Don't bash the COD's of the world for following a winning formula and not taking risks because that's ALL Nintendo has ever done as well.
Mario, Zelda, Metroid.
Oh wow... way to innovate Nintendo. Same exact games for the past 25 years with slight changes over the decades.
And don't assume I even play COD, because I don't. I refuse to encourage developers rehashing the same idea's over and over again.
The only saving grace for the Wii U was awesome 3rd party support that used the gamepad in amazing ways that the other consoles couldn't replicate. Too bad that reality will never come into fruition, because 3rd party support is jumping away from the Wii U like it's the Titantic.
Slight changes? Really? Every Zelda game, since LOZ and AoL, has been very different. There is a difference between reusing a formula, and rereleasing the exact same game every year. It doesn't compare. WW, completely different than any Zelda game before it, they are all very different from one another as far as gameplay is concerned.
Metroid, same thing. Metroid and Super Metroid were vastly different.
When is the last time you played SMB, then SMB2? Completely different games. Different play styles. Same genre, same basic formula, but different games. SMB3 was crazy different. Like he said, the only two that are very similar are G1 and G2.
Your argument here is ridiculously weak and forced. COD, BF, EA Sports titles (all of them), GTA, all the same game every time with no deviation in gameplay mechanics at all, maybe with a different, overblown storyline, and a few more polygons here and there.
You are really pointing out your own ignorance here, and defending yourself by stating you don't play COD, when no one mentioned you did reveals your petulance.