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#1 LinkKennedy

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Posted 21 October 2013 - 06:10 AM

http://nintendoevery...-to-its-limits/

Idk if this was posted already but the 3ds might have another killer game coming and it's called IronFall a 3rd person shooter in the vain of Gears Of War. The dudes behind it are aiming at. 60!!!fps even with 3d use which is incredible if accomplished.

Heres another link with a screen shot

http://www.nintendol...oks_very_pretty

Heres another link with a screen shot

http://www.nintendol...oks_very_pretty

Heres another link with a screen shot

http://www.nintendol...oks_very_pretty

#2 Portal

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Posted 21 October 2013 - 06:34 AM

Pretty impressive so far. Looking forward to more on the 28th.

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#3 3Dude

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Posted 21 October 2013 - 06:42 AM

Velez and dubail are pretty amazing. Like Shin en, they started out on the pc demo scene.

If you think ironfalls impressive, you should see the sruff theyve pulled on gbc, gba, and ds.

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#4 TheUltimateWaddleDee

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Posted 21 October 2013 - 12:03 PM

I'll be sure to check this out. I really like shooters, and I'm glad that it is aiming for 60 FPS. I can't handle touch-based input at 30 FPS (except for Kid Icarus Uprising, but I'm not sure what frame rate that is at).

Edited by TheUltimateWaddleDee, 21 October 2013 - 12:04 PM.

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#5 Mushlikeahusky1

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Posted 21 October 2013 - 01:31 PM

In before comment about the name being close to Titan Fall



#6 DexterousGecko

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Posted 23 October 2013 - 09:31 AM

lol, knock off Titan Fall... ^^



#7 3Dude

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Posted 23 October 2013 - 12:46 PM

Geeze.... Big bang engine is written entirely in assembly.

Oh, interview

http://nintendoevery...-and-lots-more/


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#8 TheUltimateWaddleDee

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Posted 23 October 2013 - 01:00 PM

No online multiplayer could suck, but they are an indie studio, so it's kind of expexted. Hopefully this is successful so more can be done with it in the future. I'm very excited about it, especially with them targeting 60 FPS.

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#9 3Dude

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Posted 28 October 2013 - 06:32 AM

Should be a video released sometime today.

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#10 Pjsprojects

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Posted 28 October 2013 - 07:09 AM

If the video turns up,post the link chap.
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#11 Hound of God

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Posted 02 November 2013 - 12:56 PM

http://nintendoevery...or-the-weekend/

 

The trailer's now releasing sometime this weekend because they added features they wanted to show. 


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#12 NintendoReport

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Posted 03 November 2013 - 06:58 AM

Tech Video Preview here of Iron Fall

 

 

 

http://www.vd-dev.co...HighBitrate.zip



Big Bang Engine

  • 60 fps
  • Unlimited Static Lights
  • Unlimited Dynamic Lights
  • Shadow Map
  • Ambiant Occlusion Map
  • Normal Map
  • Multi Texturing

More Engine

  • Depth of Field (with focal depth)
  • Glow
  • Dead Effect
  • Desert Effect

 

  • 100% Assembly Language
  • Custom Graphic Driver
  • FPU Optimizations
  • Speed Loading
  • Up to 7 million polygons/second
  • Dynamic Music

Support / Controls

  • Stylus
  • Circle Pad Pro
  • Sensitivity Adjustment
  • Autolock On, Off
  • AIM Mode
  • Cover Behind Walls
  • Jump Over

 

For Bullets

  • Slow Motion
  • Stop Motion
  • Real Time Variation
  • Applicable On All Moving Objects

 

  • Up to 5,000 particles
  • Realistic Physics
  • 4 forces (gravity, acceleratin)
  • Link to object
  • Unlimited Particle Type

 

Skinning

  • Dual Screen Rendering
  • Up to 256 Bones Per Mesh
  • Up to 64 Skinned Mesh
  • Weapons Link
  • Smooth Blending

Physics

  • Pre Calculated Physics
  • Real Time Data Decompression
  • Playable During Gameplay
  • Bullet Time Support

Edited by Sorceror12, 03 November 2013 - 07:05 AM.

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#13 Colinx

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Posted 03 November 2013 - 07:05 AM

Sorc u beat me to it. Game looks amazing though, matches COD on the Vita. I cant wait to play this!


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#14 3Dude

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Posted 03 November 2013 - 09:36 AM

They've finally gone insane. That is nuts.

256 bones up to 64 skinned meshes? Thats gonna be some beefy firefights.

These two and their ubisoft hostage are doing more on 3ds than most 3rd parties have on wii u.

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#15 LinkKennedy

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Posted 03 November 2013 - 02:53 PM

Seriously 3ds is really bringing the games and this is just insane

#16 DéliopT

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Posted 03 November 2013 - 03:04 PM

Looks pretty great! :blink:


 

 


#17 Nollog

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Posted 21 November 2013 - 02:31 PM

I know i'm late, but I just watched the trailer 10 minutes ago.<br />Amazing effort been put into it, I'm probably going to buy it just to reward the effort.

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#18 3Dude

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Posted 21 November 2013 - 03:00 PM

I know i'm late, but I just watched the trailer 10 minutes ago.<br />Amazing effort been put into it, I'm probably going to buy it just to reward the effort.

Ive been a fan of these two since the Amiga days. Especially their pioneering 3d work on handhelds. Unfortunately,  some their titles were sold only in europe, fortunately, I was living in europe at the time, and systems werent region locked back then.

 

WHacky races gbc, stuntman gba, asterix and obelisk gba, driver 3 gba. All great tech showpeices for their platform, and all fun good games.

 

Im really looking forward to the fact they janked one of Ubisofts lead game directors, Mr Zimmer (Technical lead on Watchdogs.... Yes, that watchdogs...So is it vdz dev games now?) To bring their game side from good and fun to truly great.


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#19 TheUltimateWaddleDee

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Posted 21 November 2013 - 04:25 PM

The thing that I'm worried about is if this would actually turn out to be a good game or not. It will definitely be a showcase and it will control correctly, but what else is there? They have 3 tech guys, but that's it. I'm going to get it because I want a good shooter on my 3DS (I'm a bit burnt out on Kid Icarus Uprising amd good luck trying to play Snake Eater 3D with action, freaking 24 FPS with constant drops), but what else will this game be other than a showcase.

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#20 3Dude

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Posted 21 November 2013 - 07:30 PM

The thing that I'm worried about is if this would actually turn out to be a good game or not. It will definitely be a showcase and it will control correctly, but what else is there? They have 3 tech guys, but that's it. I'm going to get it because I want a good shooter on my 3DS (I'm a bit burnt out on Kid Icarus Uprising amd good luck trying to play Snake Eater 3D with action, freaking 24 FPS with constant drops), but what else will this game be other than a showcase.

Vd dev has always been pretty good at making fun good games. Never quite great, but never all flash no substance.

 

Frederick Zimmer is, er was, the lead technical director of Ubisoft's Watchdogs.

 

A technical director is precisely, the thing you are looking for to avoid what you are afraid of, a technical director is in charge of not just determining if something is technically possible (he would have very little importance at vd dev for just that, he would be entirely unnecessary), but whether its worthwhile to do from a game perspective, and to further ensure that a game isnt just a tech showpeice, but a worthwhile game as well, to make sure the tech side, and the art side, and the game side make a worthwhile combination. They are often in charge of getting the team together, bogth programming and art teams, and then creating innovative gameplay hooks, and developing new techniques to overcome problems in production.

 

As a long time consumer of vd dev products, I am actually really looking forward to what Mr. Zimmer is bringing to the table.


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