Sony to close their show with Sony Smash Bros. and GoW trailers back to back! But, I've digressed...The bottom line is that you've got to do what you feel is best for your company, and Nintendo feels that it is best for them to build hype/anticipation/curiousity for their E3 presentation because they are confident that they are going to deliver on the hype. I like that.

The negative press issue is a very dynamic issue, especailly for Nintendo. The negative press attacks the very heart of who Nintendo is and aims to be. They have stated for years now that they are about software, not hardware. Hell, Iwata even stated something similar at the most recent investors conference. Nintendo's response to the graphics press shows me that Nintendo has two things:

1. Integrity- Nintendo is about the games, not the hardware specs. This was true when Wii was outclassed by their competition is graphics, and its true when they are beating their competition. I respect that in a business and in a person. Stay who you are through the good times and the bad times.

2. Foresight- Nintendo knows that Xbox III and PS4 will likely beat them in graphics. Therefore, they feel that they can't acknowledge the "importance" of hardware specs in any way, because they can't go back to sofrware over hardware when they are beaten again. That would go against who they have been for several years and going back of the soffware/hardware thing would be hypocritical.

I've all ready talked about the hype thing. II will say that most people thare are hyped are Ninteno fans anyways, and the chances of them being disappointed to the point of not wanting a Wii U is slim. Anybody else that is hyped is probably mature enough to temper their expectations. I'm not downlpaying the importance of the E3 presentation. I just think you're overstating the hype thing a little. Also, if Nintendo's Wii U isn't up to par/better thatnXbox 360's graphics and online capabilities, their stock price will drop regardless of whether they announce that before, during, of after E3.

Finally, and this surprises me a little with your marketing background, Nintendo not releasing the price and release date at E3 is absolutely the right thing to do. Selling is like dating, you must leave them wanting more! Withholding this information will keep the internet dweebs tuned in for a release date and price until they inevitably do it through their Nintendo Direct in September (my prediction, of course). Also, releasing this information 2 months-ish before release gets people talking about your product again, much closer to its release. The last thing you want is your price and release date to be old news. You want big, national/international media to pick up on that information close to release.It will be one last buzz push before release.


#73490 Wii U MUST be next gen..

Posted by Auzzie Wingman on 21 April 2012 - 01:39 AM

Wait wait wait!

What kind of message are you trying to put here? That graphics are the very definition of a generation gap? Power, capabilities, multitasking and media services have jack all to do with it?!

SIR, I DEMAND A TOPIC NAME CHANGE! THIS IS SIMPLY UNACCEPTABLE!


#63857 "New rumors leaked"

Posted by Crackkat on 27 February 2012 - 04:53 PM

bu**c***p!!! the wii u is not going to make crytek "very happy" and be only 2x the power of 360. and its also not going to make EA commit to releasing all its key franchises with only 2x the power of 360. u know what else, gearbox wouldnt be praising it so highly either, and activision wouldnt have promised to support it like no nintendo console before. the wii u will be much more powerful than that


#63805 Wii U controller original design leaked

Posted by Crackkat on 27 February 2012 - 01:29 PM

"circle pads are good for hand held, but not for home console"???? since when has anyone here played a home console that uses circle pads?


#63694 Wii U controller original design leaked

Posted by Robotic Sunshine Commander on 26 February 2012 - 02:33 PM

circle pads are much better and much more responsive for all types of games. with the way you have to hold the controller the analog sticks just wouldn't work. Im glad they put the circle pads on because they are much more comfortable. i think they need to add some grip to the CP's though if they are like the 3ds's CPs. I hate when people complain about the circle pads. if you have used them alot on 3ds you will understand why i like them so much.


#63602 Project C.A.R.S.

Posted by Crackkat on 26 February 2012 - 05:35 AM

am i the only one who doesnt think that gyros are good for racing games. when steering u need to feel the resistance in the wheel, something u can kind of get using an analogue stick/slider, but something that u dont get at all with a gyro, just my opinion on it all.


#62466 The Wii U can, in theory, run the Samaritan demo.

Posted by Waller on 19 February 2012 - 12:08 PM

The original Xbox used a PC GPU, as did the PS3- slightly altered but basically PC chips. Anyone that uses an AMD chip for the next gen will be using a PC based chip, or a chip design that will soon be used in a PC thereafter.


Yeah, that's the point, it's PC BASED, not a PC GPU, they can customize it so that it doesn't melt.

Simple as that.


#61748 Zeldish type mmorg?

Posted by mootap on 15 February 2012 - 01:11 AM

Pokemon MMO has been a Nintendo game many Pokemon fans have been wanting since the beginning of time. Making it work with the Wii U with the new controller and using it as your Pokedex and able to take pics of wondering pokemon to add them to it. (Pokemon snap style)

Sorry to OP, i would want this more than Zelda

Yes but the pokemon demographic is different than zelda's.Pokemon is targetted toward kids and lots of kids buy it.So I highly doubt they would make a pokemon mmo as of the abuse on the interent and mmo's in general.It would make sence with a zelda game as it appeals to a different type of gamer a more muture type of gamer


#61425 The Wii U can, in theory, run the Samaritan demo.

Posted by MorbidGod on 13 February 2012 - 08:27 AM

I don't think it is false hopes, since you -- nor do I -- have any good idea what will be in the Wii U, Xbox 720 or PS4. Especially PS4 since there are no rumors. All we kn ow about the Wii U is that it has a multi-core IBM processor based off the tech in the Watson CPU (possibly a little brother to it, and directly related) and that it will have an insane amount of eDRAM (we don't know the amount, but it did state it will have a lot -- google for PR release). We also know the GPU is based off the HD Radeon video card, and we "know" it's based of 4870 series (which is the basis for the 5xxx Series, for reference ... which btw lead to the creation of the 6xxx Series). I say "know" because thats the RUMORED specs. Even if it is true -- it still doesn't tell us anything. Nintendo and ATi/AMD started at that point and moved forward, developing a card that fits Nintendo's needs. Since this is a next gen, it needs to be able to play any current gen tech and new gen tech (aka, this engine we see in this demo). It also needs to be economically sound. It can't be too crazy. And it needs to be low-heat, since we don't want over heating Wii U's. So, in theory, the Wii U could have something that looks like an Evergreen GPU or even a early Northen Islands GPU.

Now with the Xbox 720, we know even less. We don't even know it's name. We don't know what it will look like. We do know it will be developed by Microsoft, and that Foxxconn will probably manufacture the console. It probably will retain the Xbox name, with a possible name Loop or 720. Maybe it will be called Xbox Wizard.

Point is, we don't know what the 720 will be. And since we don't know a lot about Wii U, comparing it to the 360 because we know it's specs is odd. Why not compare rumor vs rumor? It makes just as much sense.

Anyway, I think the Wii U will be able to run the Samaritan Demo @ 1080p when all is said and done. I believe all next gen consoles will. Although we wont see graphics like that at launch, unless it's an exclusive or made by Nintendo (other developers will simply do ports upscaling the graphics for the first part of Wii U's life). Here is hoping we see Retro Studio's next game at launch.


#60682 All Eyes On Nintendo's 2012 E3 Conference

Posted by YoshiGamer9 on 09 February 2012 - 03:36 PM

In theory, everything you say is true, in numbers, its true-false.. I mean skyrim did really good than other games.
Xbox:  5.29 million copies till 28th of jenuary 2012
Ps3: 3.14 million copies till 28th of jenuary 2012
Pc: 1.76 million copies till the same date as the rest.
I believe Nintendo could easily give them another 5 million sales, and the reason is the number of customers they got. The big bet is to convince Nintendo customers to buy wii U. And nintendo SHOULD care about power this time. That’s all they need. If nintendo search all forums talking about wii U and xbox 720 and whatever, they will notice one thing, that people expecting 720 to be MUCH more powerfull, people care about power. Many people preffer to wait for them instead.. Thats what nintendo must look at.. And see what this people need.. they must dare this time.

GTA V is under development, I see no reason, why they shouldn’t choose the next gen version and pick the 360 or ps3 version instead.  I believe this time developers will built their games in Wii U and import them on xbox360 and ps3.. its stupid to do the opposite. 1 game that is allready out and I may buy in wii U, is batman arcam city (correct?) havent played it.. so why not.. Funny but I havent played even GTA games ever.. They dont support pro modding, only cheating.. so I never found interest in them for my pc.. I also quited playing xbox few months before gta4 get release, so I never had the chance for it..  I may do now.

Also, Nintendo should look seriously the modding features.. For example, pc users WILL NEVER abandon their pc's because of modding (and horse power)! Snicky microsoft, developed tools to allow them mod the games and import them into their xbox HDD's... Someone must suggest that to Nintendo!! Someone who got voice over them! With modding features, the sales increase dramatically! A small example is assasin creed, the mods for xbox are more, than pc..! The developers give the toolset for moding, and xbox have a tool, after you create your mod, to upload it directly to xbox hdd..



jenuary is not a month dummy!  january is :D




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