Super Smash Bros. 4 Discussion Thread
#361
Posted 07 January 2012 - 11:35 PM
D:
#362
Posted 08 January 2012 - 07:05 AM
Except for maybe Lucario with a newer Pokemon, but that's it.
Hopeful from some Megaman and some (or a) Square Enix character. Personally I'd prefer Neku, seeing as he's been a Nintendo exclusive. Not getting my hopes up though.
That's also a good thing to keep in when thinking of possible new fighters people, they gotta have some tie to Nintendo.
I have my Ambassador 3DS. A Zelda 3DS. Someday I will have a Japan 3DS.
#363
Posted 10 January 2012 - 10:52 PM
#364
Posted 12 January 2012 - 01:12 AM
A friend recently told me it needs more Metroid characters in it and I agree right now it only has Samus. and it needs Megaman
A LOT of people really want Ridley as the second Metroid representative.
I'm not going to discuss it further as they always end up in quarrels.
Signature by Cerberuz
#365
Posted 12 January 2012 - 08:20 AM
#366
Posted 12 January 2012 - 11:32 AM
I think they would do like they did to Pit. Not let him fly and just give him multiple jumps and give him a glide ability.Wouldn't it be a bit wierd to have a fully flying character though?
Bleh eh eh.
#367
Posted 13 January 2012 - 12:33 PM
#368
Posted 14 January 2012 - 10:25 PM
A LOT of people really want Ridley as the second Metroid representative.
I'm not going to discuss it further as they always end up in quarrels.
Ridley is a dragon, making him as a character will be a bad idea. I know Charizard is a dragon, but his more suited to be a fighter then ridley. They should just keep him as a boss
Edited by Merchiodos, 14 January 2012 - 10:26 PM.
If only Link was real <3
#369
Posted 14 January 2012 - 10:38 PM
Ridley is a dragon, making him as a character will be a bad idea. I know Charizard is a dragon, but his more suited to be a fighter then ridley. They should just keep him as a boss
Absolutely. Go to GameFAQ's and check the amount of people begging for Ridley to make it into Super Smash Bros. IV.
I highly doubt he would make it as a playable character. It would be an incredible miracle if he did.
Signature by Cerberuz
#370
Posted 15 January 2012 - 03:26 AM
Well they didn't take them out, they just didn't put them back inI think they should put back cheats and glitches in SSB4 miss playing as Master Hand in Brawl and doing the Black Hole Glitch... Wonder why they took them out?
and it depends on what the glitches and cheats are
#371
Posted 16 January 2012 - 10:04 AM
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I think it would be cool if each system had exclusives pertaining to what games are on each system. For example, since The Legend of Zelda: Skyward Sword is a console game, you could have Lord Ghirahim, Impa or Demise as an exclusive on Wii U. On Nintendo 3DS, you could have Paper Mario as an exclusive character to tie in with the upcoming Paper Mario title on 3DS.
There is a catch to this though. Since every gamer should be able to experience the game with every character, you would be able to unlock characters by connecting the two versions of the game. Here's how it would work:
1) Gamer buys Super Smash Bros. 4 on both Nintendo 3DS and Wii U.
2) Gamer unlocks all characters in both versions of the game.
3) Gamer connects SSB4(3DS) to SSB4(Wii U.)
4) Super Smash Bros. 4 on Nintendo 3DS transfers characters from the 3DS to the Wii U, expanding the Wii U roster.
5) Super Smash Bros. 4 on Wii U transfers characters from the Wii U to the 3DS, expanding the 3DS roster.
6) This would give gamers a good reason to purchase both versions of the game, furthermore increasing sales of the game and raking in more money for Nintendo.
To display this online, Nintendo could add little watermarks to the Damage Percent on the bottom of the screen next to the character's image. This would show how the character was unlocked for any confused gamers. Here is an example of this in image form:
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
GHIRAHIM
Special Move (Neutral): Spawn Red Spearheads
With the press of a button, Ghirahim snaps his fingers and a floating red spearhead appears around his head. Ghirahim can summon three of these at once. After summoning them, the player swipes in the direction they want to fling the spearheads on the touchscreen. This can work on both Nintendo 3DS and Wii U.
Special Move (Up): Teleport
Once again, with the snap of his fingers, Ghirahim vanishes in thin air. One second later, he reappears in a location determined by which way the player moves the slide pad. This move is similar to Meta Knight's Down-B move in Brawl. It can be used as both an offensive and a defensive move, as players can tap A at the right time to make Ghirahim attack upon reappearing.
Special Move (Down): Sword Plunge
Ghirahim pulls out two swords, teleports upward, reappears slightly closer toward whichever direction he was facing and then stabs the ground with the blades. This move can be charged to dealt massive damage on immobilized opponents.
Special Move (Side): Sword Dash
This move is meant to be charged, like Luigi's side move in Brawl. Upon finishing the charge, Ghirahim charges in whichever direction he is facing and attacks the first opponent he meets with his sword. Ghirahim's running distance for this move is about the length of three characters standing shoulder to shoulder.
Final Smash: True Form
Upon activating a Final Smash, Ghirahim envelopes himself in a starburst of light and reappears in his true form. In this form, Ghirahim deals a significant amount of damage and wields the enormous sword he used in his final battle. Think of Wario Man from Brawl but with a more serious tone. After twenty seconds, Ghirahim reverts to his original form.
Taunt 1: Tongue
Taunt 2: Random Phase of Ghirahim Dance (0:17 in this video: The Legend of Zelda: Skyward Sword - Ghirahim Boss Battle 3 - YouTube)
Taunt 3: Licking his sword blade (menacingly)
------------------------------------------------------------------------------------------------------------------------
Something else that Super Smash Bros. 4 will have to utilize is downloadable content. The Nintendo 3DS is scheduled to begin supporting DLC very soon, so the Wii U will definitely support it as well, and probably in greater numbers. When it comes to Smash Bros, DLC opportunities are endless, but here are a few examples:
1) New Characters
One of the best things about Super Smash Bros. is pitting characters who would most likely never meet in mainstream games against each other on the battlefield. Since Melee, fans have found making character wishlists to be one of the best parts about speculating the sequels. Well with DLC, you wouldn't be restricted to the original roster anymore if one of your preferred characters didn't make it in. Granted that not every character would make it in, but DLC could allow for third party characters such as Mega Man or Rayman to be included for a small price such as $0.99.
2) New Stages
As the game's lifespan expands, new games will come out featuring more iconic locations that would seem fitting for a Smash Bros. game. Too bad they can't be in it, right? Wrong. With DLC, stages can be downloaded to keep up to date with the current Nintendo games.
EXAMPLE) Super Smash Bros. 4 comes out in 2013. A new 3D Mario platformer comes out in late 2013 or 2014, featuring new locations that look ideal for Smash. Nintendo, being the awesome company they are, put new stages up for sale in the DLC service for a price such as $1.49. Players are ecstatic.
3) Music Packages
Not exactly essential, but it could be fun for any people who thrive to collect everything. Once you've heard every remixed track in SSB4, you could opt to download more tracks to fight with on stages both local and online. A package of ten songs could cost $.49.
EXAMPLE) A new Legend of Zelda game for Nintendo 3DS comes out with extremely memorable music, five months after the release of SSB4. Nintendo puts a package of ten songs from the game in a single package for players to use however they want.
All of these ideas have been for the Wii U though, because I think Nintendo would handle pricing in the Nintendo eShop differently. I can imagine Nintendo taking a new character like Mega Man, taking five popular songs from his games, adding a new stage based on a Mega Man locale and putting it all together in one package for anything from $6.99 to $9.99. I know that the eShop is pricey, but thats a realistic depiction of how they would probably approach it. Opinions?
Edited by nintendofreak247, 16 January 2012 - 10:08 AM.
- Joshua, The One Who Wrote This and GeneralCraezy like this
#372
Posted 16 January 2012 - 10:30 AM
Liking for the first bit aloneHere's a compilation of ideas I posted on the Nintendo 3DS Forums.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
I think it would be cool if each system had exclusives pertaining to what games are on each system. For example, since The Legend of Zelda: Skyward Sword is a console game, you could have Lord Ghirahim, Impa or Demise as an exclusive on Wii U. On Nintendo 3DS, you could have Paper Mario as an exclusive character to tie in with the upcoming Paper Mario title on 3DS.
There is a catch to this though. Since every gamer should be able to experience the game with every character, you would be able to unlock characters by connecting the two versions of the game. Here's how it would work:
1) Gamer buys Super Smash Bros. 4 on both Nintendo 3DS and Wii U.
2) Gamer unlocks all characters in both versions of the game.
3) Gamer connects SSB4(3DS) to SSB4(Wii U.)
4) Super Smash Bros. 4 on Nintendo 3DS transfers characters from the 3DS to the Wii U, expanding the Wii U roster.
5) Super Smash Bros. 4 on Wii U transfers characters from the Wii U to the 3DS, expanding the 3DS roster.
6) This would give gamers a good reason to purchase both versions of the game, furthermore increasing sales of the game and raking in more money for Nintendo.
To display this online, Nintendo could add little watermarks to the Damage Percent on the bottom of the screen next to the character's image. This would show how the character was unlocked for any confused gamers. Here is an example of this in image form:
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
GHIRAHIM
Special Move (Neutral): Spawn Red Spearheads
With the press of a button, Ghirahim snaps his fingers and a floating red spearhead appears around his head. Ghirahim can summon three of these at once. After summoning them, the player swipes in the direction they want to fling the spearheads on the touchscreen. This can work on both Nintendo 3DS and Wii U.
Special Move (Up): Teleport
Once again, with the snap of his fingers, Ghirahim vanishes in thin air. One second later, he reappears in a location determined by which way the player moves the slide pad. This move is similar to Meta Knight's Down-B move in Brawl. It can be used as both an offensive and a defensive move, as players can tap A at the right time to make Ghirahim attack upon reappearing.
Special Move (Down): Sword Plunge
Ghirahim pulls out two swords, teleports upward, reappears slightly closer toward whichever direction he was facing and then stabs the ground with the blades. This move can be charged to dealt massive damage on immobilized opponents.
Special Move (Side): Sword Dash
This move is meant to be charged, like Luigi's side move in Brawl. Upon finishing the charge, Ghirahim charges in whichever direction he is facing and attacks the first opponent he meets with his sword. Ghirahim's running distance for this move is about the length of three characters standing shoulder to shoulder.
Final Smash: True Form
Upon activating a Final Smash, Ghirahim envelopes himself in a starburst of light and reappears in his true form. In this form, Ghirahim deals a significant amount of damage and wields the enormous sword he used in his final battle. Think of Wario Man from Brawl but with a more serious tone. After twenty seconds, Ghirahim reverts to his original form.
Taunt 1: Tongue
Taunt 2: Random Phase of Ghirahim Dance (0:17 in this video: The Legend of Zelda: Skyward Sword - Ghirahim Boss Battle 3 - YouTube)
Taunt 3: Licking his sword blade (menacingly)------------------------------------------------------------------------------------------------------------------------
Something else that Super Smash Bros. 4 will have to utilize is downloadable content. The Nintendo 3DS is scheduled to begin supporting DLC very soon, so the Wii U will definitely support it as well, and probably in greater numbers. When it comes to Smash Bros, DLC opportunities are endless, but here are a few examples:
1) New Characters
One of the best things about Super Smash Bros. is pitting characters who would most likely never meet in mainstream games against each other on the battlefield. Since Melee, fans have found making character wishlists to be one of the best parts about speculating the sequels. Well with DLC, you wouldn't be restricted to the original roster anymore if one of your preferred characters didn't make it in. Granted that not every character would make it in, but DLC could allow for third party characters such as Mega Man or Rayman to be included for a small price such as $0.99.
2) New Stages
As the game's lifespan expands, new games will come out featuring more iconic locations that would seem fitting for a Smash Bros. game. Too bad they can't be in it, right? Wrong. With DLC, stages can be downloaded to keep up to date with the current Nintendo games.
EXAMPLE) Super Smash Bros. 4 comes out in 2013. A new 3D Mario platformer comes out in late 2013 or 2014, featuring new locations that look ideal for Smash. Nintendo, being the awesome company they are, put new stages up for sale in the DLC service for a price such as $1.49. Players are ecstatic.
3) Music Packages
Not exactly essential, but it could be fun for any people who thrive to collect everything. Once you've heard every remixed track in SSB4, you could opt to download more tracks to fight with on stages both local and online. A package of ten songs could cost $.49.
EXAMPLE) A new Legend of Zelda game for Nintendo 3DS comes out with extremely memorable music, five months after the release of SSB4. Nintendo puts a package of ten songs from the game in a single package for players to use however they want.
All of these ideas have been for the Wii U though, because I think Nintendo would handle pricing in the Nintendo eShop differently. I can imagine Nintendo taking a new character like Mega Man, taking five popular songs from his games, adding a new stage based on a Mega Man locale and putting it all together in one package for anything from $6.99 to $9.99. I know that the eShop is pricey, but thats a realistic depiction of how they would probably approach it. Opinions?
#374
Posted 16 January 2012 - 12:22 PM
#375
Posted 24 January 2012 - 02:43 PM
#376
Posted 25 January 2012 - 08:02 AM
What is old news? Super Smash Bros. 4?well yeah we all ready know it's kind of old news...
Edited by GameCube, 25 January 2012 - 08:02 AM.
Bleh eh eh.
#377
Posted 25 January 2012 - 05:36 PM
Dat awesome person
#378
Posted 28 January 2012 - 09:04 PM
#379
Posted 29 January 2012 - 12:10 AM
You can hear him mentioning it in this video.
>>I posted this on purpose because it was such an exciting moment.<<
>>I squeeled like a school girl when I first watched this during E3. :3<<
Edited by Joshua, 29 January 2012 - 12:11 AM.
Signature by Cerberuz
#380
Posted 29 January 2012 - 07:57 AM
LOL he sounds like a ja- oh wait...Iwata did mention that both the 3DS version and the Wii U version of Smash Bros. IV are going to work together somehow.
You can hear him mentioning it in this video.
[url="http://www.youtube.com/watch?v=YOWGsOERw3o"]http://www.youtube.c...h?v=YOWGsOERw3o[/url]
>>I posted this on purpose because it was such an exciting moment.<<
>>I squeeled like a school girl when I first watched this during E3. :3<<
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