... not very knoligable on each of the cores =/. im guessing its not a fx or cancled vx/wx whaterver it was called. this one is probly a newly designed chip that doesnt link greatly to the other chips beyond the standered 750 series.
can anyone confirm if chip 0 or 2 is a braodway/upgraded broadway chip? or reltibly similar? or can run as a gimped version of one.
how much do developers know of the seperate catches and differences between teh core, or other differences between cores? asking because it could be a cause of weakness to xbox360 ports(assuming all its cores are identical) the worst optimized core can bring the whole system down if true.
at this point i think each has there own spacfic purpose. core 1(middle) dedicated to mass simple operations, such as controlling the pikmin in that upcoming game. core 0 and/or 2 dedicated to very complexe but reletibly few code, so handling AI, physics, and similar. physics i have run by the core 1 identifiying when something happened, then core 0 or 2 actualy doing the math. is there any weight to this theory?
Only core 0 is in use in Wii mode, the clock is lowered and much of the cache is locked.