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Is Shigeru Miyamoto out of touch with today's gaming audience?


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#1 Zinix

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Posted 25 January 2013 - 12:37 PM

Many people has been disappointed with his recent actions (Wii Music, dumbing down Paper Mario SS, Skyward Sword's three dungeons Steel Diver, etc) they also believe it's time for him to step down. Do you agree with this?

I think personally the quality of Miyamoto's games have decreased in the few years. He's still an excellent developer, but his recent titles aren't as good as they once were. I think Nintendo still needs Miyamoto at the moment. He might be wrong at times, but he still delivers quality games.

Discuss.

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#2 Dragon

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Posted 25 January 2013 - 12:38 PM

SHAME ON YOU FOR MAKING SUCH AN ARTICLE!

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#3 Fiery

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Posted 25 January 2013 - 12:42 PM

Miyamoto Shpuld stay. I don't want a swag-ogre to replace Mario.

#4 Dragon

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Posted 25 January 2013 - 12:44 PM

Miyamoto Shpuld stay. I don't want a swag-ogre to replace Mario.


If that was so, I'd purposely get my self killed in the game. Multiple times. :)

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#5 DragonChi

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Posted 25 January 2013 - 12:47 PM

I think he is to SOME degree, but in terms of gaming right now, he has sage advice. Which is why, a few times now, he has wanted to step down as president and advice the new generation so his legacy in Nintendo is maintained to his standards when hes gone.

#6 IPADDRESSROBOT

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Posted 25 January 2013 - 12:49 PM

derp lol some people dont get it every single game made today owes him LOL

#7 Colinx

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Posted 25 January 2013 - 12:56 PM

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#8 Lupaie

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Posted 25 January 2013 - 12:57 PM

I think i agree. Sticker Star is really an empty game. I am halfway and no ambition to continue. Also, the three locations of skyward dissapointed me a bit.

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#9 kris1206

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Posted 25 January 2013 - 01:01 PM

No, Miyamoto should be allowed to do whatever the hell he wants to do
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#10 WaddleDee

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Posted 25 January 2013 - 01:02 PM

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I think he should just stop developing games like Steel Diver and focus on the franchises he himself brought to the top.

Doesn't feel like there's any real need for games like Steel Diver.

#11 Nollog

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Posted 25 January 2013 - 01:07 PM

I think he told them to remove the story in sticker star because the game was taking them 12 years to finish because of it.
I think he makes some strange decisions, but some of those decisions include Mario, Pikmin and Zelda.

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#12 IPADDRESSROBOT

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Posted 25 January 2013 - 01:10 PM

HIS GENIUS IS SIMPLE HE TAKES LIFE EXPERIENCE TURNS IT INTO A GAME IN TOUCH OUT TOUCH DOESNT EVEN COME INTO IT

#13 BanjoKazooie

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Posted 25 January 2013 - 01:26 PM

I think i agree. Sticker Star is really an empty game. I am halfway and no ambition to continue. Also, the three locations of skyward dissapointed me a bit.

i have the exact same problem w/ sticker star, but I thought skyward sword was nearly flawless.

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#14 Alex Wolfers

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Posted 25 January 2013 - 01:39 PM

SHAME ON YOU FOR MAKING SUCH AN ARTICLE!

Agreed all the way!

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#15 Zinix

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Posted 25 January 2013 - 01:49 PM

HIS GENIUS IS SIMPLE HE TAKES LIFE EXPERIENCE TURNS IT INTO A GAME IN TOUCH OUT TOUCH DOESNT EVEN COME INTO IT


I was going to reply to this, but you've been banned :(

No, Miyamoto should be allowed to do whatever the hell he wants to do


Even if the game is stripped of quality?

i have the exact same problem w/ sticker star, but I thought skyward sword was nearly flawless.

I loved Skyward Sword. People though for some reason had a problem with motion controls.

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#16 Auzzie Wingman

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Posted 25 January 2013 - 01:52 PM

I think it's a great point to bring up, one worth arguing. Even Miyamoto himself is conscious of this, and understands that both his capability is fading and that he needs to work on passing that to a new generation of programmers.

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#17 tboss

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Posted 25 January 2013 - 01:53 PM

i think he should focus on a smaller amount of games. not put the majority of nintendo titles in his image. some game will hurt do to it.

with skyward sword, im one of the few that hated that game, liked twilight princess. didnt play very many before that. sticker star, i got far enough to be past teh basic'this is the beginning, hear how to play' and little bit into the game, also found it a downgrade from the rest of the games. super paper mario just had a different playstile, but still overall worked.

i hope he doesnt stick his hand into retros development, or into rare if nintendo buys them back.


was he the one who put all the mario games back into the world/set path setup? instead of the veriety between kinds, 3D from N64/sunshine, semi galaxie. paper mario creative non-copy/past story/places, playstile, ect. now they are all different variations of the 2D versions.

id keep him on pikmin team, but will regret if i buy the game just to find he screwed it up. around that point, id try to get a new guy up there.


but my point, veriety is key. then you WILL have something for everyone. which = more money from everyone.

#18 Alex Wolfers

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Posted 25 January 2013 - 02:00 PM

I think it's a great point to bring up, one worth arguing. Even Miyamoto himself is conscious of this, and understands that both his capability is fading and that he needs to work on passing that to a new generation of programmers.

Sakurai should take his place if anyone.

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#19 kris1206

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Posted 25 January 2013 - 02:12 PM

I was going to reply to this, but you've been banned :(



Even if the game is stripped of quality?


I loved Skyward Sword. People though for some reason had a problem with motion controls.

True, atm hes like a off form footballer, it'd only take a goal or two to get back to what he was like.
I wanna see what these smaller projects that he is supposedly working on before making any sort of decision on what his future role at nintendo should be. I am yet to play PMSS yet so I don't have a clue what its like but I can honestly say that I trust in his capabilities. What I'd love to see is him helping the upcoming nintendo stars to become like him.
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#20 TheUltimateWaddleDee

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Posted 25 January 2013 - 02:54 PM

I want that new ip that he said he was making to be game changing like his other ones: Donkey Kong saved Nintendo from going under before they shined and invented the platformer (arguably), Super Mario Bros invented the 2D sidescroller and saved the entire industry, Zelda introduced saving and open world action adventure, F-Zero changed racing games and showed what Mode 7 can do, Star Fox was the first console game to use 3D graphics, and Pikmin showed that RTS games can work on a console.

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