New.... innovative games? Nintendo hasn't made an innovative since Galaxy. All they do is recycle the same stuff over and over again. That's why so many of the 3DS' games consist of remakes and ports.
When was the last time Pokemon was innovative? Or Mario? Or Zelda? Not in a really long time, because they're franchises that have been outclasses by others within their genre. Nintendo thrives off of nostalgia, the biggest cash grab of all.
On some emotional level, I agree with this strongly... But this just doesnt line up with reality.
Nintendos highest selling games of all time, just came this last gen, and the vast majority of them were brand new franchises unlike anything nintendo, or anyone else seriously tried to do before, and they crush everything, brutally in sales.
The problem is, i just dont, and i suspect you dont, care about any of them.
You mention not innovating anything since galaxy, yet, well, galaxy just came out last gen, and this gen hasnt even fully started yet. Some players havent even stepped up to the starting line yet. Its not exactly a long time ago.
The last zeldas core gameplay mechanics was completely unlike any zelda that came before, and can only remotely be compared to one other game in existence.
It also made breakthroughs in ai design and actually somehow had a working proprietary digital molecular matter solution on the freaking wii, (long story not short enough, notice how objects that can be cut, bamboo, shields, signs etc, always cut to the exact angle and position of contact no matter what strange angle or position you try to hit? You can make tooth picks or carve shapes?Its not model swapping like 99.99% of every game ever made including every previous zelda, its an ai that creates two entirely seperate brand new models custom made by your input and data from a physics engine, on ps360, this is rare and impressive, and very glitchy, on wii, its insane) you used for actual gameplay purposes, including combat and puzzles, feats untouched and unattempted anywhere in the industry that no one wants to talk about because 'lol wii'. Of course, skyward sword suffered from 'pioneering pains' or what a fma fan would call equivilant exchange. All that focus on changing up core mechanics, getting an impossible dmm technology working flawlessly, and revolutionizing ai, meant they had to fall back hard on old tropes for world and progress design, or the game would still be in development.
I dont think the problem is that they arent innovating. They are. Its just, they arent innovating what we want, and certainly not enough, and they are currently giving people who want more of the same (who historically buy waaaaaaayyyy more than us im afraid) their fair shares, and then some more shares, and then continue to pour content down their fat insatiable face holes.....
While i sit, alone, in my dusty hovel, skin stretched tight across my parched skeletal face, licking a screen playing a trailer for x, desperately trying to find any manner of fresh palatable gaming sustenence.
When I look out the window and see all the satisfied, way past full, now completely engorged gamers still getting the same content they can never get enough of crammed down their gaping maws, spilling all over their clothes and onto the floor, it makes me feel
...
......
Not. Happy.