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tshrimp
Member Since 27 Nov 2012Offline Last Active Apr 08 2013 01:47 PM
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#155776 NewLegendofZeldaWiiU
Posted by jdub stl on 03 January 2013 - 05:07 PM
#142619 Playsation Omni and Xbox 720 news.
Posted by Colinx on 03 December 2012 - 11:32 AM
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#141808 Will the wii u ever be mobile?
Posted by SoldMyWiiUAndLeftTheForums on 01 December 2012 - 11:05 PM
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#134763 Has anyone tried any of the indie titles?
Posted by BobbyRiddle on 20 November 2012 - 01:18 PM
From watching the extensive Wii U live stream on IGN yesterday Little Inferno looks very boring and doesn't seem to have a lot of depth.
Yeah I decided against that one when I read that it was made by the World of Goo developer....I hate that game.
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#140455 fallout for wii u
Posted by HaoSenVastForest on 29 November 2012 - 12:06 PM
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#140576 Wii U clock speeds are found by marcan
Posted by 3Dude on 29 November 2012 - 03:04 PM
I know the CPU had been getting some ridicule, but assumed the reviewers just didn't have the facts yet, or that it was at least close to the Xbox and PS3. I even assumed it was faster than the other 2,but just not utilized properly as it was a new system. But to find out it is 1.25ghz is actually irritating. I want to go back to the time when I didn't know. As soon as my Xbox and PS friends get hold of this I have to put up with their crap. I was so looking forward to throwing the Wii U in their face. Now I get kicked about again. Hard to use the "good game" thing on them as all the systems have great 1st and 3rd part games IMO.
Its still considerably more powerful than the ps360 cpus overall. Just not in one specific area, and certainly not as advanced over the two as its gpu is.
Clock for clock broadway, or in general the ppc750 line rapes xenon and cell. And then roofies them and does it again. If just a single core broadway was clocked up to 3.2 Ghz it would completely destroy xenon and cell by orders of magnitude.. obliterate them, in every category but simd/floating point.
The problem was ibm, at the time, couldnt clock their OoO chips any higher, this is why they reverted back to in order execution (similar to the horrible p4 core compared to the p3 core) and they needed to compete with intel.
Well, they failed. They hit a wall even with their gamble of poor architectures clocked stupid fast. So, IBM lost apple to intel, thus power mac (this imcluded ps360) died, and icore was born. This is also.why.ps4 and 720 are x86 now.
The technology they needed eventually came in the form of their proprietary edram, which enabled them to shrink their processors size, heat, and power draw exponentially, while outperforming at lower clocks.
I just didnt think theyd use this technology to bring back the 750 line. Come on Nintendo, you lied through your teeth, this is NOT all new.
Anyways, with 3 cores over 1Ghz, damn super broadway is an ipc (instruction per cycle) monster compared to cell or xenon. The only thing its weak in is simd/flops, both from lack of cycles and giving craps (paired singles nintendo? STILL? REALLY?). This is why its actually running rushed ps360 ports, because it can do more instructions in the same amount of time as ps360, despite having less cycles in that amount of time, because it does a lot more instructions per cycle.
And the gpgpu picks up the simd, as they are very strong in that department.
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#139546 Can you watch AVI / MPEG4 on a Wii U gamepad?
Posted by Nollog on 28 November 2012 - 04:51 AM
You can use applications like playon, tversity and such on your PERSONAL COMPUTER CONNECTED TO THE SAME NETWORK AS THE WII U IS, to use the WII U'S WEB BROWSER'S HTML5 VIDEO/AUDIO/IMG FUNCTIONALITY to watch all the music, videos, and pictures YOU OWN AND HAVE ON YOUR PERSONAL COMPUTER CONNECTED TO THE SAME NETWORK AS THE WII U IS.
The trick will be finding one to transcode your avi's and mp4's either on the fly or otherwise to either webm, ogg/h264, or whatever formats the wii u's browser supports.
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