#41
Posted 10 March 2012 - 01:53 PM
-A 3D option for the screen would be cool, but not necessary.
-And 1ms LOW LATENCY for the touch screen
Here's why:
http://www.engadget.com/2012/03/10/microsoft-cuts-touchscreen-lag-to-1ms/
I'd also like to see them reduce latency for the Wii remotes as well. It really would make a difference.
#42
Posted 10 March 2012 - 04:40 PM
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#43
Posted 20 March 2012 - 04:00 PM
Lol^That's all well and good for finger painting, but I want to pwn noobs.
#44
Posted 21 March 2012 - 01:03 PM
I agree touchscreen kills clickable sliders. I think they should incorporate a home button ala xbox 360. Big N button at bottom center. Press it and sub-menues pop-up where you can access your settings and make adjustments via touchscreen. No Start/Select button...why would a touchscreen need both of those buttons.The touchscreen easily replaces clickable sliders. Also, the wii u screen is only 480p while the Vita is 544p. A it has less pixels than the vita.
Edit: Fixed lol
Edited by Gameboysoadvance, 21 March 2012 - 01:06 PM.
#45
Posted 21 March 2012 - 03:17 PM
I agree touchscreen kills clickable sliders. I think they should incorporate a home button ala xbox 360. Big N button at bottom center. Press it and sub-menues pop-up where you can access your settings and make adjustments via touchscreen. No Start/Select button...why would a touchscreen need both of those buttons.
Because why would you want to use the touchscreen to pause, that would be a pain.
#46
Posted 21 March 2012 - 03:45 PM
That's why I said one home button at the bottom of the controller like the big x button in the center of the xbox 360 controller. Press it and the game pauses automatically and sub-menu pops up on the touchscreen and u flip through the sub-screens like turning pages on a e-bookBecause why would you want to use the touchscreen to pause, that would be a pain.
#47
Posted 21 March 2012 - 03:50 PM
Then that's not the home button...That's why I said one home button at the bottom of the controller like the big x button in the center of the xbox 360 controller. Press it and the game pauses automatically and sub-menu pops up on the touchscreen and u flip through the sub-screens like turning pages on a e-book
It should be the same but instead the home it should be an N. The console still needs a game pause screen.
#48
Posted 21 March 2012 - 04:41 PM
Start? Barely hanging on.
Also, what's so hard about touching a touchscreen?
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#49
Posted 21 March 2012 - 04:49 PM
#50
Posted 21 March 2012 - 04:59 PM
Hello touchscreen.....touch the timeout icon!Select is for timeouts in Sports games. The touchscreen is used for different reasons, I think the controller is fine. Maybe they could replace the analogs, bring down the size, and change the home button and it's fine.
#51
Posted 21 March 2012 - 05:10 PM
Why?
The Wii U system menu will probably be nothing like the Wii one.
It'll be more like xbox/ps3's menus in functionality (it will of course look very different).
Edited by Nollog, 21 March 2012 - 05:10 PM.
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#52
Posted 21 March 2012 - 07:16 PM
It's not necessary but Gameboy came up with the idea.Now you want to change the home button ?
Why?
The Wii U system menu will probably be nothing like the Wii one.
It'll be more like xbox/ps3's menus in functionality (it will of course look very different).
So you use the touch screen for RS, LS, Select, Start, and to project the game. That's too much. The controller is fine.Hello touchscreen.....touch the timeout icon!
#53
Posted 22 March 2012 - 03:12 AM
I'm guessing most sports games will use the touchscreen for playbooks. I'm pretty sure they can squeeze a timeout icon on the same screen as let's say madden play book will be on. Just touch it. If they wanna bring people into a new gameplay experience, they are probably going to focus on heavy use of this new touchscreen controller. The select button is not necessary. The start button would not be needed either if they had on central home button that automatically pauses the game when pressed. Bringing up touchscreen menus dealing with the game and system settings, ala xbox 360. Clickable sliders either make you crouch, unlock doors, zoom in or other meaningless task. Touchscreen replaces all that.It's not necessary but Gameboy came up with the idea.
So you use the touch screen for RS, LS, Select, Start, and to project the game. That's too much. The controller is fine.
Edited by Gameboysoadvance, 22 March 2012 - 03:14 AM.
#56
Posted 22 March 2012 - 03:16 PM
Apparently! you seem like a really good artist.Yup, I can make something better than that link on the E3 Video.
#58
Posted 22 March 2012 - 03:30 PM
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#59
Posted 22 March 2012 - 03:33 PM
I know what he is talking about, the part where it says "Draw On The New Controller".He means the drawing shown on the sizzle reel of zeldo, not the HD Experience Zeldo.
#60
Posted 22 March 2012 - 04:44 PM
Check this out.I know what he is talking about, the part where it says "Draw On The New Controller".
http://www.neogaf.com/forum/showpost.php?p=36258377&postcount=7345
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