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Epic uses for the Wii U gamepad! (mockups and concepts)

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#21 Rockalot

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Posted 12 June 2012 - 05:46 AM

Oh my GOD your PokeDex idea sent shivers up my spine. Imagine that in the wii U Pokemon RPG I'm hoping we get, Pokemon aren't random battles, they're actually roaming around the wild for you to see in huge environments. There could be gameplay elements there in sneaking up on them etc. but what you posted which excites me is the fact that you could go up to one and be holding up your Gamepad to the screen to scan in a pokemon to the pokedex. It's a small thing I know but holy cow! So exciting. This thread has single handedly excited me about the Wii U more than anything at E3. Well done.

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#22 SolarLune

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Posted 12 June 2012 - 08:11 AM

Player-specific Information (i.e. Crystal Chronicles)



That sounds really interesting. I think the pad would be really useful as a personal game screen, a la Zelda Four Swords. Three players maximum without split-screen - one player on the TV, the others on the GamePads. Each person gets their own menu, inventory, etc. It'd be even more interesting if the GamePad could store a bit of save data, like the Wiimotes held Miis. That way, your GamePad is kind of like a portable device - bring it to a friend's house and play with your profile, with your data from your game. That'd be pretty cool, I think.

Edited by SolarLune, 12 June 2012 - 08:13 AM.

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#23 ianh05

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Posted 12 June 2012 - 03:14 PM

some mockups i found from around the interwebs, none of these are mine and all credit to the original poster/artist:

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Edited by ianh05, 12 June 2012 - 03:16 PM.

"The consensus was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction." - Shigeru Miyamoto

#24 Soul

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Posted 12 June 2012 - 03:24 PM

Photoshop but only cause I have it, you could do it in anything really.

Your's looks very clear though compared to paint.

#25 ianh05

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Posted 12 June 2012 - 03:34 PM

it depends on how much you need to crop the original pic.

mockups i found from around the interwebs part 2, none of these are mine and all credit to the original poster/artist:

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"The consensus was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction." - Shigeru Miyamoto

#26 Xiombarg

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Posted 12 June 2012 - 04:43 PM

epicuse.png
Hey guys, am I cool yet?

#27 ianh05

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Posted 12 June 2012 - 10:37 PM

moar!

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final batch of mockups found on the web, all credit to original poster/artist:

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Edited by ianh05, 12 June 2012 - 10:38 PM.

"The consensus was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction." - Shigeru Miyamoto

#28 Jakester897

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Posted 17 June 2012 - 01:55 PM

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That, my friend, is the very definition of an epic use for the GamePad.
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What we do is, if we ever need that extra push over the cliff, you know what we do?
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#29 eugoreez

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Posted 18 June 2012 - 04:36 AM

Posted ImageRockband

First person football NFL 2k or NCAA or Madden
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Yell Hike!


why i havent though of that! 2 camera perspective in a sports game.. could be pretty neat
urhhh.. potatoes?

#30 Penguin101

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Posted 19 June 2012 - 12:04 PM

I'd want the Gamepad to create advanced AR games, like bring characters into your own living room like a zombie game where zombies or aliens break into your house.

#31 Soul

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Posted 19 June 2012 - 12:41 PM

Duck Hunt HD and Thrillvile are Epic!

I'd want the Gamepad to create advanced AR games, like bring characters into your own living room like a zombie game where zombies or aliens break into your house.

I would make it but it's impossible. The WiiU camera is on the front and there is only one. You can put the controller on a stand and the camera will show your couch while you use the Pro controller and tv to shoot zombies.

Look
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#32 Penguin101

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Posted 19 June 2012 - 12:59 PM

Duck Hunt HD and Thrillvile are Epic!


I would make it but it's impossible. The WiiU camera is on the front and there is only one. You can put the controller on a stand and the camera will show your couch while you use the Pro controller and tv to shoot zombies.

Look
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Damn ah well

#33 Mitch

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Posted 19 June 2012 - 05:56 PM

U-Golf

Wii U golf game.jpg ]

Edited by Mitch13pavel, 19 June 2012 - 05:57 PM.


#34 Soul

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Posted 19 June 2012 - 06:55 PM

U-Golf

Wii U golf game.jpg ]

Thats good for the app store but I liked the one they showed in the trailer.

#35 Mitch

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Posted 19 June 2012 - 07:33 PM

Thats good for the app store but I liked the one they showed in the trailer.

Whats the link to the trailer you speak of

#36 TomBollandLTD

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Posted 20 June 2012 - 12:17 PM

How could they NOT remake/rerelease Pokemon snap?! That would be awesome and work so well!
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#37 uh20

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Posted 20 June 2012 - 12:22 PM

this is all very amazing, seems almost like we should collaborate the ideas and ship them to a game studio without a wii u dev kit
:laugh:

#38 Soul

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Posted 20 June 2012 - 01:29 PM

this is all very amazing, seems almost like we should collaborate the ideas and ship them to a game studio without a wii u dev kit

Atari.

Whats the link to the trailer you speak of

WiiU trailer

#39 ianh05

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Posted 21 June 2012 - 12:20 AM

Glad to see this is still going, I just had a new idea... a light-gun style game that isn't on rails! the new control makes it possible :D imagine a full rpg light-gun style game for Wii U.

Time crisis not on rails....*drools*. Perhaps someone can illustrate this idea for me?

Just aim with the gamepad, move your character around with the d-pad/thumbstick and fire with the triggers etc.
"The consensus was that power isn't everything for a console. Too many powerful consoles can't coexist. It's like having only ferocious dinosaurs. They might fight and hasten their own extinction." - Shigeru Miyamoto

#40 Rockalot

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Posted 21 June 2012 - 02:38 AM

Glad to see this is still going, I just had a new idea... a light-gun style game that isn't on rails! the new control makes it possible :D imagine a full rpg light-gun style game for Wii U.

Time crisis not on rails....*drools*. Perhaps someone can illustrate this idea for me?

Just aim with the gamepad, move your character around with the d-pad/thumbstick and fire with the triggers etc.


How is that unique to the Wii U Gamepad though? You could have done that on the Wii. In fact they did, with pretty much every shooter released on the system.

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